Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Ghost Tears (3.5e Equipment) + (This poison contains the essence of sorrowful heartbreak.)
- Slow Taint (4e Equipment) + (This poison has the effect of slowing a creature down.)
- Cave Terror (4e Equipment) + (This poison is distilled from cave creeper fungus.)
- Stun Gas (4e Equipment) + (This poison is distilled from cave creeper fungus.)
- Creeping Nullscourge (4e Equipment) + (This poison is used during bouts of drow infighting.)
- Myofasciotic Serum (3.5e Equipment) + (This poison is weak, but very reliable at dealing Dexterity damage.)
- Potion of Toxicity (3.5e Equipment) + (This poison makes the user poisonous, or increases the DC of a user's natural poison attack.)
- Psych (4e Equipment) + (This poisonous powder is dangerous, but tempting. It has the effect of sending the imbiber into an unstopable rage a well as severely damaging the imbiber's body.)
- I Can't Believe It's Not Armor! Polish (3.5e Equipment) + (This polish makes it as though your armor isn't even there!)
- Guardian Portrait (5e) + (This portrait appears as a normal painting in a frame of a figure (very well painted).)
- Greenblood Oil (4e Equipment) + (This potent oil is created from the distilled blood of certain varieties of fish native to the Underdark.)
- Magic Ether (3.5e Equipment) + (This potion can restore spell slots, up to a limit.)
- Goddess's Milk (3.5e Equipment) + (This potion elapses time within a young creature, aging it to maturity quickly, as well as restoring youthful vigor to the aged.)
- Gorgon's Milk (3.5e Equipment) + (This potion grants a bonus against petrification.)
- Draught of the Anxious Artist (3.5e Equipment) + (This potion increases creative impulses while causing a serious cause of nervousness and anxiety.)
- Allemetic Serum (3.5e Equipment) + (This potion is a cure for every disease, curse, ailment, or effect imaginable. There is practically nothing short of death it can't fix, but...)
- Brittlebone Powder (3.5e Equipment) + (This powder makes one's bones brittle and easily subject to critical hits.)
- TK Launch (3.5e Power) + (This power allows the manifester to fire projectiles at the target.)
- Overwhelming Resonance (3.5e Power) + (This power creates an extremely powerful soundwave within the target, causing it to start to violently vibrate.)
- Psionic Jelly Floor (3.5e Power) + (This power turns the floor into a thick layer of bouncy jelly.)
- Power Word Command (3.5e Spell) + (This power word employs a geas, giving the target an overriding command they must follow.)
- Spell Shield (3.5e Equipment) + (This powerful +2 [[SRD:Heavy Shield|heavy shield]] gives a warrior a profound advantage over a spellcasting opponent.)
- Unseen Shackles (3.5e Martial Discipline)/Temporal Dilatation + (This powerful boost allow you or an ally to take an extra standard action.)
- Dragon Mantle (3.5e Equipment) + (This powerful cloak grants its wearer the powers and defenses of a [[SRD:Dragon|dragon]].)
- Gravitic (3.5e Equipment) + (This powerful enhancement allows the weapon to manipulate gravity, becoming lighter in the wielder's hand and heavier during strikes.)
- Cosmic Razor (3.5e Equipment) + (This powerful magic knife cuts, manipulates, and dominates 'space'.)
- Bone Spirit (3.5e Feat) + (This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead.)
- Publication:Unearthed Arcana/Battle Scion + (This prestige class is for the wielders of legendary weapons made for the hands of [[SRD:Fighter|fighters]], [[SRD:Barbarian|barbarians]], [[SRD:Ranger|rangers]], [[SRD:Monk|monks]], and the occasional [[SRD:Paladin|paladin]].)
- Publication:Unearthed Arcana/Faith Scion + (This prestige class is meant for characters who wield legendary weapons of divine power for [[SRD:Cleric|clerics]], [[SRD:Druid|druids]], and [[SRD:Paladin|paladins]].)
- Stoneset (3.5e Equipment) + (This prestige enhancement allow the wielder to set her weapon in a surface, where it become immovable.)
- Path of the Berserker (One) + (This primal path focuses on fury.)
- Path of the World Tree (One) + (This primal path pulls power from [[Yggdrasil (One)|Yggdrasil]], the world tree.)
- Path of the World Tree (5e24) + (This primal path pulls power from [[Yggdrasil (One)|Yggdrasil]], the world tree.)
- Path of the Zealot (One) + (This primal path pulls power from the [[Deity (5e)|Deities]] of nature.)
- Path of the Wild Heart (One) + (This primal path pulls power in reflection of the animals in nature.)
- Nightmare Steel Cage (3.5e Spell) + (This prison doesn't need bars, but it has them anyway.)
- Wobbly (3.5e Equipment) + (This projectile wobbles and curves towards its target, making its origin impossible to backtrack.)
- Bimz (5e) + (This pseudodragon is the companion of one of the [[SRD5:Lizardfolk|lizardfolk]] of the [[Sea Ghost (5e)|Sea Ghost]].)
- Evocative Wordcasting (3.5e Feat) + (This quadratic damage boost should help you deal with those quadratic health enemies.)
- Snapdragon Sword (3.5e Equipment) + (This quickening katana reverberates with sonic effects, cracking the air like a whip or even causing voids that draw your opponents closer.)
- Kalashtar (5e) + (This race is a melding of [[SRD5:Human|Human]] and [[Quori (5e)|Quori]] (dream spirit).)
- Survivor Spell-less Ranger (3.5e Alternate Class Feature) + (This ranger forgoes his divine connection and spellcasting in favor of raw surviving power and a likewise tougher companion.)
- Beast Master (One) + (This ranger subclass forms a special bond with a beast, utilizing Primal power.)
- Hunter (One) + (This ranger subclass specializes in knowledge of its prey.)
- Magic Aura Sabre (3.5e Equipment) + (This rapier appears to be magical.)
- Zora Armor (3.5e Equipment) + (This rare gift of the Zora people grants the bear a swim speed and the ability to breath underwater.)
- Suspendium (3.5e Equipment) + (This rare material is highly valued for it … This rare material is highly valued for its ability to seemingly defy the natural laws of physics. When a mass of pure suspendium is subjected to a muonic charge, its effective mass is reduced in accordance with the quantity of the electric charge. This quality gave the material its name ''suspendium'', and provides technological civilizations with a cheap and reliable method of emulating anti-gravity.reliable method of emulating anti-gravity.)
- Ray of Sickness (5e) + (This ray does [[SRD5:Poison|poison]] damage and [[SRD5:Poisoned|poisons]] the target.<br /><br />)
- Ray of Sickness (One) + (This ray does [[SRD5:Poison|poison]] damage and [[SRD5:Poisoned|poisons]] the target.)
- Demon Rod (4e Equipment) + (This red and black rod is three feet long. Black, barbed thorns sprout from its surface. It is warm to the touch.)
- Charmeleon (3.5e Monster) + (This red-scaled lizard walks toward you on two legs, as it makes threatening gestures with its foreclaws. A plume of smoke flares from its nostrils as it glowers menacingly.)