Twin Ready (3.5e Feat)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Twin Ready [Metamaneuver]
Prerequisites: Ability to ready and initiate 5th-level or higher maneuvers.Benefit: When you ready your maneuvers, you may choose one maneuver and ready it twice, gaining two "uses" of that maneuver from the same slot, which are initiated and recovered separately. When you change your readied maneuvers, you may choose not to ready this extra "slot".
This may only be applied to maneuvers up to 4 levels lower than the highest-level maneuver you can initiate; Thus if you can initiate 5th-level maneuvers, this can only be applied to 1st-level maneuvers.
Once you initiate either copy of the Twinned maneuver, you suffer a penalty to your initiator level equal to the maneuver's level for 4 rounds. While this penalty is in effect, your higher-level maneuvers will become unavailable, but aren't expended or lost, and will be available once the penalty ends.
Special: This feat can be taken multiple times. Each time, you gain an additional "slot" into which you can ready a copy of any readied maneuver - Thus you could take this feat 4 times and ready the same maneuver 5 times, or an extra copy of 5 different maneuvers. However, each iteration of a maneuver you ready increases the duration of the initiator penalty caused by this feat by an additional round - Thus, if you readied the same maneuver 5 times, initiating any of those 5 copies would reduce your initiator level for 5 rounds.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Article Balance | Very High + |
Author | Zhenra-Khal + |
Identifier | 3.5e Feat + |
Prerequisite | Ability to ready and initiate 5th-level or higher maneuvers. + |
Rating | Undiscussed + |
Summary | Ready the same maneuver twice. + |
Title | Twin Ready + |
Type | Metamaneuver + |