Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Span's EverReady Outhouse (3.5e Equipment) + (Make any flat surface a door to a magical restroom! (AF))
- Nimble Steel (3.5e Feat) + (Make armor check penalties a thing of the past.)
- Multiweapon Attack (3.5e Feat) + (Make as many attacks as you have weapons (up to a limit).)
- Power Tap (3.5e Maneuver) + (Make attack as touch attack, deal +4d6 damage, hurl target back.)
- Mighty Tap (3.5e Maneuver) + (Make attack as touch attack, shove target back.)
- Great Tap (3.5e Maneuver) + (Make attack as touch attack.)
- Legion-Slaying Strike (3.5e Maneuver) + (Make attacks against adjacent foes, they become flanked.)
- Counterstroke (3.5e Feat) + (Make attacks of opportunity when others miss you.)
- Create Ultimate Undead (3.5e Spell) + (Make basically any undead creature. Then allow it access to its own portion undead followers.)
- Shining Jade Corpsman (3.5e Prestige Class) + (Make boxing out of shining jade light! Among other things.)
- Called Shot (3.5e Feat) + (Make called shot for save or suck.)
- Pathfinder Skill Point Expenditure (3.5e Feat) + (Make certain skills into combined, single skills, in order to save skill points.)
- Linked Companion (3.5e Feat) + (Make companion-based class more multiclass friendly.)
- Functional Craft Item Rule (3.5e Variant Rule) + (Make crafting items a viable option and not simply a waste of skill points.)
- Functional Craft Trap (3.5e Variant Rule) + (Make crafting traps a viable option, and not just a waste of skill points.)
- Dying is Serious (3.5e Variant Rule) + (Make death actually ''mean'' something — no more revolving door!)
- Spontaneous Combustion (3.5e Feat) + (Make enemies blow up from inside. What a terrible fate.)
- Psionic Saturation (3.5e Power) + (Make everyone around you manifest minor powers at random.)
- Black Whirlwind (3.5e Feat) + (Make extra attacks on when you use [[SRD:Whirlwind Attack|whirlwind attack]].)
- Scoundrel's Luck (3.5e Maneuver) + (Make extra damage rolls after receiving a maximum result.)
- Improved Spurt Shot (3.5e Feat) + (Make foes bleed more easily)
- Resounding Blow, Balmz (3.5e Feat) + (Make foes cower from your attacks)
- Hurl Weapon (3.5e Maneuver) + (Make full attack at range.)
- Alternative Iterative Attacks (3.5e Variant Rule) + (Make full attacks with every attack (including the first) at a set penalty, instead of gradually increasing penalties.)
- Blossoms of Fire (3.5e Weave) + (Make giant explosions of flame.)
- Mage's Antipathy (3.5e Maneuver) + (Make it more difficult for spellcasters to cast in your presence.)
- Structural Weakness (3.5e Skill Trick) + (Make it possible to critical hit objects and constructs.)
- Intelligence and Skill (3.5e Variant Rule) + (Make low Int character less boned in the game of skill.)
- Crystal Intuition (3.5e Maneuver) + (Make mental and perception skill checks in the blink of an eye)
- Multi-Form (3.5e Invocation) + (Make multiple weaker copies of yourself that move at your direction.)
- Disrupt Rejuvenation (3.5e Maneuver) + (Make mundane healing impossible and magical healing difficult.)
- Silver Rain (3.5e Maneuver) + (Make one attack at every enemy within the first range increment of your bow.)
- Basic Fire Weaving (3.5e Weave) + (Make one of a variety of minor effects.)
- Basic Earth Weaving (3.5e Weave) + (Make one of a variety of minor effects.)
- Basic Air Weaving (3.5e Weave) + (Make one of a variety of minor effects.)
- Basic Water Weaving (3.5e Weave) + (Make one of a variety of minor effects.)
- Basic Spirit Weaving (3.5e Weave) + (Make one of a variety of minor effects.)
- Publication:Grim-N-Gritty/Appendix 5/Iron Claw (3.5e Power) + (Make one of your natural weapons armor-piercing.)
- Coinspinner's Form (3.5e Maneuver) + (Make one reroll each round.)
- Pierce the Gap (3.5e Maneuver) + (Make ranged attacks as touch attacks)
- Careful Shooting (3.5e Maneuver) + (Make ranged attacks in melee without provoking attacks of opportunity)
- Touch Versatility (3.5e Feat) + (Make ranged touch attacks as melee, or vice versa.)
- Moon Boots (3.5e Equipment) + (Make running jumps without needing to move, and make super powered jumps.)
- Ring of the Favorite Spell (3.5e Equipment) + (Make small changes in how you cast your favorite spell.)
- Variant Druid Shapeshift (3.5e Variant Rule) + (Make some slight changes and expand on the ''Shapeshift''<sup>[[Publication:Player's Handbook II|PHB2]]</sup> alternate class feature.)
- Counterbluff (3.5e Skill Trick) + (Make someone believe you swallowed their lie whole.)
- Cranial Explosion (3.5e Power) + (Make someone's head explode.)
- Intoxication (3.5e Spell) + (Make target drunk, or aggravate intoxication.)
- Projected Cloud Mind (3.5e Power) + (Make the ''cloud mind'' power into an area of effect.)
- Runic Ward (3.5e Feat) + (Make the AC granted by spells apply to touch AC.)
- Keen Blood (3.5e Blood Spell) + (Make the blood cells of the victim so sharp they cut through his body.)