Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Powerful Leader (3.5e Feat) + (You are surrounded by an aura of power.)
- Combat Swiftness (3.5e Feat) + (You are swift while focused, allowing you to run long distance and move quickly in combat.)
- Terrible Bard (3.5e Alternate Class Feature) + (You are terrible at your job. All of your … You are terrible at your job. All of your bardic abilities that usually provide a bonus for party members now have the opposite effect, reversed into penalties. You don't realize that you're a terrible bard as you happily sing (or whatever you do) about all the horrible ways the party could meet its end or how they are bravely running aways end or how they are bravely running away)
- Quadrimurfractiphobia (3.5e Flaw) + (You are terrified of the fourth wall being broken.)
- Claustrophobic (3.5e Flaw) + (You are terrified of tight space and feel that the walls are closing in.)
- Divine Champion (3.5e Feat) + (You are the chosen one of a deity, gaining the ability to call upon your patron's power and being generally more attuned to your deity's portfolio.)
- Mime Apotheosis (3.5e Trait) + (You are the exemplar of mimosity.)
- Zaprat Speed (3.5e Feat) + (You are the fastest of all zaprats, able to haste yourself.)
- Radiant Champion (3.5e Feat) + (You are the light that stands against the darkness.)
- Multi-Track Drifting (3.5e Feat) + (You are the master of drifting, and can move diagonal without movement loss as well as do cool slides.)
- Pose Expertise (3.5e Feat) + (You are the master of the dramatic pose, which affects those around you with the power of your fighting spirit.)
- Waterdhavian Noble (5e) + (You are the offspring of a noble of Waterdeep)
- Rod of Wonder Victim (3.5e Trait) + (You are the personal victim of one the most most unpredictable forces in the world: a [[SRD:Rod of Wonder|rod of wonder]].)
- Product of Legacy (3.5e Feat) + (You are the product of a bloodline of heroes, thus gain additional skill points, hit points and ability score bonus.)
- Knight in Shining Armor (3.5e Feat) + (You are the rescuer of damsels in distress, the emancipater of maidens locked in high towers. You ride proudly upon your mount displaying your righteous do-gooder ways to the population and they love you for it!)
- Weapon of Legacy Focus (3.5e Feat) + (You are the true inheritor of a weapon of legacy.)
- Shieldbearer (3.5e Feat) + (You are the ultimate master of sword-and-board. Or, if you're feeling creative, you could try board-and-board instead.)
- Publication:Unearthed Arcana/Frail + (You are thin and weak of frame.)
- Call of Glory (3.5e Flaw) + (You are thirsting for challenge, you only want an ever increasing host of rivals and foes to fuel your personal legend.)
- Clone Throw (3.5e Maneuver) + (You are thrown by your clones, soaring through the air.)
- Encounter-Based Wordcasting (3.5e Alternate Class Feature) + (You are too impatient to wait a whole day for more words.)
- Manducate Toughness (3.5e Feat) + (You are tough to swallow)
- Defensive Stance (3.5e Feat) + (You are trained at avoiding and blocking blows.)
- Defensive Move (3.5e Feat) + (You are trained at avoiding ranged attacks by moving or ducking.)
- Publication:Hyperconscious/Psionic Feats/Overwhelm Buffer + (You are trained in psionic attacks against nonpsionic minds.)
- Armor Proficiency, Spidersilk (4e Feat) + (You are trained in spidersilk armor.)