Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Rekindle Life (3.5e Power) + (A psionic version of raise dead, has a heavy psionic cost.)
- Alter Memory, Psionic (3.5e Power) + (A psionic version of the ''[[Alter Memory (3.5e Spell)|alter memory]] ''spell.)
- Reveal Doom, Psionic (3.5e Power) + (A psionic version of the ''reveal doom'' power.)
- Psyhexer (3.5e Class) + (A psionic version of the witch class. A capable hexer who possess strong psionic abilities.)
- Psyguard (3.5e Class) + (A psionic warrior which much like the soulknife make equipment out of psionic energy, although in the psyguard's case she make a fearsome psychic armor.)
- Ideal Armsman (3.5e Class) + (A psionic warrior who embodies their strength into weapons and armor, allowing them to retain their abilities across any weapon or armor they use.)
- Psyblade (3.5e Class) + (A psyblade focuses his mind on becoming an overwhelming force in combat. Manifesting his personal power into shapeable mind weapons and energy. A psyblade uses this true understanding of self to evolve beyond.)
- Psychic Magelock (3.5e Alternate Class Feature) + (A psychic Magelock draw your power from occult sources rather than arcane source, with all strength and weakness which come with it.)
- Cryptic - Project Atrea (3.5e Class) + (A psychic Rogue who can hide from you by tricking your senses and injure your very mind.)
- Psychic Assassin (3.5e Prestige Class) + (A psychic assassin kill people with her mind.)
- Neurotic Flatliner (3.5e Disease) + (A psychic disease that makes your head have no thoughts, head empty.)
- Wavfloroid Infection (3.5e Disease) + (A psychic hive-mind of bacteria which keeps the technological progress of the world in a state of stagnation.)
- Psychic Agent (3.5e Class) + (A psychic secret agent, they are a jack of all trades designed to sneak, infiltrate, and if need be to kill.)
- Psychic Buster (3.5e Equipment) + (A psychokinetic symbiote is fused into your arm, allowing you to shoot bolts of kinetic energy.)
- Psychotic Slasher (3.5e Prestige Class) + (A psychotic slasher kill lots of people.)
- Death Field (3.5e Spell) + (A pulsating zone of negative energy deals 3d6 + CL damage to everyone in a 30 ft radius around you for multiple rounds.)
- Pure Elemental (3.5e Equipment) + (A pure elemental weapon takes whatever energy type the weapon deals and has it bypass elemental resistance and immunity.)
- Midnight Paragon (3.5e Prestige Class) + (A pure manifestation of shadow, the midnight paragon is a shadowcaster who has learned to alter the shadow to empower his mysteries.)
- Amefyst Rod (3.5e Equipment) + (A purple crystal rod with a fist on the end, like a ring of the ram in use.)
- Espeon (3.5e Monster) + (A purple feline form floats in front of you, a crystal on its forehead gleaming and surrounding it in a pink aura.)
- Vulpix (3.5e Monster) + (A purplish-red-furred fox with six tails bounds through the meadow, wisps of flame floating around it.)
- Pygmy Sarcophagus (3.5e Equipment) + (A pygmy sarcophagus allow one to summon the spirits of the dead trapped in the shield.)
- Pyrefly Rift (3.5e Template) + (A pyrefly rift may be created when a certain kind of monster dies. Its soul is transported to the outer plane appropriate for it, forced through a zero-dimensional rift in space-time where it died.)
- Publication:Journeys through the Radiant Citadel + (A conflict between rival night market vendors draws characters into a hunt for a mysterious saboteur and a series of whimsical contests.)
- Breathing Room (5e Spell) + (A quick boop to get enemies away from you.<br /><br />)
- Goblin Bomb Maker (3.5e Equipment) + (A quick goblin-like ending for any foe.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)