Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Dismiss the Unreal (3.5e Feat) + (You are so perceptive you can almost always see through illusion.)
- Ad Misericordiam (3.5e Maneuver) + (You are so pitiful-looking, nobody would want to kill you.)
- Vengeful Toughness (3.5e Feat) + (You are so tough hurt people when they hit you.)
- Critical Toughness (3.5e Feat) + (You are so tough you don't get critted often.)
- Iron Toughness (3.5e Feat) + (You are so tough you don't get damaged all that much..)
- Bloody Toughness (3.5e Feat) + (You are so tough you heal when you smack people.)
- Vigorous Toughness (3.5e Feat) + (You are so tough you just seem o always be able to take it..)
- Natural Toughness (3.5e Feat) + (You are so tough you tough out damage until the next round.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Great Fortitude (3.5e Feat) + (You are so tough. Your belly is like a prism.)
- Quip Fighting (3.5e Feat) + (You are sooo annoying on the battlefield.)
- Energy Specialization (3.5e Feat) + (You are specialized in one form of energy over the others for some reason.)
- Fiendslayer (3.5e Alternate Class Feature) + (You are specifically trained in the art of fiendslaying, relentlessly killing the denizen of the lower planes.)
- Evolved Cadaver (3.5e Feat) + (You are stronger and more resilient than most undeads.)
- Energy Battery (3.5e Equipment) + (You are struck with burning flame, but you endure and then return the favor with a blast of fire of your own!)
- Master Hacker (3.5e Alternate Class Feature) + (You are such a good hacker that you are able to hack enemies, hack health, hack the planet, hack the everything!)
- Chosen by Zarus (3.5e Feat) + (You are super effective against non-humans.)
- Impure Diamond Strike (3.5e Maneuver) + (You are super effective against other initiators, and can throw them out of balance.)
- Scrolls of Forbidden Lore (3.5e Sourcebook)/Introduction + (You blood is black like oil, and thick like sludge, seeping out of your wounds and your pores like some grotesque infection.)
- Eldritch Hunter (3.5e Feat) + (You are super effective against those-that-should-not-be. That's right, you DID just punch out Cthulthu.)
- Exalted Saint (3.5e Prestige Class) + (You are super good and receive appropriate super good abilities.)
- Superstitious (3.5e Flaw) + (You are superstitious against magical abilities, be it from friend or foe.)
- Fencer (3.5e Prestige Class) + (You are supreme with rapiers and rapier-like weapons.)
- Tornado of Blades (3.5e Maneuver) + (You are surrounded by a cloud of daggers which deal damage to anyone starting their turn next to you. It also provides some defensive benefits.)
- Elemental Body (3.5e Grim Alteration) + (You are surrounded by an aura of elemental energy.)
- Powerful Leader (3.5e Feat) + (You are surrounded by an aura of power.)