Twilight Prison (3.5e Spell)
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Illusion (Shadow) | |
Level: | Sorcerer/Wizard 6 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Long (400 ft. + 40 ft./level) |
Target: | One creature |
Duration: | 1 round/level (D) |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
Shadows close in on the affected creature and its surroundings are replaced with a dark, cold, stone prison with no light or exit.
The affected creature is placed within a shadow barrier that prevents them from moving or attacking more than 5' in any direction from their position at the start of each turn. The creature can only perceive what is within its unlit cell, which acts as non-magical darkness. The shadowy walls interfere with and block astral travel, and teleportation as such.
For those unaffected, any other creature can see through, otherwise physically travel through, and attack through the shadow prison, though the shadow barrier provides concealment, and the area within is in non-magical darkness. Outside forces can move the imprisoned creature, though at the start of each turn it is once again in the center of its prison, and unable to move more than 5' in any direction.
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Article Balance | Very High + |
Author | ErikOfWiki + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 6 + |
Range | Long + |
Rating | Undiscussed + |
School | Illusion + |
Subschool | Shadow + |
Summary | You trap a creature in a prison of shadowstuff that appears as real as anything to its captive. + |
Title | Twilight Prison + |