Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- SRD:Legendary Commander + (Gain additional followers.)
- Consumer (3.5e Feat) + (Gain additional funds specifically for consumable goods.)
- Life Point Reserve (3.5e Feat) + (Gain additional grim Life Points with your level.)
- Tough Fortitude (3.5e Feat) + (Gain additional hit points, a bonus on fortitude save and gain resistance against ability damage.)
- Expanded Racial Trait (3.5e Feat) + (Gain additional racial or template traits.)
- Axe Mastery Variant (3.5e Feat) + (Gain additional uses when wielding axe-like weapons.)
- Eilservs School (4e Feat) + (Gain advantages when attacking a foe with your staff.)
- Despana School (4e Feat) + (Gain advantages when fighting alongside a monster you summoned.)
- Many Eyes (3.5e Feat) + (Gain all around vision with all its benefits)
- Arcane Mastery (3.5e Feat) + (Gain all spells in your spellbook, or trade out spells daily as a sorcerer.)
- Two-Shield Fighting (3.5e Feat) + (Gain an AC benefit for wielding two shields at once.)
- Skill Tool Optimization (3.5e Feat) + (Gain an additional +1 bonus on skills from your tools.)
- Extra Skipper Talent (3.5e Feat) + (Gain an additional [[Skipper (3.5e Class)#Skipper Talent|Skipper Talent]].)
- Hundred Blade Dance (3.5e Maneuver) + (Gain an additional attack with discipline weapons at your full attack bonus as a swift action.)
- Airship Improvement (3.5e Feat) + (Gain an additional ship improvement for the [[Airship Pilot (3.5e Prestige Class)|airship pilot]] class.)
- Additional Spirit Bond (3.5e Feat) + (Gain an additional spirit bond for the [[Hairbinder (3.5e Class)|hairbinder]].)
- Alignment Heritage (3.5e Feat) + (Gain an alignment subtype.)
- Body of Iron (3.5e Feat) + (Gain an armor bonus to AC even if you're unarmored.)
- Psionic Reserve Power (3.5e Feat) + (Gain an at-will 1st level power that doesn't scale.)
- Wave of Chaos (3.5e Feat) + (Gain an aura of confusion and insanity. Rather fatal for low-level mortals.)
- Certain Aim (3.5e Maneuver) + (Gain an effect much like ''[[SRD:True Strike|true strike]]'' on one attack.)
- Elemental Heritage (3.5e Feat) + (Gain an elemental subtype.)
- Skill Synergizer (3.5e Feat) + (Gain an extra +1 bonus on skill synergies.)
- Bonus Power (3.5e Feat) + (Gain an extra [[Powerful Wizard (3.5e Class)|power-spell]].)
- Extra Dragon Secret (3.5e Feat) + (Gain an extra dragon secret.)
- Improved Extra Spell (3.5e Feat) + (Gain an extra spell known, even from another list.)
- Galeforce (3.5e Feat) + (Gain an extra standard action after downing a foe.)
- Primal Bloodlust (3.5e Maneuver) + (Gain an improved form of scent, a bite attack, gain bonuses when you kill creatures, and eat creatures to heal hp.)
- Stance of Rending Blades (3.5e Maneuver) + (Gain an increase critical threat against foe that are flanked or flat-footed.)
- Beast Bond (5e) + (Gain animal companion while spell lasts.<br /><br />)
- SRD:Bonus Domain + (Gain another domain.)
- Wandering Feat (Legend Feat) + (Gain another empty feat)
- Hair Zoning (3.5e Feat) + (Gain area effect attacks with your hair.)
- Spiked Shell Tortle (3.5e Feat) + (Gain armor spikes and proficiency, and are better protected in Shell Defense.)
- Exalted Combat Style (3.5e Feat) + (Gain arrows of light, or protective two weapon fighting powers, based on your ranger's combat style.)
- Glass Cannon (3.5e Trait) + (Gain as raw power what you lose in defense)
- Whirlwind Staff Style (3.5e Feat) + (Gain benefits when using quarterstaff or spears as double weapons.)
- Just Acknowledgeable (3.5e Feat) + (Gain better untrained knowledge checks, re-roll certain other checks, using lower.)
- Cutting Remark (3.5e Maneuver) + (Gain bonus damage dice depending on Truespeak result.)
- Nature Focus (3.5e Feat) + (Gain bonus for spells that involve animals and plants.)
- Hood of the Cobra (3.5e Spell) + (Gain bonus on Intimidate checks and improve your ability to instill fear)
- Careful Chains (3.5e Maneuver) + (Gain bonus to Grapple checks depending on ranks in Use Rope.)
- Rolling Boulder Stance (3.5e Maneuver) + (Gain bonus to bull rush and overrun and the ability to break down obstacle in your way as long as you moved last round.)
- Stone Dragon (3.5e Martial Discipline)/All Maneuvers + (Roll down a mountain and become like a boulder.)
- Find the Gap (3.5e Maneuver) + (Gain bonuses against armored foes)
- Human Durability (3.5e Feat) + (Gain bonuses against hostile environments. Counts as Endurance.)
- Hero (3.5e Feat) + (Gain bonuses in combat if your allies begin to drop.)
- Divine Air Mastery (3.5e Feat) + (Gain bonuses in combat when you and your opponent are airborne.)
- Divine Earth Mastery (3.5e Feat) + (Gain bonuses in combat when you and your opponent are groundborne.)
- Divine Water Mastery (3.5e Feat) + (Gain bonuses in combat when you and your opponent are underwater.)
- Divine Fire Mastery (3.5e Feat) + (Gain bonuses in combat when you are and your opponent are on fire!)