Difference between revisions of "Telekinetic Rending (3.5e Feat)"

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|types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) -->
 
|types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) -->
 
|summary=You gain a new composite blast based on aether.
 
|summary=You gain a new composite blast based on aether.
|prereqs=Primary element (aether), expanded element (aether), or True Psychic<sup>3PP</sup> 9th
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|prereqs=Primary element (aether) or True Psychic<sup>3PP</sup> archetype
 
|fluff=You have learned how to tear apart your foe with your telekinesis, instead of simply using it to throw objects.
 
|fluff=You have learned how to tear apart your foe with your telekinesis, instead of simply using it to throw objects.
|benefit=You gain a new physical composite blast, telekinetic rend blast. When used, telekinetic rend blast deals any two of the following damage types: bludgeoning, piercing and slashing and has a burn cost of 2. You may augment rending blast with the following infusion in addition to universal infusion: bloody infusion<sup>3PP</sup> (and improvements),''bowling infusion''<sup>OA</sup>, ''eruption''<sup>OA</sup>, ''detonation''<sup>OA</sup>, ''fragmentation''<sup>OA</sup>, ''hyper-dimensional blast''<sup>3PP</sup>, ''impale''<sup>OA</sup>, ''pulling infusion''<sup>OA</sup> and ''pushing infusion''<sup>OA</sup>.
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|benefit=Upon taking this feat, you become able to break apart your opponents directly with telekinesis. You no longer need to fire an object for telekinetic blast (but still need to if the blast is modified by an infusion which requires so). You may augment your ''telekinetic blast'' with the following infusion in addition to the infusion it could normally be infused with: ''eruption''<sup>OA</sup>, ''detonation''<sup>OA</sup>, and ''impale''<sup>OA</sup>. Additionally you gain a 1st level aether infusion.
  
Additionally, an aether kineticist with this feat adds the infusion listed above to her aether wild talent list.  
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Additionally, you adds the infusion listed above to your aether wild talent list.  
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
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Latest revision as of 03:30, 20 March 2023

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Author: Leziad (talk)
Date Created: 20th october 2021
Status: Complete
Editing: Clarity edits only please
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Telekinetic Rending [General] You have learned how to tear apart your foe with your telekinesis, instead of simply using it to throw objects.Prerequisites: Primary element (aether) or True Psychic3PP archetypeBenefit: Upon taking this feat, you become able to break apart your opponents directly with telekinesis. You no longer need to fire an object for telekinetic blast (but still need to if the blast is modified by an infusion which requires so). You may augment your telekinetic blast with the following infusion in addition to the infusion it could normally be infused with: eruptionOA, detonationOA, and impaleOA. Additionally you gain a 1st level aether infusion.

Additionally, you adds the infusion listed above to your aether wild talent list.



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Leziad's Homebrew (4510 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisitePrimary element (aether) or True Psychic3PP archetype +
RatingUndiscussed +
SummaryYou gain a new composite blast based on aether. +
TitleTelekinetic Rending +
TypeGeneral +