User:Rlyehable/5e Canon Classes
From Dungeons and Dragons Wiki
Canon Classes and Subclasses[edit]
(35 5th edition canon classes.)
Class | Features | Unofficial Summary | UA | Source |
---|---|---|---|---|
5e Sidekick Class Preload | ||||
Artificer | Spellcasting, Infuse Item, Artificer Specialist, Tool Expertise, Ability Score Improvement, Spell-Storing Item, Soul of Artifice, Magical Tinkering, The Right Tool for the Job, Flash of Genius, Magic Item Adept, Magic Item Savant, Magic Item Master | This magic user produces magic through arcane devices and substances | Wayfinder's Guide to Eberron | |
Barbarian | Rage, Unarmored Defense, Reckless Attack, Danger Sense, Primal Path, Ability Score Improvement, Extra Attack, Fast Movement, Feral Instinct, Brutal Critical, Relentless Rage, Persistent Rage, Indomitable Might, Primal Champion | Warriors from outside civilization | SRD-CC v5.1, SRD-OGL v5.1 | |
Bard | Spellcasting, Jack of All Trades, Song of Rest, Bard College, Expertise, Ability Score Improvement, Font of Inspiration, Countercharm, Magical Secrets, Superior Inspiration, Bardic Inspiration | Magical Musicians | SRD-CC v5.1, SRD-OGL v5.1 | |
Blackguard, Spanambula Variant | Spanambula | |||
Cardinal | Crimson Mark, Bloodborne Sacraments, Cardinal Sin, Mantle of Sin, Blade of Blood, Ability Score Improvement, Crimson Versatility, Extra Attack, Greater Virtue, Gift of Birth, Gift of Life, Gift of Death, Crimson Hierophant | You like blood magic? Here, have this. | Zhenra-Khal | |
Classes | SRD-CC v5.1, SRD-OGL v5.1 | |||
Cleric | Spellcasting, Divine Domain, Channel Divinity, Ability Score Improvement, Destroy Undead, Devine Intervention, Additional Cleric Spells, Harness Divine Power, Cantrip Versatility, Blessed Strikes | Warrior Priests | SRD-CC v5.1, SRD-OGL v5.1 | |
Druid | Druidic, Spellcasting, Wild Shape, Druid Circle, Ability Score Improvement, Timeless Body, Beast Spells, Archdruid, Wild Companion, Cantrip Versatility, Additional Druid Spells | Priests and Protectors of Nature | SRD-CC v5.1, SRD-OGL v5.1 | |
Empath | Link up to feel the emotions of enemies and allies... and then exploit that link. | Axis, Ghostwheel | ||
Expert | Bonus Proficiencies, Helpful, Cunning Action, Expertise, The Right Tool for the Job, Ability Score Improvement, Coordinated Strike, Evasion, Inspiring Help, Reliable Talent, Sharp Mind | This sidekick is an master of knowledge | Tasha's Cauldron of Everything | |
Fatesmith | A studious spellcaster who prefers the raw power of fate itself over measly spell slots. | Skeletax | ||
Fighter | Fighting Style, Action Surge, Martial Archetype, Ability Score Improvement, Extra Attack, Indomitable | Warriors, Archers, Mercenaries, Guards, Enforcers | SRD-CC v5.1, SRD-OGL v5.1 | |
Monk | Unarmored Defense, Martial Arts, Ki, Unarmored Movement, Monastic Tradition, Deflect Missiles, Ability Score Improvement, Slow Fall, Extra Attack, Stunning Strike, Ki-Empowered Strikes, Evasion, Stillness of Mind, Purity of Body, Tongue of the Sun and Moon, Diamond Soul, Timeless Body, Empty Body, Perfect Self, Dedicated Weapon, Ki-Fueled Attack, Quickened Healing, Focused Aim | Masters of unarmed combat and ki | SRD-CC v5.1, SRD-OGL v5.1 | |
Multiclassing | SRD-CC v5.1, SRD-OGL v5.1 | |||
Otherworld Apostle | Otherworldly Weapon | You've seen visions from another reality, and power from it has begun to manifest. | Max7238 | |
Paladin | Divine Sense, lay on Hands, Fighting Style, Spellcasting, Divine Smite, Divine Health, Sacred oath, Ability Score Improvement, Extra Attack, Aura of Protection, Aura of Courage, Improved Divine Smite, Cleansing Touch | Temple guards and holy warriors | SRD-CC v5.1, SRD-OGL v5.1 | |
Ranger | Hunters, Trackers and Guardians from the ancient school of Ur Khul Nathorvín Etrío ed Kareptirah | ErasmusUzarond | ||
Ranger Revised | Favored Enemy, Natural Explorer, Fighting Style, Spellcasting, Primeval Awareness, Ranger Conclave, Ability Score Improvement, Greater Favored Enemy, Fleet of Foot, Hide in Plain Sight, Vanish, Feral Senses, Foe Slayer | A revised version of the ranger class. | true | UA Revised Ranger |
Ranger | Favored Enemy, Natural Explorer, Fighting Style, Spellcasting, Ranger Archetype, Primeval Awareness, Ability Score Improvement, Extra Attack, Land's Stride, Hide in Plain Sight, Vanish, Feral Senses, Foe Slayer, Deft Explorer, Canny, Roving, Tierless, Favored Foe, Primal Awareness, Martial Versatility, Nature's Veil | Warriors of the Wilderness | SRD-CC v5.1, SRD-OGL v5.1 | |
UA Ranger | Ambuscade, Natural Explorer, Fighting Style, Skirmisher's Stealth, Primeval Awareness, Spirit Path, Spirit Companion, Ability Score Improvement, Extra Attack | Deprecated! A revised version of the ranger class. | true | UA Ranger Options |
Rogue | Expertise, Sneak Attack, Thieves' Cant, Cunning Action, Roguish Archetype, Ability Score Improvement, Uncanny Dodge, Evasion, Reliable Talent, Blindsense, Slippery Mind, Elusive, Stroke of Luck | Assassins, thieves, scoundrels, and spies | SRD-CC v5.1, SRD-OGL v5.1 | |
Rune Scribe | Prerequisites, Rune Lore, Runic Magic, Runic Discovery, Living Rune, Rune Mastery | This Prestige Class uses rune magic. | true | UA Rune Magic Prestige Class |
Sin of Wrath | JustaPC | |||
Sorcerer | Spellcasting, Sorcerous Origin, Font of Magic, Metamagic, Ability Score Improvement, Sorcerous Restoration, Sorcerous Versatility, Magical Guidance | Natural Arcane Spellcasters | SRD-CC v5.1, SRD-OGL v5.1 | |
Soulbringer | Adaptable spellswords with conviction and arcane senses. | Max7238 | ||
Spellcaster Sidekick | Bonus Proficiencies, Spellcasting, Ability Score Improvement, Potent Cantrips, Empowered Spells, Focused Casting | This sidekick is a practitioner of magic | Tasha's Cauldron of Everything | |
Spider-Monk | Whether you were bitten by a scientifically enhanced spider, came across a strange monstrosity that has grabbed onto you for eternity, or finally you were even granted these strange powers by a magical being you are known as the folk figure Spider-Man., Whether by choice or by fate, you gained the favor of Anansi, the Weaver of the Great Web. Through your connection with the ethereal web of life, you gain limited access to several spectacular powers. | Nolanf | ||
Tager | IdesOfMarch | |||
Timelocked | Pizzaorpie | |||
Warlock | Otherworldly Patron, Pact Magic, Eldritch Invocations, Pact Boon, Ability Score Improvement, Mystic Arcanum, Eldritch Master | Warlocks draw their magical powers from an otherworldly patron | SRD-CC v5.1, SRD-OGL v5.1 | |
Warrior | Bonus Proficiencies, Martial Role, Second Wind, Improved Critical, Ability Score Improvement, Extra Attack, Battle Readiness, Improved Defense, Indomitable | This sidekick is a martial professional | Tasha's Cauldron of Everything | |
Water Bender | ||||
Witchblade | Blood Magic, Nightstalker, Witch's Cunning, Witch's Coven, Bonded Doll, Bloodletter, Crimson Reaper, Grim Psychometry, Hungry Shadow, Borrowed Life, Wounding Blade, Bloody Rebirth, Soulcutter, Eternal Bond, Dark Harvest, Thin Blood, Crimson Armaments, Endure Agony, Bloodforged Mettle | Shadowy arcane warriors who use blood magic. | Zhenra-Khal | |
Wizard | Spellcasting, Arcane Recovery, Arcane Tradition, Ability Score Improvement, Spell Mastery, Signature Spell, Cantrip Formulas | Wizards use formulas of word, gesture, and components to produce magic. | SRD-CC v5.1, SRD-OGL v5.1 |
(168 5th edition canon subclasses.)
Subclass Name | Class | Features | Unofficial Summary | UA | Source |
---|---|---|---|---|---|
Aberrant Mind | Sorcerer | Psionic Spells, Telepathic Speech, Psionic Sorcery, Psychic Defenses, Revelation in Flesh, Warping Implosion | These sorcerers tap power from the Far Realm | Tasha's Cauldron of Everything | |
School of Abjuration | Wizard | Abjuration Savant, Arcane Ward, Projected Ward, Empowered Abjuration, Spell Resistance | Focuses on abjurations | Player's Handbook (5e) | |
Alchemist | Artificer | Alchemist Spells, Tool Proficiency, Experimental Elixir, Restorative Reagents, Chemical Mastery, Alchemical Savant | Artificer that specializes in the use of chemicals and materials. | Eberron Rising from the Last War | |
Path of the Ancestral Guardian | Barbarian | Ancestral Protectors, Spirit Shield, Consult the Spirits, Vengeful Ancestors | Barbarian guided by his ancestors. | Xanathar's Guide to Everything | |
Oath of the Ancients | Paladin | Oath Spells, Aura of Warding, Undying Sentinel, Elder Champion, Channel Divinity: Nature’s Wrath, Channel Divinity: Turn the Faithless | Oath to protect nature and the balance. | Player's Handbook (5e) | |
Arcana Domain | Cleric | Arcane Initiate, Channel Divinity: Arcane Abjuration, Spell Breaker, Potent Spellcasting, Arcane Mastery | Domain for deities who's divine domain is magic | Sword Coast Adventurer's Guide | |
Arcane Archer | Fighter | Arcane Archer Lore, Arcane Shot, Magic Arrow, Curving Shot, Every-Ready Shot | This archetype infuses arrows with magic. | Xanathar's Guide to Everything | |
Arcane Trickster | Rogue | Spellcasting , Mage Hand Legerdemain, Magical Ambush, Versatile Trickster, Spell Thief | These rogues use enchantment and illusion spells. | Player's Handbook (5e) | |
The Archfey | Warlock | Expanded Spell List, Fey Presence, Misty Escape, Beguiling Defenses, Dark Delirium | The patron is an archfey, likely someone on the Summer or Night Court. | Player's Handbook (5e) | |
Archivist | Artificer | Tools of the Trade, Archivist Spells, Artificial Mind, Mind Network, Pure Information | !Deprecated! Artificer that specializes in the storing information. | true | UA Artificer2 2019 |
Armorer | Artificer | Tools of the Trade, Armorer Spells, Armor Model, Extra Attack, Armor Modifications, Perfected Armor, Arcane Armor | These artificers specialize in armor and protection. | Tasha's Cauldron of Everything | |
Artillerist | Artificer | Artillerist Spells, Fortified Position, Tool Proficiency, Eldritch Cannon, Arcane Firearm, Explosive Cannon | Artificer that specializes in explosives, defenses, and sidearms. | Eberron Rising from the Last War | |
Assassin | Rogue | Bonus Proficiencies, Assassinate, Infiltration Expertise, Imposter, Death Stroke | This archetype specializes in dispatching enemies through guile, stealth, and sometimes poison. | Player's Handbook (5e) | |
Way of the Astral Self | Monk | Arms of the Astral Self, Visage of the Astral Self, Body of the Astral Self, Awakened Astral Self | Manifest parts of their spirit body. | Tasha's Cauldron of Everything | |
Banneret | Fighter | Restriction: Knighthood, Rallying Cry, Royal Envoy, Inspiring Surge, Bulwark | a.k.a. Purple Dragon Knight. This archetype focuses on nobility and leadership. | Sword Coast Adventurer's Guide | |
Battle Master | Fighter | Combat Superiority, Student of War, Know Your Enemy, Improved Combat Superiority, Relentless | This subclass gains dice to use for maneuvers. | Player's Handbook (5e) | |
Battle Smith | Artificer | Battle Smith Spells, Battle Ready, Arcane Jolt, Improved Defender, Tool Proficiency, Steel Defender, Extra Attack | Artificer that specializes in protection and healing. | Eberron Rising from the Last War | |
Path of the Battlerager | Barbarian | Restriction: Dwarves Only, Battlerager Armor, Reckless Abandon, Battlerager Charge, Spiked Retribution | Dwarven barbarian who specializes in spiked armor. | Sword Coast Adventurer's Guide | |
Beast Conclave | Ranger Revised | Animal Companion, Coordinated Attack, Beast’s Defense, Storm of Claws and Fangs, Superior Beast’s Defense | This conclave focuses on friendship with beasts | true | UA Revised Ranger |
Beast Master | Ranger | Exceptional Training, Bestial Fury, Share Spells, Ranger's Companion or Primal Companion | These rangers cultivate friendships with beasts | Player's Handbook (5e) | |
Path of the Beast | Barbarian | Form of the Beast, Bestial Soul, Infectious Fury, Call the Hunt | Barbarian who draws power from a bestial spark inside them. | Tasha's Cauldron of Everything | |
Path of the Berserker | Barbarian | Frenzy, Mindless Rage, Unchecked Fury, Intimidating Presence, Retaliation | This path is a path of untrammeled fury, slick with blood. | SRD-CC v5.1, SRD-OGL v5.1 | |
Bladesinging | Wizard | Training in War and Song, Bladesong, Extra Attack, Song of Defense, Song of Victory | This tradition focuses on using a weapon as a focus. | Tasha's Cauldron of Everything | |
Bombardier | Artificer, Artificer | Tool Proficiency, Bombardier Spells, Grenadier, Explosive Savant, Lesser Modification, Evasion, Improved Modification, Demolition, Greater Modification | Your alchemy goes towards the production of magical explosives. | Eiji-kun | |
Cavalier | Fighter | Bonus Proficiency, Born to the Saddle, Unwavering Mark, Warding Maneuver, Hold the Line, Ferocious Charger, Vigilant Defender | This archetype focuses on mounted combat and protecting allies. | Xanathar's Guide to Everything | |
The Celestial | Warlock | Expanded Spell List, Bonus Cantrips, Healing Light, Radiant Soul, Celestial Resilience, Searing Vengeance | These warlocks have made a pact with a creature from a higher plane. | Xanathar's Guide to Everything | |
Champion | Fighter | Improved Critical, Remarkable Athlete, Additional Fighting Style, Superior Critical, Survivor | Champions focus on the development of raw physical power | SRD-CC v5.1, SRD-OGL v5.1 | |
City Domain | Cleric | Bonus Cantrip, Bonus Proficiencies, Heart of the City, Channel Divinity: Spirits of the City, Block Watch, Divine Strike, Express Transit | Divine domain that focuses on modern (21st century) cities and their welfare | true | UA Modern Magic |
Clockwork Soul | Sorcerer | Clockwork Magic, Restore Balance, Trance of Order, Clockwork Cavalcade, Bastion of Law | Sorcerers who draw their power from the plane of Mechanus. | Tasha's Cauldron of Everything | |
School of Conjuration | Wizard | Conjuration Savant, Minor Conjuration, Benign Transposition, Focused Conjuration, Durable Summons | This school focuses on conjuration, the bringing things or creature into being (or transfer thereof) | Player's Handbook (5e) | |
Coven of the Servant | Witchblade | Otherworldly Patron, Expanded Spell List, Eldritch Invocations, Mystic Arcanum, Servant's Gift, Servant's Blessing, Servant's Champion | You are a Witchblade who has stolen power from an otherworldly patron. | Zhenra-Khal | |
Coven of the Silver Mirror | Witchblade | Expanded Spell List, Light Of Truth, Shard of Moonlight, Bridge The Veil, Bond of Transference, Howling Feast, Walk The Veil, Eyes Of Moonlight | A coven that focuses on using their blood magic to heal the injured and reveal the truth. | Zhenra-Khal | |
Coven of the Thousand Blades | Witchblade | Expanded Spell List, Blood Maledict, Storm of Blades, Crimson Masochism, Red Tide, Bloodsoaked Style, Sanguine Rage | A coven more bloodthirsty than most, they revel in destruction for destruction's sake. | Zhenra-Khal | |
College of Creation | Bard | Animating Performance, Performance of Creation, Mote of Potential, Creative Crescendo | Bards that use words and song to manifest creation. | Tasha's Cauldron of Everything | |
Oath of the Crown | Paladin | Oath Spells, Divine Allegiance, Unyielding Spirit, Exalted Champion, Channel Divinity: Champion Challenge, Channel Divinity: Turn the Tide | This oath deals with the governing of society. | Sword Coast Adventurer's Guide | |
Dark Knight | Fighter | Dark knights expend their own health to deal massive powerful blows, recover through acts of violence, and sow death in their wake., Knights who embody vengeance and bloodshed, they strike powerful blows at their own expense. | Eiji-kun | ||
Death Domain | Cleric | Domain Spells, Bonus Proficiency, Reaper, Channel Divinity: Touch of Death, Inescapable Destruction, Divine Strike, Improved Reaper | This domain deals with death and undead | Dungeon Master's Guide (5e) | |
Deep Stalker Conclave | Ranger Revised | Underdark Scout, Deep Stalker Magic, Extra Attack, Iron Mind, Stalker’s Flurry, Stalker’s Dodge | This conclave focuses on undergound and underdark environments | true | UA Revised Ranger |
School of Divination | Wizard | Divination Savant, Portent, Expert Divination, The Third Eye, Greater Portent | This school focuses on divination, discovery and understanding spells | Player's Handbook (5e) | |
Way of the Divine Path | Monk | Spellcasting, Destroy the Unholy, Empowered Healing, Banishment | These monks follow a religious path | Rlyehable | |
Divine Soul | Sorcerer | Divine Magic, Favored by the Gods, Empowered Healing, Otherworldly Wings, Unearthly Recovery | This origin is from a divine source | Xanathar's Guide to Everything | |
Draconic Bloodline | Sorcerer | Dragon Ancestor, Draconic Resilience, Elemental Affinity, Dragon Wings, Draconic Presence | Draws its magic from a dragon ancestor | SRD-CC v5.1, SRD-OGL v5.1 | |
Way of the Ascendant Dragon | Monk | Draconic Disciple, Breath of the Dragon, Wings Unfurled, Aspect of the Wyrm, Ascendant Aspect | This tradition is inspired by dragons | Fizban's Treasury of Dragons | |
Drakewarden | Ranger | Draconic Gift, Bond of Fang and Scale, Drake's Breath, Drake Companion, Perfected Bond | This archetype bonds with a Drake | Fizban's Treasury of Dragons | |
Circle of Dreams | Druid | Balm of the Summer Court, Hearth of Moonlight and Shadow, Hidden Paths, Walker in Dreams | This circle has close ties to the Feywild | Xanathar's Guide to Everything | |
Way of the Drunken Master | Monk | Bonus Proficiencies, Drunken Technique, Tipsy Sway, Drunkard’s Luck, Intoxicated Frenzy | This tradition uses deception and agility to surprise the opponent. | Xanathar's Guide to Everything | |
Eldritch Knight | Fighter | Spellcasting, Weapon Bond, War Magic, Eldritch Strike, Arcane Charge, Improved War Magic | Combines magic with martial prowess | Player's Handbook (5e) | |
College of Eloquence | Bard | Silver Tongue, Unsettling Words, Unfailing Inspiration, Universal Speech, Infectious Inspiration | Bards that use their mastery of language to infuse their magic. | Tasha's Cauldron of Everything | |
School of Enchantment | Wizard | Enchantment Savant, Hypnotic Gaze, Instinctive Charm, Split Enchantment, Alter Memories | This school focuses on enchantment, the manipulation of other's will. | Player's Handbook (5e) | |
School of Evocation | Wizard | Evocation Savant, Sculpt Spells, Potent Cantrip, Empowered Evocation, Overchannel | This tradition focuses on magic that creates powerful elemental effects | SRD-CC v5.1, SRD-OGL v5.1 | |
Fate Domain UA | Cleric | Domain Spells, Omens and Portents, Ties That Bind, Channel Divinity: Strands of Fate, Insightful Striking, Potent Spellcasting, Visions of the Future | This domain focus on destiny or fate. | true | UA 2022 Wonders of the Multiverse |
The Fathomless | Warlock | Expanded Spell List, Tentacle of the Deeps, Gift of the Sea, Oceanic Soul, Guardian Coil, Grasping Tentacles, Fathomless Plunge | Warlocks who draw their power from deep oceans and the Elemental Plane of Water. | Tasha's Cauldron of Everything | |
Favored Soul | Sorcerer | !Deprecated! This origin is from a divine source. This subclass is deprecated. It was replaces with Divine Soul (5e). | UA Sorcerer | ||
Fey Wanderer | Ranger | Fey Wanderer Magic, Dreadful Strikes, Beguiling Twist, Otherworldly Glamour, Fey Reinforcements, Misty Wanderer | These rangers patrol the border between the Feywild and the Material Plane | Tasha's Cauldron of Everything | |
The Fiend | Warlock | Expanded Spell List, Dark One’s Blessing, Dark One’s Own Luck, Fiendish Resilience, Hurl Through Hell | These sorcerers have made a pact with a fiend from the lower planes of existence | SRD-CC v5.1, SRD-OGL v5.1 | |
Forge Domain | Cleric | Domain Spells, Bonus Proficiencies, Blessing of the Forge, Channel Divinity: Artisan’s Blessing, Soul of the Forge, Divine Strike, Saint of Forge and Fire | The divine domain of working with metal, from digging the ore to finished product | Xanathar's Guide to Everything | |
Way of the Four Elements | Monk | Elemental Disciplines, Disciple of the Elements | These monks focus their ki to manifest the four elements. | Player's Handbook (5e) | |
Fringe Warden | Ranger | Fringe Warden Magic, Guerilla Tactics, Sharpened Senses, Moving Target, Cover of Night, Escape Artist | This archetype focuses on guerilla tactics. | Venture Maidens Campaign Guide | |
The Genie | Warlock | Expanded Spell List, Genie's Vessel, Elemental Gift, Sanctuary Vessel, Limited Wish | Warlocks who draw their power from a Genie. | Tasha's Cauldron of Everything | |
Ghost in the Machine | Warlock | Expanded Spell List, Bonus Proficiency, Information Surge, Wire Walk, Personal Encryption, Technovirus | This worlock's patron, so to speak, is an Artificial Intelligence in modern or futuristic times. | true | UA Modern Magic |
Path of the Giant | Barbarian | Giant Power, Giant's Havoc, Elemental Cleaver, Mighty Impel, Demiurgic Colossus | Barbarian who infused with ememental magic of giantkind. | true | UA 2022 Giant Options |
College of Glamour | Bard | Mantle of Inspiration, Enthralling Performance, Mantle of Majesty, Unbreakable Majesty | This college specializes in casting glamours. | Xanathar's Guide to Everything | |
Gloom Stalker | Ranger | Gloom Stalker Magic, Dread Ambusher, Umbral Sight, Iron Mind, Stalker’s Flurry, Shadowy Dodge | This archetype specializes in working in dark conditions. | Xanathar's Guide to Everything | |
Oath of Glory | Paladin | Oath Spells, Channel Divinity: Peerless Athlete, Channel Divinity: Inspiring Smite, Aura of Alacrity, Glorious Defense, Living Legend | These paladins espouse glory in heroism. | Tasha's Cauldron of Everything | |
Grave Domain | Cleric | Domain Spells, Circle of Mortality, Eyes of the Grave, Channel Divinity: Path to the Grave, Sentinel at Death’s Door, Potent Spellcasting, Keeper of Souls | Divine domain of the respect of the dead and afterlife. | Xanathar's Guide to Everything | |
The Great Old One | Warlock | Expanded Spell List, Awakened Mind, Entropic Ward, Thought Shield, Create Thrall | Patron from the Far Realm | Player's Handbook (5e) | |
Guardian | UA Ranger | Guardian’s Shroud | Deprecated! This subclass is as protective as a mother bear. | UA Ranger Options | |
The Hexblade | Warlock | Expanded Spell List, Hexblade’s Curse, Hex Warrior, Accursed Specter, Armor of Hexes, Master of Hexes | These sorcerers draw power from a force in the Shadowfell | Xanathar's Guide to Everything | |
Horizon Walker | Ranger | Horizon Walker Magic, Detect Portal, Planar Warrior, Ethereal Step, Distant Strike, Spectral Defense | This subclass focuses on threats from other planes | Xanathar's Guide to Everything | |
Hunter | Ranger | Hunter’s Prey, Defensive Tactics, Multiattack, Superior Hunter’s Defense | Specialized Hunter | SRD-CC v5.1, SRD-OGL v5.1 | |
Hunter Conclave | Ranger Revised | Hunter’s Prey, Extra Attack, Defensive Tactics, Multiattack, Superior Hunter’s Defense | This conclave focuses on hunting specific kinds of targets | true | UA Revised Ranger |
School of Illusion | Wizard | Illusion Savant, Improved Minor Illusion, Malleable Illusions, Illusory Self, Illusory Reality | This school focuses on illusion, the manipulation of the senses | Player's Handbook (5e) | |
Infiltrator | Fighter | Bonus Proficiencies, Instinctual Advantage, Instinctual Defense, Additional Fighting Style, Trackless, Undetectable, Truesight | Spell-less Ranger as Fighter subclass | Rlyehable | |
Inquisitive | Rogue | Ear for Deceit, Eye for Detail, Insightful Fighting, Steady Eye, Unerring Eye, Eye for Weakness | This subclass focuses on determining true intent. | Xanathar's Guide to Everything | |
School of Invention | Wizard | Tools of the Inventor, Arcanomechanical Armor, Fateful Naming, Reckless Casting, Alchemical Casting, Prodigious Inspiration, Controlled Chaos | This tradition focuses magical experimentation. | true | UA Three Subclasses |
Way of the Kensei | Monk | Path of the Kensei, One with the Blade, Sharpen the Blade, Unerring Accuracy | These monks are one with their weapon. | Xanathar's Guide to Everything | |
Knowledge Domain | Cleric | Domain Spells, Blessings of Knowledge, Channel Divinity: Knowledge of Ages, Channel Divinity: Read Thoughts, Potent Spellcasting, Visions of the Past | The domain of knowledge and information. | Player's Handbook (5e) | |
Circle of the Land | Druid | Bonus Cantrip, Natural Recovery, Circle Spells, Land's Stride, Nature’s Ward, Nature’s Sanctuary | This subclass draws power form the land. | SRD-CC v5.1, SRD-OGL v5.1 | |
Life Domain | Cleric | Bonus Proficiencies, Disciple of Life, Channel Divinity, Blessed Healer, Divine Strike, Supreme Healing | The Life domain focuses on the positive energy that sustains all life. | SRD-CC v5.1, SRD-OGL v5.1 | |
Light Domain | Cleric | Domain Spell, Bonus Cantrip, Warding Flame, Channel Divinity: Radiance of the Dawn, Improved Flare, Potent Spellcasting, Corona of Light | This domain includes truth, beauty, and revealing. | Player's Handbook (5e) | |
Way of the Long Death | Monk | Touch of Death, Hour of Reaping, Mastery of Death, Touch of the Long Death | These monks focus on the transition from life to death | Sword Coast Adventurer's Guide | |
College of Lore | Bard | Bonus Proficiencies, Cutting Words, Additional Magic Secrets, Peerless Skill | These bards know something about most things | SRD-CC v5.1, SRD-OGL v5.1 | |
Lunar Magic | Sorcerer | Moon Fire, Lunar Embodiment, Lunar Boons, Waxing and Waning, Lunar Empowerment, Lunar Phenomenon | These sorcerers draw magic of the moon(s) | true | UA 2022 Heroes of Krynn |
Mastermind | Rogue | Master of Intrigue, Master of Tactics, Insightful Manipulator, Misdirection, Soul of Deceit | This subclass focuses on intrigue and manipulation. | Sword Coast Adventurer's Guide | |
Way of Mercy | Monk | Implements of Mercy, Hand of Healing, Hand of Harm, Physician's Touch, Flurry of Healing and Harm, Hand of Ultimate Mercy | This class focuses on aiding others | Tasha's Cauldron of Everything | |
Monster Hunter | Fighter | Bonus Proficiencies, Combat Superiority, Hunter’s Mysticism, Monster Slayer, Improved Combat Superiority, Relentless | !DEPRECATED! These fighters specialize in opposing creatures of gothic horror. | true | UA Gothic Characters |
Monster Slayer | Ranger | Monster Slayer Magic, Hunter’s Sense, Slayer’s Prey, Supernatural Defense, Magic-User’s Nemesis, Slayer’s Counter | This subclass focuses on knowing a foes capabilities and foiling them. | Xanathar's Guide to Everything | |
Circle of the Moon | Druid | Combat Wild Shape, Circle Forms, Primal Strike, Elemental Wild Shape, Thousand Forms | This circle focuses on beast shape. | Player's Handbook (5e) | |
Mystic Geometrist | Sorcerer | Basial Magic, Somantic Focus, Extra Spellcasting, Shape of Magic, Master of Cantrips | These sorcerers draw power from mystical geometries. | Rlyehable | |
Nature Domain | Cleric | Nature Domain Spells, Acolyte of Nature, Bonus Proficiency, Channel Divinity: Charm Animals and Plants, Dampen Elements, Divine Strike, Master of Nature | Domain of nature | Player's Handbook (5e) | |
School of Necromancy | Wizard | Necromancy Savant, Grim Harvest, Undead Thralls, Inured to Undeath, Command Undead | This school focuses on necromancy - withering, disease, and death | Player's Handbook (5e) | |
Night Domain | Cleric | Domain Spells, Bonus Cantrip, Shadow Ward, Channel Divinity: Cloak of Night, Shield of Shadows, Potent Spellcasting, Cloying Darkness | This domain promotes the ideals of darkness, concealing, and secrets. | Rlyehable | |
Oath of Conquest | Paladin | Oath Spells, Aura of Conquest, Scornful Rebuke, Invincible Conqueror, Channel Divinity: Conquering Presence, Channel Divinity: Guided Strike | This oath focus on subjugation. | Xanathar's Guide to Everything | |
Oath of Devotion | Paladin | Oath Spells, Channel Divinity, Aura of Devotion, Purity of Spirit, Holy Nimbus | Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal of the knight in shining armor, acting with honor in pursuit of justice and the greater good. | SRD-CC v5.1, SRD-OGL v5.1 | |
Oath of Redemption | Paladin | Oath Spells, Aura of the Guardian, Protective Spirit, Emissary of Redemption, Channel Divinity: Emissary of Peace, Channel Divinity: Rebuke the Violent | Path of nonviolence | Xanathar's Guide to Everything | |
Oath of Treachery | Paladin | Oath Spells, Aura of Treachery, Blackguard’s Escape, Icon of Deceit, Channel Divinity: Conjure Duplicate, Channel Divinity: Poison Strike | For oath-breaker paladins | true | UA Paladin |
Onomancy | Wizard | Bonus Proficiencies, Extract Name, Fateful Naming, Resonant Utterance, Inexorable Pronouncement, Relentless Naming | This tradition focuses on true names. | true | UA Cleric, Druid, and Wizard |
Way of the Open Hand | Monk | Open Hand Technique, Wholeness of Body, Tranquility, Quivering Palm | Ultimate masters of martial arts combat, armed or unarmed | SRD-CC v5.1, SRD-OGL v5.1 | |
Order Domain | Cleric | Bonus Proficiencies, Voice of Authority, Channel Divinity: Order's Demand, Embodiment of the Law, Divine Strike, Order's Wrath, Domain Spells | Domain of discipline and law | Varied, GGtR, TCoE | |
Order of the Riftwalker | Blood Hunter | You warp space and time to consume your foes, but are just as at risk of being consumed. | Zhenra-Khal | ||
Path of the Runescarred | Barbarian | Ever wanna mix rage and magic without breaking your game? Here's your ticket to glory. | Zhenra-Khal | ||
Peace Domain | Cleric | Implement of Peace, Emboldening Bond, Channel Divinity: Balm of Peace, Protective Bond, Potent Spellcasting, Expansive Bond | Domain of peace | Tasha's Cauldron of Everything | |
Phantom | Rogue | Whispers of the Dead, Wails from the Grave, Tokens from the Departed, Ghost Walk, Death's Friend | These rogues walk between life and death | Tasha's Cauldron of Everything | |
Phoenix Sorcery | Sorcerer | Ignite, Mantle of Flame, Phoenix Spark, Nourishing Fire, Form of the Phoenix | These sorcerers draw from the flame of the Phoenix | true | UA Sorcerer |
Circle of the Primeval | Druid | Keeper of Old, Primeval Companion, Prehistoric Conduit, Titanic Bond, Scourge of the Ancients | Druid that draws upon the primeval power of dinosaurs and other primal beasts. | true | UA 2022 Giant Options |
Protection Domain | Cleric | Bonus Proficiency, Shield of the Faithful, Channel Divinity: Radiant Defense, Blessed Healer, Divine Strike, Indomitable Defense | Domain of focused on protecting the faithful | true | UA Cleric |
Psi Warrior | Fighter | Psionic Power, Telekinetic Adept, Guarded Mind, Bulwark of Force, Telekinetic Master | These fighters utilize psychic power to augment their martial prowess. | Tasha's Cauldron of Everything | |
Psionic Soul | Sorcerer | Psionic Talent, Psychic Strike, Mind Over Body, Psionic Aura | These sorcerers draw on psychic energy | true | UA 2020 Psionic Options Revisited |
Psionics | Wizard | Psionic Focus, Psionic Devotion, Thought Form, Mental Discipline, Empowered Psionics, Thought Travel | !Deprecated! These wizards cast spells with the power of the mind. | true | UA Fighter, Rogue, and Wizard |
Rune Knight | Fighter | Bonus Proficiencies, Rune Carver, Giant's Might, Runic Shield, Great Stature, Master of Runes, Runic Juggernaut | These fighters utilize mystic power of runes to augment their martial prowess. | Tasha's Cauldron of Everything | |
Runecrafter | Wizard | Runes of Understanding, Runic Empowerment, Sigils of Warding, Rune Maven, Engraved Enmity | Wizard that draws power from the power of runes. | true | UA 2022 Giant Options |
Samurai | Fighter | Bonus Proficiency, Fighting Spirit, Elegant Courtier, Tireless Spirit, Rapid Strike, Strength before Death | These fighters embody an unbreakable fighting spirit. | Xanathar's Guide to Everything | |
College of Satire | Bard | Bonus Proficiencies, Tumbling Fool, Fool's Insight, Fool's Luck | This is the college of Jesters. | true | UA Classics Revisited |
School of Medicine | Zhenra-Khal | ||||
Scout | Rogue | Skirmisher, Survivalist, Superior Mobility, Ambush Master, Sudden Strike | This subclass focuses on wilderness survival | Xanathar's Guide to Everything | |
Scout UA | Fighter | Bonus Proficiencies, Conbat Superiority, Natural Explorer, Improved Combat Superiority, Relentless | DEPRECATED! This subclass focuses on pathfinding | UA Classics Revisited | |
Order of Scribes | Wizard | Wizardly Quill, Awakened Spellbook, Manifest Mind, Master Scrivener, One with the Word | This tradition focuses on recording and describing magic. | Tasha's Cauldron of Everything | |
Sea Sorcery | Sorcerer | Soul of the Sea, Curse of the Sea, Watery Defense, Shifting Form, Water Soul | These sorcerers draw power from the sea. | true | UA Sorcerer |
Seeker | UA Ranger | Seeker's Eye | This subclass focuses on finding secrets of the wild. | UA Ranger Options | |
Shadow Magic | Sorcerer | Eyes of the Dark, Strength of the Grave, Hound of Ill Omen, Shadow Walk, Umbral Form | The sorcerer draws power from the Shadowfell | Xanathar's Guide to Everything | |
Way of Shadow | Monk | Shadow Arts, Shadow Step, Cloak of Shadows, Opportunist | Monks of this tradition are ninjas and assassins. | Player's Handbook (5e) | |
Sharpshooter (5e)/Martial Archetype | Fighter | Steady Aim, Careful Eyes, Close-Quarters Shooting, Rapid Strike, Snap Shot | This archetype focuses on ranged combat | true | UA Fighter |
Circle of the Shepherd | Druid | Speech of the Woods, Spirit Totem, Mighty Summoner, Guardian Spirit, Faithful Summons | This category deals with spirits of beasts. | Xanathar's Guide to Everything | |
Shooting Star | Ranger | Occult Lore, Natural Recovery, Unbending Focus, Arcane Attack, Spell Reflection | A Ranger conclave with an emphasis on mastering dark magic; a re-imagining of the Arcane Archer. | Vaegrim | |
Soulknife | Rogue | Rend Mind, Psychic Blades, Soul Blades, Psionic Power, Psychic Veil | These rogues project blades of psychic energy | ||
College of Spirits | Bard | Guiding Whispers, Spiritual Focus, Tales from Beyond, Spirit Session, Mystical Connection | This tradition pulls inspiring stories from beyond the grave and material plane. | true | Van Richten's Guide to Ravenloft |
Circle of Spores | Druid | Circle Spells, Halo of Spores, Symbiotic Entity, Fungal Infestation, Spreading Spores, Fungal Body | This circle focuses on decay and the life cycle | Guildmasters' Guide to Ravnica | |
Stalker | UA Ranger | Stalker's Fangs | This subclass stalks and eliminates threats to the natural world | UA Ranger Options | |
Circle of Stars | Druid | Star Map, Starry Form, Cosmic Omen, Twinkling Constellations, Full of Stars | These druids study the stars | Tasha's Cauldron of Everything | |
Stone Sorcery | Sorcerer | Bonus Proficiencies, Metal Magic, Stone’s Durability, Stone Aegis, Stone’s Edge, Earth Master’s Aegis | These sorcerers draw their power from the Elemental Plane of Earth | true | UA Sorcerer |
Path of the Storm Herald | Barbarian | Storm Aura, Storm Soul, Shielding Storm, Raging Storm | Barbarian who taps the primal power of storms. | Xanathar's Guide to Everything | |
Storm Sorcery | Sorcerer | Wind Speaker, Tempestuous Magic, Heart of the Storm, Storm Guide, Storm's Fury, Wind Soul | This origin pulls power from storms. | Sword Coast Adventurer's Guide | |
Summoner | Wizard | Summoning Specialization, Summon Humanoids, Quick Summoning, Enduring Summoning | The summoner tradition focuses on summoning and manipulating creatures. | Rlyehable | |
Way of the Sun Soul | Monk | Radiant Sun Bolt, Searing Arc Strike, Searing Sunburst, Sun Shield | These monks transform their ki into light | Sword Coast Adventurer's Guide | |
Swarmkeeper | Ranger | Gathered Swarm, Swarmkeeper Magic, Writhing Tide, Mighty Swarm, Swarming Dispersal | These rangers shepherd a swarm of nature spirits. | Tasha's Cauldron of Everything | |
Swashbuckler | Rogue | Fancy Footwork, Rakish Audacity, Panache, Elegant Maneuver, Master Duelist | This style focuses on two-weapon two-weapon fighting and stylized attack | Sword Coast Adventurer's Guide | |
College of Swords | Bard | Bonus Proficiencies, Fighting Style, Blade Flourish, Extra Attack, Master's Flouish | Bards who's performance focuses on weapons | Xanathar's Guide to Everything | |
Technomancy | Wizard | Bonus Proficiencies, Technological Savant, Program Spell, Online Casting, Chained Device | This tradition focuses on the magic of technology | true | UA Modern Magic |
Tempest Domain | Cleric | Bonus Proficiencies, Wrath of the Storm, Channel Divinity: Destructive Wrath, Thunderbolt Strike, Divine Strike, Stormborn | Domain of storms. | Player's Handbook (5e) | |
The Mana | Warlock, Warlock | Expanded Spell List, Mana's Chosen, Favor of the Virtuous, Voice of Magic, Mana Manifestation | Directly receiving power from the stewardess of all magic. | Max7238 | |
Theurgy | Wizard | Divine Inspiration, Arcane Initiate, Channel Arcana, Arcane Acolyte, Arcane Priest, Arcane High Priest | This tradition draws its power from the Gods of Magic (Loki, Circle, etc.) | true | UA Non-Divine Faithful SFG |
Thief | Rogue | Fast Hands, Second-Story Work, Supreme Sneak, Use Magic Device, Thief's Reflexes | Burglars, bandits, cutpurses, treasure seekers, explorers, delvers, and investigators | SRD-CC v5.1, SRD-OGL v5.1 | |
Path of the Totem Warrior | Barbarian | Spirit Seeker, Totem Spirit, Aspect of the Beast, Spirit Walker, Totemic Attunement | Barbarian that draws its power from animal spirits. | PHB5, SCAG | |
Way of Tranquility | Monk | Path of Tranquility, Healing Hands, Emissary of Peace, Douse the Flames of War, Anger of a Gentle Soul | This subclass focuses on peace. | true | UA Monk |
School of Transmutation | Wizard | Transmutation Savant, Minor Alchemy, Transmuter's Stone, Shapechanger, Master Transmuter | This school focuses on transmutation, the changing one thing into another | Player's Handbook (5e) | |
Travel Domain | Cleric | Domain Spells, Bonus Proficiencies, Blessing of the Traveler, Channel Divinity: Ward, Channel Divinity: Tongues, Inexhaustible, Potent Spellcasting | Domain of travelers, explorers, and adventurers. | Rlyehable | |
Trickery Domain | Cleric | Domain Spells, Blessings of the Trickster, Channel Divinity: Invoke Duplicity, Channel Divinity: Cloak of Shadows, Divine Strike, Improved Duplicity | Domain of tricks, pranks, and misdirection. | Player's Handbook (5e) | |
Circle of Twilight | Druid | Harvest’s Scythe, Speech Beyond the Grave, Watcher at the Threshold, Paths of the Dead | This circle focuses on the transition of life to death. | true | UA Druid |
Twilight Domain | Cleric | Bonus Proficiencies, Eyes of Night, Vigilant Blessing, Channel Divinity: Twilight Sanctuary, Steps of Night, Divine Strike, Twilight Shroud, Domain Spells | Domain focuses on the change from light to dark. | Tasha's Cauldron of Everything | |
The Undead | Warlock | Expanded Spell List, Form of Dread, Spirit Projection, Gravetouched, Necrotic Husk | This tradition's patron is a powerful undead. | true | Van Richten's Guide to Ravenloft |
The Undying Light | Warlock | Expanded Spell List, Radiant Soul, Searing Vengeance, Radiant Resilience, Healing Light | DEPRECATED. These warlocks draw power from the Positive Plane | true | UA Underdark Characters |
The Undying | Warlock | Expanded Spell List, Among the Dead, Defy Death, Dying Nature, Indestructible Life | This patron is a immortal who has once mortal | Sword Coast Adventurer's Guide | |
Unity Domain | Cleric | Domain Spells, Emboldening Bond, Channel Divinity: Shared Burden, Protective Bond, Potent Spellcasting | Clerics who's deity has the aspect of Unity. | true | UA 2020 Subclasses Part 2 |
College of Valor | Bard | Bonus Proficiencies, Combat Inspiration, Extra Attack, Battle Magic | This colleges encourages the martial aspect of the class. | Player's Handbook (5e) | |
Venerable Dragon | Warlock | Expanded Spell List, Draconic Blessing, Frightful Presence, Dragon Breath, Legendary Resistance | These sorcerers have made a pact with a powerful dragon | Rlyehable | |
Oath of Vengeance | Paladin | Oath Spells, Relentless Avenger, Avenging Angel, Channel Divinity: Abjure Enemy, Channel Divinity: Vow of Enmity, Soul of Vengeance | Oath to punish evil acts and creatures. | Player's Handbook (5e) | |
War Domain | Cleric | Bonus Proficiencies, War Priest, Channel Divinity: Guided Strike, Channel Divinity: War God's Blessing, Divine Strike, Avatar of Battle | Domain of war, warfare, and warriors. | Player's Handbook (5e) | |
War Magic | Wizard | Arcane Deflection, Tactical Wit, Power Surge, Durable Magic, Deflecting Shroud | This tradition focuses on casting in combat | Xanathar's Guide to Everything | |
Warblade | Fighter | Adaptive Style, Blade Meditation, Battle Clarity, Evasive Reflexes, Stance Mastery | Versatile master of many stances. | Vaegrim | |
Warrior | Fighter | Warrior's Technique, Formidable, Shuffling Steps, Versatile, Master Warrior | Simple subclass for fighter. A reworking of user:Ghostwheel's Warrior (5e Class) into a fighter subclass. | Rlyehable | |
Oath of the Watchers | Paladin | Oath Spells, Channel Divinity: Watcher's Will, Channel Divinity: Abjure the Extraplanar, Aura of the Sentinel, Vigilant Rebuke, Mortal Bulwark | These paladins protect against outsiders. | Tasha's Cauldron of Everything | |
Way of the Passive Hand | Monk | Inspired by Wing Chun, the way of the passive hand utilizes speed among anything else. Deflecting/blocking first, then striking. | Kasuke | ||
College of Whispers | Bard | Psychic Blades, Words of Terror, Mantle of Whispers, Shadow Lore | This college focuses on sowing dischord | Xanathar's Guide to Everything | |
Wild Magic | Sorcerer | Wild Magic Surge, Tides of Chaos, Bend Luck, Controlled Chaos, Spell Bombardment | These sorcerers tap into the raw, unformed magic with unpredictable results. | Player's Handbook (5e) | |
Path of Wild Magic | Barbarian | Magic Awareness, Wild Surge, Bolstering Magic, Unstable Backlash, Controlled Surge | Barbarian who draws power from untamed magic. | Tasha's Cauldron of Everything | |
Circle of Wildfire | Druid | Circle Spells, Summon Wildfire Spirit, Enhanced Bond, Cauterizing Flames, Blazing Revival | These druids embody destruction and creation. | Tasha's Cauldron of Everything | |
Winter Domain | This is a Domain of cold, survival, and endurance. | Zhenra-Khal | |||
Path of the Zealot | Barbarian | Divine Fury, Warrior of the Gods, Fanatical Focus, Zealous Presence, Rage beyond Death | This path relies on religious ferver. | Xanathar's Guide to Everything |