Difference between revisions of "Weaponize Bio-Energy (3.5e Feat)"
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Ghostwheel (talk | contribs) m (Added balance point - this is basically for creating bolts for x-bows and arrows for bows, right?) |
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− | + | {{3.5e Feat | |
− | = | + | |name=Weaponize Bio-Energy |
− | + | |types=Xenotheric | |
− | + | |summary=You can use your bio-energy to power energy weapons. | |
− | + | |prereqs= | |
− | = | + | |benefit=You are able to expend bio-energy charges in order to provide ammunition for certain energy-based manufactured weapons. Every weapon compatible with this feat has a minimum [[SRD:Hit Dice|HD]] requirement, denoting the number of [[SRD:Hit Dice|HD]] you must have before you can use your bio-energy to power it. Bio-energy is converted into weaponized energy in one of the following ways, listed in the weapon's individual entry. |
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− | You are able to expend bio-energy charges in order to provide ammunition for certain energy-based manufactured weapons. Every weapon compatible with this feat has a minimum [[SRD:Hit Dice|HD]] requirement, denoting the number of [[SRD:Hit Dice|HD]] you must have before you can use your bio-energy to power it. Bio-energy is converted into weaponized energy in one of the following ways, listed in the weapon's individual entry. | ||
*'''Shots per Charge:''' A weapon with this property converts one bio-energy charge into a fixed amount of [[SRD:Ammunition|ammunition]] for the weapon. | *'''Shots per Charge:''' A weapon with this property converts one bio-energy charge into a fixed amount of [[SRD:Ammunition|ammunition]] for the weapon. | ||
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*'''Bio-Energy Drain:''' Some weapons require a large amount of energy to operate. Such weapons drain bio-energy charges instead of expending them. In such cases, simulating one unit of [[SRD:Ammunition|ammunition]] usually incurs 1 point of [[Bio-Energy (3.5e Creature Ability)#Bio-Energy Drain|bio-energy drain]]. | *'''Bio-Energy Drain:''' Some weapons require a large amount of energy to operate. Such weapons drain bio-energy charges instead of expending them. In such cases, simulating one unit of [[SRD:Ammunition|ammunition]] usually incurs 1 point of [[Bio-Energy (3.5e Creature Ability)#Bio-Energy Drain|bio-energy drain]]. | ||
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Revision as of 05:39, 9 July 2010
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Weaponize Bio-Energy [Xenotheric] Benefit: You are able to expend bio-energy charges in order to provide ammunition for certain energy-based manufactured weapons. Every weapon compatible with this feat has a minimum HD requirement, denoting the number of HD you must have before you can use your bio-energy to power it. Bio-energy is converted into weaponized energy in one of the following ways, listed in the weapon's individual entry.
- Shots per Charge: A weapon with this property converts one bio-energy charge into a fixed amount of ammunition for the weapon.
- Charges per Shot: A weapon with this property converts a fixed number of bio-energy charges into a single unit of ammunition for the weapon.
- Bio-Energy Drain: Some weapons require a large amount of energy to operate. Such weapons drain bio-energy charges instead of expending them. In such cases, simulating one unit of ammunition usually incurs 1 point of bio-energy drain.
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Facts about "Weaponize Bio-Energy (3.5e Feat)"
Article Balance | Low + |
Author | Sulacu + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You can use your bio-energy to power energy weapons. + |
Title | Weaponize Bio-Energy + |
Type | Xenotheric + |