Difference between revisions of "Sublime Focus (3.5e Feat)"
From Dungeons and Dragons Wiki
(Yes it eleven not ten.) |
(No difference)
|
Revision as of 20:41, 28 September 2014
| |||||||||
| |||||||||
Rate this article Discuss this article |
Sublime Focus [General]
Prerequisites: Must be able to use martial maneuvers.Benefit: Choose between intelligence, wisdom or charisma. The DCs of all your martial maneuvers become 11 + 1/2 HD + the selected ability score modifier. Additionally your first strike in a round deal an additional 1d6 damage per two initiator level you have. If you selected intelligence or wisdom this is precision damage. If you selected charisma, mindless creatures are immune to the bonus damage.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Leziadv [Expand] |
---|
Facts about "Sublime Focus (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Must be able to use martial maneuvers. + |
Rating | Undiscussed + |
Summary | Set the DCs of your maneuvers to a mental ability score, additionally deal more damage with your first strike in a round. + |
Title | Sublime Focus + |
Type | General + |