Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Sneak (3.5e NPC Class) + (Sneaky rogue types for those who are NPCs.)
- Publication:Mythic Races (3e)/Artathi/Letathen + (Sneering from across the grassy savannah, a crouched feline-like humanoid figure menacingly growls over some browsing prey... when you finally hear him brooding over newfound dinner, it's already too late...)
- Wukong (3.5e Race) + (So birthed the Wukong, primates given the power and sapience of man.)
- Spells that Fvcking Kill People (3.5e Guide) + (So by request, here's a list of spells tha … So by request, here's a list of spells that will actually remove your opponents from combat from levels one through nine for Wizards and Sorcerers. If you keep a few of these on hand at each level, you'll probably have something level appropriate to do against your enemies.el appropriate to do against your enemies.)
- Memory Flame (3.5e Location) + (So long as this eternal fire burns, you will always return back home. The memory flame is a guidepost for travelers who wish to return to the point of the flame, no matter how far.)
- Staff of Demands (3.5e Equipment) + (So long as you hold this staff, everyone will bow to your will.)
- Lightsaber (3.5e Feat) + (So long as you retain a Light spell at ready, you can summon a sword of blazing light.)
- Umbral Hand (3.5e Feat) + (So long as you retain a Shadow spell at ready, you can manipulate things with giant, quasi-real fists.)
- Meticulous Care (3.5e Trait) + (So long as you take care of your gear, it will take care of you.)
- Imbue Illusion (3.5e Spell) + (So many illusions to maintain! What if you could store them in a convenient container?)
- Cat Pile (3.5e Spell) + (So many kittens! They're all so adorable! Crush your opponents under kittens, and make them fascinated.)
- Divine Ascendant (3.5e Prestige Class) + (So you're epic level and trying to go for godhood. Now there is a way to do it.)
- Potion Taste Chart (3.5e Other) + (So, everyone should have an idea of what their favorite magical beverages taste like.)
- Social Combat (3.5e Variant Rule) + (Social skill rules for tearing people down and making them cry.)
- Aquiter Kobolds (3.5e Race) + (Society-accepted kobold variant.)
- Glacial Patience (3.5e Maneuver) + (Soften cold and physical attacks, use Survival for saves against cold)
- Sol Invictus (3.5e Deity) + (Sol Invictus, the Unconquered Sun, is the god of hope, light, leadership, and the sun. Born of optimism, he opposes Night Terror Inguma. His scion is Saint Beast Shesha, the last of the true dragons.)
- Eyeburn Spray (3.5e Equipment) + (Sold in spray cans with a pressure agent to emit the contents, eyeburn spray is a cocktail of various spicy and painful components that react with soft mucus membranes in the eye and cause pain.)
- Mercenary Veteran (5e) + (Soldier of Fortune)
- Kalaman Soldier (5e) + (Soldier of [[Kalaman (5e)|Kalaman]])
- Githyanki Warrior (5e) + (Soldier of the Githyanki.)
- Dragon Army Soldier (5e) + (Soldier of the [[Dragon Army (5e)|Dragon Army]])
- Warforged Soldier (5e) + (Soldier who is a [[Warforged (5e)|warforged]])
- Helraiser (3.5e Class) + (Soldiers of fortune, revolutionaries and f … Soldiers of fortune, revolutionaries and freedom fighters all exist in a perpetual war. Indeed the goal is always Chaos to destroy the established order. Helraisers are very good at evasion and hiding, and are naturally pyromaniacs. But their greatest ability is trapmastery, able to disarm and create traps with ease – eventually able to create explosive traps. Advanced helraisers can launch explosives great distances with mortars and artillery.reat distances with mortars and artillery.)
- Soul Armor (3.5e Feat) + (Solidify your own soul in the form of an armor)
- Intense Training (3.5e Feat) + (Solve intense mad problem with a single feat.)
- Barbarian's Pride (3.5e Alternate Class Feature) + (Some Barbarian do not froth at the mouth w … Some Barbarian do not froth at the mouth when they fight, instead they draw upon their immense pride and ego to pull through anything. These barbarian are less resilient than their brothers, but can focus their mind much better and even issue challenges and warning to their foes. However they find themselves unable to turn down dangerous challenges.unable to turn down dangerous challenges.)
- Draconic Kobold (3.5e Template) + (Some Kobolds have a connection to dragons are stronger than the average Kobold. This connection is even stronger than a Dragonwrought Kobold.)
- Black-belt Pokemaniac (3.5e Alternate Class Feature) + (Some Monks (Dungeonomicon) like to travel with pokmon. Hai-yah!)
- Magic-User Spellthief (3.5e Alternate Class Feature) + (Some Mystic Spellthief prefer using magic items over defeating spellcasters and train as such.)
- Partisan (3.5e NPC Class) + (Some NPCs are more than mere warriors, they're initiators too! They're nothing compared to PC classes, but you can't fault them for trying.)
- Radiation Immunity (3.5e Feat) + (Some Xilliadine slowly develop an odd mutation making them immune to radiation instead of merely resistant.)
- Henkan Mystic (3.5e Prestige Class) + (Some [[Monk, Tome (3.5e Class)|monks]] believe it possible for humans to transform into divinity.)
- Extraordinary Dominance (3.5e Trait) + (Some achieve greatness through the supernatural. You achieve greatness through your willpower to be extraordinary.)
- Psychic Inspector (3.5e Alternate Class Feature) + (Some advanced civilization, especially spa … Some advanced civilization, especially space-faring one, also employs inquisitors with psychic powers. Often trained from psychic stocks to root out the heretic, daemons and traitors with their ability to read minds being particularly prized. As a result of their training, their psychic powers are reduced but the additionally gained skills more than make-up for it..y gained skills more than make-up for it..)
- Bone Shaping (3.5e Variant Rule) + (Some adventurers are exceptionally skilled at using monster parts to create and augment weapons and armor. this rule is meant for use with the [[Bone Shaper (3.5e Class)|Bone Shaper]] Class.)
- Flesh Alchemist (3.5e Prestige Class) + (Some alchemists, instead of applying their concoctions to the enemy, use alchemy to transform themselves into monsters)
- Immortalist (3.5e Prestige Class) + (Some are cowards, some fear death more than anything else in the world. Some become liches, undead or other non-living abominations. Some others don't want to surrender the pleasures of flesh. They take the path of the immortalist.)
- Uncomfortable (3.5e Condition) + (Some awkward feeling keeps you from doing as well as you otherwise should be.)
- Positive Connection (3.5e Alternate Class Feature) + (Some barbarians have a connection to the plane of positive energy and simply heal faster, rather than taking less damage.)
- Plane of Life (3.5e Sourcebook)/The Classes + (Some wizards call energy from the plane of positive energy to serve them, rather than a familiar.)
- Drakon (3.5e Alternate Class Feature) + (Some barbarians revere dragons as totemic guardians, trying to imitate their power, others are draconic heritors or serve wyrms, thus gaining unique abilities.)
- Positive Song (3.5e Alternate Class Feature) + (Some bards draw on the energy of the positive energy plane to heal their friends, rather than bewitching their enemies.)
- Masterwork Guns (3.5e Variant Rule) + (Some better masterworking options for guns.)
- Eiros, Entity of Strife (3.5e Vestige) + (Some binders only want to see the world burn. So does Eiros.)
- Illustrate Text (3.5e Spell) + (Some books also have useful non-written information. Feel free to copy that too.)
- Wonderful Chocobo (3.5e Template) + (Some chocobos are exceptional examples of their species, having great speed, endurance, and abilities. These chocobos are wonderful chocobos.)
- Command Echo (3.5e Equipment) + (Some command words echo on into forever, activating the item over and over again.)
- Soul-Devouring (3.5e Template) + (Some creatures are fabled to eat the souls of their victims, trapping them for all eternity.)
- Hairless (3.5e Trait) + (Some creatures are naturally hairless. Am … Some creatures are naturally hairless. Among the Canin, there are four known hairless breeds: the Chinese Crested, Peruvian Inca Orchid, American Hairless Terrier, and Xoloitzcuintli. Other Canin, canines, Gnolls, dog-like monstrous humanoids, Cat-Folk, or any other humanoid, monstrous humanoid, animal, magical beast, etc that is normally naturally covered in fur or hair (not, humans, dwarves, elves and the like) could be born hairless due to either a natural mutation or being a new hairless breed.al mutation or being a new hairless breed.)
- Double Jump (3.5e Creature Ability) + (Some creatures can jump while in the air. … Some creatures can jump while in the air. This works a lot like jumping from the ground, except it's done while in midair (hence the other common name of this ability, "Midair Jump"). While it can enable the user to maneuver in midair better than most other creatures, it is ''not'' flight; it is far more limited.is ''not'' flight; it is far more limited.)