Difference between revisions of "Ki Enhancement (3.5e Invocation)"
From Dungeons and Dragons Wiki
The-Marksman (talk | contribs) m |
The-Marksman (talk | contribs) m |
||
Line 10: | Line 10: | ||
|+ style="font-size: larger; white-space: nowrap;" | Ki Enhancement | |+ style="font-size: larger; white-space: nowrap;" | Ki Enhancement | ||
|- | |- | ||
− | | colspan="2" | [[Level::Saiyan Warrior Master]]; | + | | colspan="2" | [[Level::Saiyan Warrior Master]]; 8th |
|} | |} | ||
Revision as of 04:29, 16 November 2017
| |||||||||
| |||||||||
Rate this article Discuss this article |
Saiyan Warrior Master; 8th |
As a move action, only on the Saiyan Warrior's turn he may spend ki points to gain a bonus to a physical attribute. He can spend up to 2 ki points per class level on this ability. Once these points are spent, he gains a +1 ki bonus to either his Strength or Constitution score per 2 ki points spent. For example a level 10 Saiyan Warrior could spend 20 ki points on this ability for a +10 bonus to either his Strength or Dexterity. This bonus lasts for 5 rounds (30 seconds) after the round that it was granted in, and ending after the final characters turn in the inniative sequence in the final round.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Invocations → Saiyan Warrior