Wizard (5e24)
Wizard is a class in 5th edition (2024).
Core Wizard Traits[edit]
Core Wizard Traits [1] [2] | |
---|---|
Primary Ability | Intelligence |
Hit Point Die | D6 per Wizard level |
Saving Throw Proficiencies | Intelligence and Wisdom |
Skill Proficiencies | Choose any 2 Arcana, History, Insight, Investigation, Medicine, Nature, or Religion |
Weapon Proficiencies | Simple Weapons |
Tool Proficiencies | None |
Armor Training | None |
Starting Equipment | Choose A, or B: (A) 2 Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook, Scholar's Pack, and 5 GP; or (B) 55 GP |
Unofficial Description: Wizards access magic through study and formulas (unlike Sorcerers that innately magical or Warlocks that borrow power from a power patron).
Becoming a Rogue[edit]
As a Level 1 Character[edit]
- Gain all the traits in the Core Wizard Traits table.
- Gain the Wizard's level 1 features, which are listed in the Wizard Features table.
As a Multiclass Character[edit]
- Gain the following traits from the Core Warlock Traits table: Hit Point Die and training with Light armor.
- Gain the Wizard’s level 1 features, which are listed in the Wizard Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.
Wizard Features[edit]
Level | Proficiency Bonus |
Features | Cantrips | Prepared Spells | —Spell Slots per Spell Level— | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | ||||||
1st | +2 | Spellcasting, Ritual Adept, Arcane Recovery | 3 | 4 | 2 | — | — | — | — | — | — | — | — | |
2nd | +2 | Scholar | 3 | 5 | 3 | — | — | — | — | — | — | — | — | |
3rd | +2 | Wizard Subclass | 3 | 6 | 4 | 2 | — | — | — | — | — | — | — | |
4th | +2 | Ability Score Improvement | 4 | 7 | 4 | 3 | — | — | — | — | — | — | — | |
5th | +3 | Memorize Spell | 4 | 9 | 4 | 3 | 2 | — | — | — | — | — | — | |
6th | +3 | Subclass feature | 4 | 10 | 4 | 3 | 3 | — | — | — | — | — | — | |
7th | +3 | — | 4 | 11 | 4 | 3 | 3 | 1 | — | — | — | — | — | |
8th | +3 | Ability Score Improvment | 4 | 12 | 4 | 3 | 3 | 2 | — | — | — | — | — | |
9th | +4 | — | 4 | 14 | 4 | 3 | 3 | 3 | 1 | — | — | — | — | |
10th | +4 | Subclass feature | 5 | 15 | 4 | 3 | 3 | 3 | 2 | — | — | — | — | |
11th | +4 | — | 5 | 16 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — | |
12th | +4 | Ability Score Improvement | 5 | 16 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — | |
13th | +5 | — | 5 | 17 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — | |
14th | +5 | Subclass feature | 5 | 18 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — | |
15th | +5 | — | 5 | 19 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — | |
16th | +5 | Ability Score Improvment | 5 | 21 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — | |
17th | +6 | — | 5 | 22 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 | |
18th | +6 | Spell Mastery | 5 | 23 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 | |
19th | +6 | Epic Boon | 5 | 24 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | |
20th | +6 | Signature Spells | 5 | 25 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
Spellcasting[edit]
Also see: Wizard Spells |
Unofficial Summary: You gain the ability to cast spells (see rules on Spellcasting).
- Cantrips. You learn and can cast a number of Cantrips (see Wizard Features table). At the end of a Long Rest you can exchange one Wizard cantrip for another.
- Spellbook. You have written your (level 1+) spells in a spellbook from which you prepare spells after a Long Rest. Only you or someone casting Identify can read it.
- Spell Slots. The Wizards Features table shows the number of spell slots and level of them you have after completing a Long Rest. You must use these spell slots to cast spells of level 1+. Each Long Rest, these spell slots renew.
- Prepared Spells of Level 1+. After a long rest you can read your spellbook to prepare a number of spells (see Wizard Features table). You can use a spell slot of the spell's level or higher to cast one of these prepared spells.
- Spellcasting Ability. Intelligence is your spellcasting ability.
- Spellcasting Focus. You can use an Arcane Focus or your spellbook as a Spellcasting Focus.
Ritual Adept[edit]
1st level [1][2] Unofficial Summary: You can cast spells with the Ritual tag as a ritual.
Arcane Recovery[edit]
1st level [1][2]
Unofficial Summary: Once per Long Rest, after a Short Rest you can recover a number of expended spell slots (based on your Wizard level).
Scholar[edit]
3rd level [1][2]
Unofficial Summary: You gain Expertise in Arcana, History, Investigation, Medicine, Nature, or Religion.
Wizard Subclass[edit]
3rd level [1][2]
Unofficial Summary: You gain a Wizard subclass.
List of Wizard Subclasses[edit]
(5 official and unofficial Wizard subclasses.)
Subclass | Features | Flags | Source |
---|---|---|---|
Abjurer | Abjuration Savant, Arcane Ward, Projected Ward, Spell Breaker, Spell Resistance | Canon, Pointer | Player's Handbook (5e24) |
Bladesinger | Bladesong, Training in War and Song, Extra Attack, Song of Defense, Song of Victory | Noncanon, Pointer | UA2025 Forgotten Realms Subclasses |
Diviner | Divination Savant, Portent, Expert Divination, The Third Eye, Greater Portent | Canon, Pointer | Player's Handbook (5e24) |
Evoker | Evocation Savant, Potent Cantrip, Sculpt Spells, Empowered Evocation, Overchannel | Canon, Pointer | 2024FR, PHB5e24 |
Illusionist | Illusion Savant, Improved Illusions, Phantasmal Creatures, Illusory Self, Illusory Reality | Canon, Pointer | Player's Handbook (5e24) |
Ability Score Improvement[edit]
4th, 8th, 12th, 16th level [1][2]
Unofficial Summary: You gain a feat, Ability Score Improvement or another.
Memorize Spell[edit]
5th level [1][2]
Unofficial Summary: At the end of a Short Rest, you can exchange one of the spells you have prepared for another from your spellbook.
Spell Mastery[edit]
18th level [1][2]
Unofficial Summary: Choose a level 1 & level 2 spell (casting time of 1 action). You have these spells prepared and can cast them without spending a spell slot (at lowest level). When you finish a Long Rest, you can exchange one of these spells for another of the same level.
Epic Boon[edit]
19th level [1][2]
Unofficial Summary: You gain an Epic Boon or another feat.
Signature Spells[edit]
20th level [1][2]
Unofficial Summary: At the end of a Long Rest choose a 2 level 3 spells from your spellbook. You always have these spells prepared and can cast them once without spending a spell slot (at 3rd level).
Sources and Notes[edit]
- ↑ Jump up to: 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Wizards RPG Team (3 September 2024). 2024 D&D Free Rules. (5e 2024) Wizards of the Coast, D&D Beyond. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Jump up to: 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Wizards RPG Team (17 September 2024). Player's Handbook. (5e 2024) Wizards of the Coast. ISBN 9780786969821. p. 164-175. Licensed: © Wizards of the Coast (used under 'fair use' clause).
Back to Main Page → 5x → 5e (2024) → Class
Contains Copyrighted Content (used under 'fair use' clause)
![]() Fair Use |
This is article is contains copyrighted material (used under 'fair use' clause) and is not under the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith. |
Ability | Intelligence + |
Armor Type | None + |
Author | 2024FR + and PHB5e24 + |
Canon | true + |
Equipment | Choose A, or B: (A) 2 [[Dagger (5e24)| … Choose A, or B: (A) 2 Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook, Scholar's Pack, and 5 GP; or (B) 55 GP ck]], and 5 GP; or (B) 55 GP + |
Features | Spellcasting +, Ritual Adept +, Arcane Recovery +, Scholar +, Wizard Subclass +, Ability Score Improvement +, Memorize Spell +, Spell Mastery +, Epic Boon + and Signature Spells + |
Hit Die | d6 + |
Length | 20 + |
Name | Wizard + |
Pointer | true + |
Publication | 2024FR + and PHB5e24 + |
Save | Intelligence and Wisdom + |
Skills | Arcana +, History +, Insight +, Investigation +, Medicine +, Nature + and or Religion + |
SortText | Wizard (5e24) 5e24 + |
Summary | <-- --> + |
Weapon | Simple Weapons + |