Unseen Shackles (3.5e Martial Discipline)Grand Impact
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Unseen Shackles Excluded (Strike) | |
Level: | 8 |
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Prerequisite: | Three Unseen Shackles Maneuver |
Initiation Action: | Full-Round Action |
Range: | One Melee or Ranged Attack |
Target: | One Creature or object |
Duration: | Instantaneous |
Saving Throw: | Fortitude negate (see text) |
You wield the power of the unseen shackles, and cause a massive increase in momentum in your attack. As part of initiating this maneuver you make a charge attack or a ranged attack as a full-round action. If you hit you deal an additional 1d6 damage per initiator level to the target. The struck creature is pushed back 30 ft, fall prone and must make a Fortitude save or become stunned for 1 round from the impact. On a successful it merely become staggered for 1 round. A successful DC 15 Balance check negate the prone. A creature who is gargantuan or larger take the extra damage and risk being stunned but do not move or fall prone.
You may initiate this strike as accelerated impact or superheavy impact if you wish, doing so expend this maneuver as normal.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Unseen Shackles Unseen Shackles (3.5e Martial Discipline)
Leziadv |
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Article Balance | Very High + |
Author | Leziad + |
Discipline | Unseen Shackles Excluded + |
Identifier | 3.5e Martial Discipline + |
Level | 8 + |
Rating | Undiscussed + |
Summary | You give incredible momentum to a single attack, causing large damage to many creatures and potentially stunning them. + |
Title | Unseen Shackles + |
Type | Strike + |