Difference between revisions of "Khonsou's Zoomorphism (3.5e Spell)"
Ghostwheel (talk | contribs) m (Polymorph effects, especially allowing those creature types, are definitely VH) |
|||
Line 3: | Line 3: | ||
|author_name=<!--your username--> Neostar | |author_name=<!--your username--> Neostar | ||
|date_created=<!--today's date--> 01 September 2019 | |date_created=<!--today's date--> 01 September 2019 | ||
− | |status=<!--Insert idea's status here.--> | + | |status=<!--Insert idea's status here.--> Need rating and comments |
− | |balance=<!--One of: Low, Moderate, High, Very High, or Unquantifiable--> | + | |balance=<!--One of: Low, Moderate, High, Very High, or Unquantifiable-->High |
}} | }} | ||
Line 22: | Line 22: | ||
}} | }} | ||
− | This spell transforms you a new form and the new form must be any of the following types : [[aberration]], [[animal | + | This spell transforms you a new form and the new form must be any of the following types : [[aberration]], [[animal]], [[humanoid]], [[magical beast]], or [[monstrous humanoid]]. You can’t choose to transform you into a swarm, incorporeal, or gazeous form. The new form must keep the same size category and can’t have more Hit Dice than your HD. |
The transformation lasts for the spell duration, or until you drop your hit points to 0 or die. Your game statistics, including Wisdom, and Charisma ability scores, are replaced by the statistics of the chosen new form, but you retains your own intelligence. You also retains your alignment and personality. | The transformation lasts for the spell duration, or until you drop your hit points to 0 or die. Your game statistics, including Wisdom, and Charisma ability scores, are replaced by the statistics of the chosen new form, but you retains your own intelligence. You also retains your alignment and personality. | ||
Line 35: | Line 35: | ||
|+ {{Anchor|}} | |+ {{Anchor|}} | ||
|- | |- | ||
− | ! Level Spell Slot || | + | ! Level Spell Slot || Effect | |
|- | |- | ||
| +1 || You can choose a Large or a Small creature | | +1 || You can choose a Large or a Small creature | ||
|- | |- | ||
− | | +1 || You can change the spell duration for 10 | + | | +1 || You can change the spell duration for 10 minute/level |
|- | |- | ||
− | | + | + | | +1 || You can assume a [[Giant]] or a [[Fey]] form |
|- | |- | ||
| +2 || You can choose a Huge or a Tiny creature | | +2 || You can choose a Huge or a Tiny creature | ||
− | |- | + | |- |
+ | | +2 || You can assume a [[Plant]] or a [[Ooze]] form | ||
+ | |- | ||
| +3 || You can change the spell duration for 1 hour/level | | +3 || You can change the spell duration for 1 hour/level | ||
|- | |- | ||
− | | +3 || You can choose a creature with HD equal your HD+ | + | | +3 || You can choose a creature with HD equal your HD+1 |
+ | |- | ||
+ | | +3 || You can assume a [[Outsider]] form. You must choose a creature with an alignment descriptor ([[chaotic]], [[lawful]], [[good]], or [[evil]]) that is compatible with the alignment of your character. For exemple : You cannot choose a lawful outside if you are chaotic. | ||
|- | |- | ||
| +4 || You can choose a Gargantuan creature | | +4 || You can choose a Gargantuan creature | ||
|- | |- | ||
− | | +4 || You can choose a creature with HD equal your HD+3 | + | | +4 || You can choose a creature with HD equal your HD+2 |
+ | |- | ||
+ | | +4 || You can assume a [[Dragon]] or a [[Elemental]] form. If you choose to assume a [[Dragon]] or an [[Elemental]] form with a element descriptor (Air, Fire, Water, Earth...), you must have at least one spell (level 1 spell or higher) with the same spell descriptor than the chosen creature. For exemple, if you choose a Fire Elemental, you must have at least one spell with the [[Fire]] spell descriptor into your spell list. | ||
+ | |- | ||
+ | | +5 || You can choose a creature with HD equal your HD+3 | ||
|- | |- | ||
− | | +5 || You can change the spell duration for | + | | +5 || You can change the spell duration for 10 hours/level. You can choose this option only one per month. |
|} | |} | ||
Revision as of 07:30, 2 September 2019
| |||||||||
| |||||||||
| |||||||||
Rate this article Discuss this article |
Transmutation | |
Level: | Bard 1, Druid 1, Wizard/Sorcerer 1 |
---|---|
Components: | V, S, M |
Casting time: | 1 minute |
Range: | Personal |
Target: | You |
Duration: | 1 minute/level (D) |
Saving Throw: | None |
Spell Resistance: | No |
This spell transforms you a new form and the new form must be any of the following types : aberration, animal, humanoid, magical beast, or monstrous humanoid. You can’t choose to transform you into a swarm, incorporeal, or gazeous form. The new form must keep the same size category and can’t have more Hit Dice than your HD.
The transformation lasts for the spell duration, or until you drop your hit points to 0 or die. Your game statistics, including Wisdom, and Charisma ability scores, are replaced by the statistics of the chosen new form, but you retains your own intelligence. You also retains your alignment and personality.
You assume the hit points of your new form. When you revert to your normal form, you returns to the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0 hit points, you're not unconscious. You are limited in the actions you can perform by the nature of your new form.
Your gear and equipment meld into the new form. You can't activate, use, wield, or otherwise benefit from any of your equipment.
By casting this spell in a higher level spell slot (up to level 9), you can access stronger effects (multiple choices) :
Level Spell Slot | |
---|---|
+1 | You can choose a Large or a Small creature |
+1 | You can change the spell duration for 10 minute/level |
+1 | You can assume a Giant or a Fey form |
+2 | You can choose a Huge or a Tiny creature |
+2 | You can assume a Plant or a Ooze form |
+3 | You can change the spell duration for 1 hour/level |
+3 | You can choose a creature with HD equal your HD+1 |
+3 | You can assume a Outsider form. You must choose a creature with an alignment descriptor (chaotic, lawful, good, or evil) that is compatible with the alignment of your character. For exemple : You cannot choose a lawful outside if you are chaotic. |
+4 | You can choose a Gargantuan creature |
+4 | You can choose a creature with HD equal your HD+2 |
+4 | You can assume a Dragon or a Elemental form. If you choose to assume a Dragon or an Elemental form with a element descriptor (Air, Fire, Water, Earth...), you must have at least one spell (level 1 spell or higher) with the same spell descriptor than the chosen creature. For exemple, if you choose a Fire Elemental, you must have at least one spell with the Fire spell descriptor into your spell list. |
+5 | You can choose a creature with HD equal your HD+3 |
+5 | You can change the spell duration for 10 hours/level. You can choose this option only one per month. |
Material Component: A vial of alchemical magnesium powder (10 gp)
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells
Template:3.5e Domain Breadcrumb
Article Balance | Very High + |
Author | Neostar + |
Component | V +, S + and M + |
Identifier | 3.5e Spell + |
Level | Bard 1 +, Druid 1 + and Wizard/Sorcerer 1 + |
Range | Personal + |
Rated By | Ghostwheel + and Leziad + |
Rating | Rating Pending + |
School | Transmutation + |
Summary | Metamorphose into a myriad of different creatures. + |
Title | Khonsou's Zoomorphism + |