Sublime Focus (3.5e Feat)
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Sublime Focus [General]
Prerequisites: Must be able to use martial maneuvers.Benefit: Choose between intelligence, wisdom or charisma. The DCs of all your martial maneuvers become 10 + 1/2 HD + the selected ability score modifier (if higher). Additionally choose a discipline, the first strike of the chosen discipline in a round deal an additional 1d6 damage per three initiator level you have, if that strike has multiple attacks only the first one receive the extra damage bonus. If you selected intelligence or wisdom this is precision damage. If you selected charisma, mindless creatures are immune to the bonus damage.
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Facts about "Sublime Focus (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Must be able to use martial maneuvers. + |
Rating | Undiscussed + |
Summary | Set the DCs of your maneuvers to a mental ability score, additionally deal more damage with your first strike in a round. + |
Title | Sublime Focus + |
Type | General + |