Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Tentacle Glove (3.5e Equipment) + (These gloves release lashing tendrils which allow you to snap around your environment like Spiderman.)
- Gnome (3.5e Race) + (These gnomes that are fey-descended short people instead of the bastard cousins of dwarves and halflings.)
- Expanded Vision Goggles (3.5e Maneuver) + (These goggles give you darkvision, low-light vision, thermalsight, and telescopic vision.)
- Golden Chains of Kronos (3.5e Spell) + (These golden chains lock the creature or object that they bind in temporal stasis.)
- Emeth Golem (3.5e Race) + (These golems have gained sapience, and formed a small society of their own.)
- Hidden Body Compartment (3.5e Equipment) + (These hidden compartments are built right into your own body.)
- Huldra (3.5e Race) + (These huldra are the children of alien fey, a race of satyr-like elves covered in soft thin patterned fur and with cloven hooves.)
- Soul Gem (3.5e Equipment) + (These illustrious stones radiate dormant magic, and can trap a creature's soul upon its death.)
- Polar Elf (3.5e Race) + (These industrious, very short-statured humanoids are great at craftsmanship under adverse working conditions.)
- Tall Kitsune (3.5e Racial Substitution Levels) + (These kitsunes are fox anthros, and not fox sized and shaped shapechangers. However they still maintain kitsune traits.)
- Piercer (5e) + (These larvel [[SRD5:Roper|Roper]]s look like Stalactites.)
- Concussion Blaster (3.5e Equipment) + (These long-range weapons are devastating on the battlefield, capable of knocking combatants off their feet.)
- Sorcerer (One) + (These mages draw on the magic within themselves)
- Wizard (One) + (These mages tap the power of the universe through study of the magical arts.)
- Casual Shoes (3.5e Equipment) + (These magic shoes keep feet comfortable and fresh.)
- Casual Undergarments (3.5e Equipment) + (These magic undergarments stay comfortable, stretchy and fresh.)
- Publication:Dread Codex/Magic Items/Pipes of Protection + (These magical pan pipes, when played, offer up a sphere of magical protection based on the player’s desire.)
- Quickling (3.5e Race) + (These malicious fey are quick striking darters that catch their opponents by surprise.)
- Ancient Beastform Rings (3.5e Equipment) + (These many mysterious rings grant the forms of great ancient beasts.)
- Warrior of Mercy (5e24) + (These masked monks have are healers and killers.)
- Ice Borer (3.5e Monster) + (These small creatures look like grubs composed of red ice.)
- Evolutionist (3.5e Class) + (These men and women have discerned a path towards a transcendence of what they were born as, no simple transmutation and no unnatural energy twisting their selves, but a true change on the very building blocks of the divine design of their lives.)
- Way of the Kensei (5e) + (These monks are one with their weapon.)
- Way of the Long Death (5e) + (These monks focus on the transition from life to death)
- Way of the Four Elements (5e) + (These monks focus their ki to manifest the four elements.)
- Way of the Divine Path (5e Monastic Tradition) + (These monks follow a religious path)
- Warrior of the Open Hand (5e24) + (These monks have mastered unarmed combat, utilizing throws and trips.)
- Way of the Sun Soul (5e) + (These monks transform their ki into light)
- Lootbound (3.5e Template) + (These monsters carry loot inside them. Wizards were probably involved.)
- Mountain Dwarf (5e) + (These mountain-dwelling dwarves are trained in the use of [[SRD5:Armor|armor]].)
- Para-Matter (3.5e Monster) + (These odd, vaguely flower-esque orbs of paint-like matter don't appear to be anything of much significance... until they open up their single eye and charge right at you.)
- Orc Hand of Yurtrus (5e) + (These orcs wear white gloves and follow [[Yurtrus (5e)|Yurtrus]], the orc god of death and disease.)
- Asuta (3.5e Race) + (These outsiders are born of a fusion of fiendish and celestial bloodlines.)
- Oath of Glory (5e) + (These paladins espouse glory in heroism.)
- Oath of the Watchers (5e) + (These paladins protect against outsiders.)
- Daylight Pellet (4e Equipment) + (These pellets unleash a blinding flash of light when thrown.)
- Spicy Peppers (3.5e Equipment) + (These peppers can make you nauseous and vomit if you can't stomach the spice.)
- Beast Master (5e) + (These rangers cultivate friendships with [[SRD5:Beast|beast]]s)
- Fey Wanderer (5e) + (These rangers patrol the border between the [[SRD5:Feywild|Feywild]] and the [[SRD5:Material Plane|Material Plane]])
- Swarmkeeper (5e) + (These rangers shepherd a swarm of nature spirits.)
- Firmament Shield (3.5e Equipment) + (These rare, powerful shields put the power of the stars into their wielder's hands, empowering them with divine might and allowing them to navigate past any danger.)
- Red Long Stockings (3.5e Equipment) + (These red gossamer long stockings are stretchy and well-fitting.)
- Robes of the Enflamed Soul (3.5e Equipment) + (These robes give some protection against cold, but their real purpose is to ignite and power up your fire abilities.)
- Elemental Gate Rods (3.5e Equipment) + (These rods, actually more like pitons, are inserted into an elemental medium they are attuned to and open a passage between your current plane and an inner plane.)
- Arcane Trickster (One) + (These rogues have learned [[Arcane (One)|Arcane]] magic to augment their abilities.)
- Soulknife (5e) + (These rogues project blades of psychic energy)
- Arcane Trickster (5e) + (These rogues use [[SRD5:Enchantment|enchantment]] and [[SRD5:Illusion|illusion]] spells.)
- Phantom (5e) + (These rogues walk between life and death)
- Revised Overland Movement and Fatigue Rules (3.5e Variant Rule) + (These rules are intended to better model the unfortunate truth that is fatigue while also allowing for characters to exceed their normal limits as they grow in level.)
- Carrion Crawler (5e) + (These savaging worms appear as horse-sized caterpillars with tentacles surrounding a sharp mouth.)
- Cocoon Silk Robes (3.5e Equipment) + (These silk robes can create a protective cocoon from which you can seek shelter and rest. It activates automatically if you are dying or dead.)