Twilight Prison (3.5e Spell)

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Author: ErikOfWiki (talk)
Date Created: December 30, 2023
Status: Complete
Editing: Clarity edits only please
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Twilight Prison
Illusion (Shadow)
Level: Sorcerer/Wizard 6
Components: V, S
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Target: One creature
Duration: 1 round/level (D)
Saving Throw: Will negates
Spell Resistance: Yes

Shadows close in on the affected creature and its surroundings are replaced with a dark, cold, stone prison with no light or exit.

The affected creature is placed within a shadow barrier that prevents them from moving or attacking more than 5' in any direction from their position at the start of each turn. The creature can only perceive what is within its unlit cell, which acts as non-magical darkness. The shadowy walls interfere with and block astral travel, and teleportation as such.

For those unaffected, any other creature can see through, otherwise physically travel through, and attack through the shadow prison, though the shadow barrier provides concealment, and the area within is in non-magical darkness. Outside forces can move the imprisoned creature, though at the start of each turn it is once again in the center of its prison, and unable to move more than 5' in any direction.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceVery High +
AuthorErikOfWiki +
ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 6 +
RangeLong +
RatingUndiscussed +
SchoolIllusion +
SubschoolShadow +
SummaryYou trap a creature in a prison of shadowstuff that appears as real as anything to its captive. +
TitleTwilight Prison +