Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Deflect Arrows (3.5e Feat) + (You can protect yourself and allies from ranged attacks.)
- Metal Beetle Style (3.5e Feat) + (You can provide protection to your allies by raising your shield..)
- Dramatic Slowdown (3.5e Feat) + (You can pull off dramatic slowdown at just the right time, resulting in stronger attacks and more reliable actions.)
- Hat of Tricks (3.5e Invocation) + (You can pull small animals from your hat.)
- Incarnum Blade (3.5e Feat) + (You can pump essentia in your mind blade.)
- Scrappy (3.5e Feat) + (You can punch ghosts just fine.)
- Telekinetic Puppet (3.5e Feat) + (You can puppet your own body around.)
- Grunt of Exertion (3.5e Feat) + (You can put a bit more effort into athletic pursuits if you don't mind sounding like a dying orc.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Combat Looting (3.5e Feat) + (You can put things into your pants in the middle of combat.)
- Imbue Arrow (3.5e Feat) + (You can put your spells into arrows and have them go off where you shoot them.)
- Deformity, Patchwork Body (3.5e Feat) + (You can put yourself back together if dismembered, or use others body parts to replace your own.)
- Exotic Training (3.5e Trait) + (You can qualify as having stats higher than you do, at a loss elsewhere.)
- Publication:Grim-N-Gritty/Appendix 4/Quick Reload, Grim-N-Gritty (3.5e Feat) + (You can quickly reload your ranged weapons.)
- Publication:Grim-N-Gritty/Appendix 4/Improved Dive for Cover (3.5e Feat) + (You can quickly use the Dive for Cover action.)
- Always Angry (3.5e Feat) + (You can rage all the time — you're always angry and always ready to smash. Unless you are fatigued anyway.)
- Extra Rage, Variant (3.5e Feat) + (You can rage more often.)
- Masterful Corpsecrafter (3.5e Feat) + (You can raise powerful zombies with access to their old abilities.)
- Harbinger of Undeath (3.5e Feat) + (You can raise the dead with the power)
- Noisy Decloak (3.5e Trait) + (You can re-apply invisibility if you broke it, but when you stop being invisible, you are very obvious. Your invisibility can be partly broken on a successful hit.)
- Eyes of the Rune Keeper (One) + (You can read all writing, but doesn't decrypt.)
- SRD5:Eyes of the Rune Keeper + (You can read all writing.)
- Prepared Tactician (3.5e Feat) + (You can ready two actions at once)
- Shifting Ease (3.5e Feat) + (You can reassign the points in your bodyshift more easily.)
- Total Recall (3.5e Feat) + (You can recall what was forgotten, and improve the [[SRD:Call to Mind|Call to Mind]] power.)
- Recharge Breath Weapon (3.5e Feat) + (You can recharge your breath weapon really quickly)