Difference between revisions of "Blood War Sorcerer (3.5e Feat)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Added balance point)
m (Adding NavBoxes back.)
Line 22: Line 22:
 
[[Category:Tome]]
 
[[Category:Tome]]
 
[[Category:Feat]]
 
[[Category:Feat]]
 +
 +
{{Navboxes}}

Revision as of 23:37, 18 September 2012

Homebrew.png
Author: Frank and K
Date Created: 2006
Status: Complete
Editing: Spelling and grammar only
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Blood War Sorcerer [General] Prerequisites: Blood War Squaddie, caster level 5, must have fought in the Blood war for one yearBenefit: Each time one of your spells successfully damages a creature with Spell Resistance, they take a cumulative -1 penalty to SR. This penalty is reduced by 5 for every day of rest, and can be otherwise healed as ability damage. In addition, you may cast any spell that requires you to be of a fiendish race.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Article BalanceHigh +
Identifier3.5e Feat +
PrerequisiteBlood War Squaddie +, caster level 5 + and must have fought in the Blood war for one year +
RatingUndiscussed +
SummaryAs a battle magician in the blood War, you’ve learned killing arts that would amaze common spellcasters. +
TitleBlood War Sorcerer +
TypeGeneral +