Difference between revisions of "Still Invocation (3.5e Feat)"

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|benefit=When you use an invocation, you may make a [[SRD:Charisma|Charisma]] check at [[SRD:DC|DC]] 10 + Equivalent Spell Level.  If you succeed, you invocate without using a somatic component.  If you fail, the invocation also fails, and you gain one [[spellstrained (3.5e Condition)|Spellstrained level]].
 
|benefit=When you use an invocation, you may make a [[SRD:Charisma|Charisma]] check at [[SRD:DC|DC]] 10 + Equivalent Spell Level.  If you succeed, you invocate without using a somatic component.  If you fail, the invocation also fails, and you gain one [[spellstrained (3.5e Condition)|Spellstrained level]].
 
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|normal=Invocations require a somatic component.
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Latest revision as of 09:29, 19 September 2012

Homebrew.png
Author: Havvy (talk)
Date Created: July 21st, 2010
Status: Complete
Editing: Clarity edits only please
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Still Invocation [General] Prerequisites: Able to invocateBenefit: When you use an invocation, you may make a Charisma check at DC 10 + Equivalent Spell Level. If you succeed, you invocate without using a somatic component. If you fail, the invocation also fails, and you gain one Spellstrained level. Normal: Invocations require a somatic component.



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Havvy's Homebrew (191 Articles)
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Article BalanceHigh +
AuthorHavvy +
Identifier3.5e Feat +
PrerequisiteAble to invocate +
RatingUndiscussed +
SummaryMake a Charisma check to invocate without moving. +
TitleStill Invocation +
TypeGeneral +