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A list of all pages that have property "Summary" with value "The Knight (Races of War, not PHBII), but for Pokemon d20". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Gillman (3.5e Monster)  + (The Gillmen are the first or second "alien
    The Gillmen are the first or second "alien" species you will encounter. More precisely, they are an Earthly species and have prostrated themselves before the Aliens in an attempt to save their miserable hides. Luckily for X-Com, Gillmen are rather slow and make poor soldiers.
    en are rather slow and make poor soldiers.)
  • Githyanki/Githzerai (3.5e Race)  + (The Githyanki and Githzerai are two physically near-identical races who live in great voids and hate each other only slightly less than Illithids.)
  • The court of the Sun King (5e Pantheon)  + (The Gods of Apiron.)
  • Graven (3.5e Bloodline)  + (The Graven family are a group of Necromanc
    The Graven family are a group of Necromancers whom try to use their skills for good and not evil. It is believed that they hold many spells in that school that remain unknown because of of the power necromancy holds. Furthermore, it has been known that even the younger of the family members can learn necromancy at a extremely young age. The youngest known was a elf at the age of 85. Lastly, they instill in their children a high sense of good and morality. They must be any good alignment for have this bloodline.
    ny good alignment for have this bloodline.)
  • The Great Flayer (3.5e Equipment)  + (The Great Flayer is a large great axe apparently made of [[Meteoric Iron (3.5e Equipment)|meteoric iron]]. The ritual in order to unlock it potential can only be performed by a [[Wolfblood Slayer (3.5e Prestige Class)|wolfblooded slayer]].)
  • Leviathan (3.5e Deity)  + (The Great Serpent of the Waves, Leviathan, celestial god of water.)
  • Great Swamp Caster (3.5e Trait)  + (The Great Swamp was renowned for it powerful fire mage, through the use powerful alchemical rituals, drug uses and esoteric lore they were able to develop a unique kind of magic that do not depend on the caster's mind.)
  • Grimoire of Passing (3.5e Equipment)  + (The Grimoire of Passing allows the owner of the book to make anyone they know by face and name die.)
  • The Demi Samich (3.5e Equipment)  + (The Half-eaten Food of the Gods!)
  • Heartless Mage (3.5e Prestige Class)  + (The Heartless Mage obtains a stoic form of immortality.)
  • Hero of Time (3.5e Optimized Character Build)  + (The Hero of Time excels as an adventurer, insightful in his knowledge of both combat and puzzles. (Based loosely on Link from the Zelda series.))
  • Hex Eye (3.5e Martial Discipline)  + (The Hex Eye discipline revolves around the curse power of the hexblades, invented to complement their signature feature with maneuvers and techniques of martial adepts. This discipline is scarcely practised, because of the secretive nature of its masters.)
  • Horn of Valhalla, Revised (3.5e Equipment)  + (The Horn of Valhalla but fixed and expanded. This horn summons barbarians to fight for you.)
  • Inanomancer (3.5e Prestige Class)  + (The Inanomancer wields [[Word_Wizard_(3.5e_Class)|Spell]] [[Wordmaster_(3.5e_Class)|Words]] like a blunt instrument applied swiftly to the head, causing confusion, havoc, and very little to do with careful spell design.)
  • Indeterminable (3.5e Prestige Class)  + (The Indeterminable is a three level presti
    The Indeterminable is a three level prestige class that adds a bit of versatility to a character. With good Saves and BAB, he doesn't lose out on his combat abilities, and his ability to keep calm in any situation allows him to make checks that others could not.
    him to make checks that others could not.)
  • Infernal Train (3.5e Elder Evil)  + (The Infernal Train exists for one purpose: to unmake creation and return all to oblivion.)
  • Ioun Master (3.5e Prestige Class)  + (The Ioun Master has unlocked the true abilities of Ioun Stones, he my use them as weapons and gain further abilities form them.)
  • Neritan (3.5e Race)  + (The Island people of water!)
  • The Jester (3.5e Deity)  + (The Jester serves the Creator by bringing laughter and hope to the masses.)
  • Human, Kanatian (3.5e Race)  + (The Kanatian are humans with minor inherent telepathic abilities which allow them to affect and eventually bond with insects.)
  • Karma (3.5e Cleric Domain)  + (The Karma domain is closely tied to the system of good deeds and bad deeds and equivalent rewards and punishment. It spells focus on punishing your enemies for attacking you and inducing bad luck upon them.)
  • The Keeper (3.5e Deity)  + (The Keeper serves ballance and life by making sure all souls get to their afterlife and no one cheats ballance.)
  • Ki Mystic (3.5e Alternate Class Feature)  + (The Ki Mystic is a Ki master who enjoy great harmony with her ki, however it come at the cost of being less sturdy and the need to focus before unleashing hell.)
  • Glaive (3.5e Prestige Class)  + (The King's Glaive is an elite group of rog
    The King's Glaive is an elite group of rogue-ish fighters who specialize in a teleporting maneuver called Warp Strike. These people gain their power from a royal line of magical kings, these are among the most elite strike forces in the world able to wield magic as well as hold themselves up in battle.
    c as well as hold themselves up in battle.)
  • User:Johnnya4344/Kissah (3.5e Race)  + (The Kissah are a small humanoid-feline race covered in fur. Their ears are pointed, they have whiskers, and th)
  • Knowledge Mage (3.5e Class)  + (The Knowledge Mage wields the pure essence of knowledge to smack his enemies to death. Sort of.)
  • Kor (3.5e Race)  + (The Kor are nomadic people, with a gift for artifacy. Metal working, Stone cutting, etc. Special barbs on males grant blindsense.)
  • Krachtdwerg (3.5e Race)  + (The Krachtdwerg, better known as the Craft Dwarves, are a species of dwarf whose skills manifest in the crafting and production of items both mundane and magical.)
  • Drow (3.5e Race)  + (The LA+0 Drow that people actually want to play.)
  • Liantia (3.5e Race)  + (The Liantia (Li-ant-e-ah) are a race known
    The Liantia (Li-ant-e-ah) are a race known for their vast intelligence, long life spans, extreme physical beauty and their natural and masterful manipulation of the mystical arcane arts. Their cities are just as beautiful as the Liantia themselves and are often centers of arcane power, and one of the front runners in the advancement of the arcane arts and integrating magical technologies into everyday life.
    g magical technologies into everyday life.)
  • SRD5:Life Domain  + (The Life domain focuses on the positive energy that sustains all life.)
  • Lobsterman (3.5e Monster)  + (The Lobsterman, as per its namesake, is an alien humanoid that looks like a lobster. It is a formidable and violent opponent.)
  • Lizardfolk - Gr7mm (5e Race)  + (The MM race, now a PC race with subraces!)
  • Ixtab (3.5e Deity)  + (The Mad Goddess as they call her, unpredictable, violent, and wild. She is rarely worshiped because of this except by the mad, foolish seekers of knowledge, and those wishing for destruction.)
  • Marune (3.5e Race)  + (The Marune are a race of moon rabbit, who are mostly humanoid in appearance.)
  • Master of Celerity (3.5e Class)  + (The Master of Celerity is trained to fight effectively with two weapons. They use there superior speed to out maneuver their opponents.)
  • Master of Everything (3.5e Class)  + (The Master of Everything seems like the most powerful character in existence. Until you try to get him to do something a minute later, of course.)
  • Master of the Living Light (3.5e Vestige)  + (The Master of the Living Light was either
    The Master of the Living Light was either the title of a great wizard, his creation, or some eldritch and unknown entity this wizard worshiped. The wizard was known to have weaved great miracles and even produced life, yet his fate is a mystery. Only his obscure creations remain.
    stery. Only his obscure creations remain.)
  • Sporeling (3.5e Template)  + (The Mindless Spawn of the [[Precursor Spore (3.5e Template)]])
  • Lu Tunaki (5e Deity)  + (The Mistress of the Hunt, The commander of Nature's Crusades)
  • Monstrous Wildblade (3.5e Alternate Class Feature)  + (The Monstrous Wildblade is a monster in th
    The Monstrous Wildblade is a monster in the skin of a man, a beast only waiting to erupt. A monstrous wildblade is not bound by the natural code of conduct wildblades normally are, instead they are driven by their instinct and must either attempt to resist it and embrace it. These monsters are not in peace or harmony with themselves, nevermind the forces of nature.
    hemselves, nevermind the forces of nature.)
  • Moonveil (3.5e Feat)  + (The Moon protects you from harmful magic and lets you shine through darkness.)
  • Mortician (3.5e Class)  + (The Mortician is more or less a diabolical surgeon. He learns abilities to bring the dead to life while also stitching back up the living. He improves what he works on, and eventually has a nice super army of zombies at his command.)
  • The Dueling Moustaches (3.5e Equipment)  + (The Moustaches of Good & Evil)
  • Mummy Lord (3.5e Prestige Class)  + (The Mummy Lords are the top of the Mummies.)
  • Mummy Paragon (3.5e Racial Paragon Class)  + (The Mummy Paragon is an exceptionally tough mummy.)
  • Performer (3.5e NPC Class)  + (The NPC bard, they don't grasp magic but can still inspire others with their songs.)
  • Acolyte (3.5e NPC Class)  + (The NPC cleric, with minor miracles and religous knowledge.)
  • Fortune Teller (3.5e NPC Class)  + (The NPC diviner, who uses cards, crystal balls, smoke, or other things to tell the future in vague terms.)
  • Naturalist (3.5e NPC Class)  + (The NPC druid, they are hippies who follow the rules of nature.)