Difference between revisions of "User:Ideasmith"

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(Skill Deterioration simplified and made variable by lifespan (Thank you Tarkisflux.))
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==About me==
  
{{Author
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I call myself Ideasmith (or ideasmith) on this and other gaming sites. I started playing and GMing D&D in the mid-1970s (at which time house rules were inevitable) and have been homebrewing ever since. I have a large collection of RPG books, about half or which are 3.5-compatible, and surprisingly little of which was published by WotC.
|author_name=Ideasmith
 
|date_created=November 28, 2012
 
|status=Playable?
 
}}
 
{{#set:Summary=Makes aging less wonky and more customizable. Also repurposes Unearthed Arcana flaws and gives longer lived kindreds more skills. }}
 
  
== Effects of Aging, Revised ==  
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==My Homebrew Posting Assumptions==
  
=== Basics ===
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My homebrew postings assume that the core books are in use, including all races, classes, skills, feats, equipment, etc., this being what gamers have the most practice correcting from. I also assume other books are in use, but don't make assumptions about which books. When use of a homebrew I post requires more than the core books and itself, I include a link thereto.  
A character's ability scores do not change with age. Instead, the character gains background points and aging effects.
 
  
A young character gains background points per the table below. A middle aged character gains more background points and one aging effect. An old character gains more background points and two more aging effects. A decrepit character (see below) gains more background points and two more aging effects. These are gained upon reaching the specified age category, and chosen by the player.  
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Also, I try to keep my homebrew "[http://www.youtube.com/watch?v=ZSidUMJ2XZ4 catgirl-safe.]"
  
{| class="d20 zebra" style="text-align:left;"
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==My contributions==
! Kindred    !! Background Points Per Age Category !! Decrepit  !! Minimum Background Skill Retention
 
|-
 
| Human  || align=center | 4 || 95 || 30 days
 
|-
 
| Dwarf  || align=center | 20 || 455 || 150 days
 
|-
 
| Elf  || align=center | 25 || 555 || 185 days
 
|-
 
| Gnome  || align=center | 15 || 355 || 120 days
 
|-
 
| Half Elf || align=center | 9 || 185 || 60 days
 
|-
 
| Half Orc || align=center | 3 || 75 || 25 days
 
|-
 
| Halfling  || align=center | 7 || 155 || 50 days
 
|}
 
 
  
=== Other Kindreds ===
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* [[Special:Contributions/Ideasmith|User contributions]]
  
The age at which a character reaches decrepit is the age at which she reaches venerable, plus the average of the maximum age dice, rounded up to a multiple of five.
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===Scroll of Generations===
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''A collection of rules to help with long time-skips between adventures.''
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* [[Time_and_Experience_(3.5e_Variant_Rule)| Time and Experience (3.5e_Variant_Rule)]]  Slowing down constant adventuring syndrome.
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* [[Effects of Aging, Revised (3.5e_Variant_Rule)| Effects of Aging, Revised (3.5e_Variant_Rule)]]  Makes aging less wonky and more customizable. Also repurposes Unearthed Arcana flaws and gives longer lived kindreds more skills.
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* [[Pregnancy (3.5e_Variant_Rule)| Pregnancy (3.5e_Variant_Rule)]]  A set of rules for determining pregnancy and its results
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* [[Fantasy Genetics (3.5e_Variant_Rule)| Fantasy Genetics]] If the player characters are starting families, the parent’s ability scores should influence, but not determine, the scores of any children.
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* [[Baby_(3.5e_Template)| Baby (3.5e_Template)]]  A creature who has recently been born and is not yet old enough for the child template.
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* [[Child,_Ideasmith_Variant_(3.5e_Template)| Child (3.5e_Template)]] A creature who is no longer a baby, but has not reached adulthood.
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* [[Stork_Call,_Lesser_(3.5e_Spell)| Lesser Stork Call (3.5e_Spell)]]
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* [[Stork_Call _(3.5e_Spell)| Stork Call (3.5e_Spell)]]
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* [[Stork_Call,_Greater_(3.5e_Spell)| Greater Stork Call (3.5e_Spell)]]
  
The background points per age category is the age at which the character reaches decrepit divided by 25, rounded down. If the age at which the character reaches decrepit is over 200, round down to a multiple of five.  
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===The Unfledged===
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* [[Unfledged (3.5e Class)|Unfledged (3.5e Class)]] Sometimes, a group of adventurers included a character who seems to have no business being on an adventure. Such characters often develop abilities they didn’t know they had.
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* [[Apprentice (3.5e Alternate Class Feature)| Apprentice (3.5e Alternate Class Feature)]]  You gain some of the spellcasting ability of your dormant talent, with some chance of backfire.
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* [[Rookie (3.5e Alternate Class Feature)| Rookie (3.5e Alternate Class Feature)]]  You gain some of the combat ability of your dormant talent. 
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* [[Tyro (3.5e Alternate Class Feature)| Tyro (3.5e Alternate Class Feature)]]  You gain some of the skill of your dormant talent. 
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* [[Promising Student (3.5e Feat)]] A sufficiently gifted teacher can foster your unlocked potential.  
  
The minimum background skill retention is the age at which the character reaches decrepit divided by 3, rounded to a multiple of five.  
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===Other Base Classes===
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* [[Spellbinder (3.5e_Class)| Spellbinder]]  A spontaneous arcane caster with lots of spells known.
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* [[Crackerjack (3.5e_Class)| Crackerjack]]  A PC version of the expert class.
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* [[Weaponmaster (3.5e_Class)| Weaponmaster]]  A weaponmaster, as the name implies, is very good with a weapon, and possibly more than one. Their combat training tends to be more specific than that of the fighter.
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* [[Moondancer (3.5e_Class)|Moondancer]]  Graceful shapeshifter.  
  
(A character who just changed age group will have slightly fewer than 1 background point per four years. A character who lives long enough for this to become an issue has a slightly over 50% chance of dying before reaching decrepit.)
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===Other Spells===
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* [[Empower Royal Kiss _(3.5e_Spell)| Empower Royal Kiss ]] Give aristocrat the ability to break an enchantment with a kiss.
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* [[Lesser Dispel Magic_(3.5e_Spell)| Lesser Dispel Magic]] As dispel magic but +0 on check and fewer options.
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* [[Withering Glare _(3.5e_Spell)| Withering Glare ]] Briefly ages target.
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* [[Lesser Teleport_(3.5e_Spell)| Lesser Teleport]] As teleport, but with greater failure chance, longer casting time, and increased components.
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* [[Rebirth from Stone_(3.5e_Spell)| Rebirth from Stone]] Gives new life to petrified creature.
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* [[Putty In My Hands _(3.5e_Spell)| Putty In My Hands ]] Reshape weak or weakened creature into harmless animal.
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* [[Ride the Nightmare_(3.5e_Spell)| Ride the Nightmare]] Caster teleports randomly while asleep.
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* [[Terrify Into Submission _(3.5e_Spell)| Terrify Into Submission ]] Frighten weak or weakened creature into trusting you.
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* [[Faerie _Glow _(3.5e_Spell)| Faerie Glow ]] A weaker version of Faerie Fire.
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* [[Dust to Dust (3.5e_Spell)| Dust to Dust ]] Destroys corpse, leaving behind only a trace of fine dust.
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* [[Discern Birthdays (3.5e_Spell)| Discern Birthdays ]] Reveals birthdays.
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* [[Coward's Reprieve _(3.5e_Spell)| Coward's Reprieve ]] Escape into extradimensional maze.
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* [[Compelling_Script_(3.5e_Spell)| Compelling Script]] Affected writing is obeyed by all who read it. 
  
=== Timeless Body (Ex) [Revised for use with this variant] ===
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===Domains===
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* [[Orientation _(3.5e_Cleric_Domain)| Orientation ]] AKnowing where one’s destination is, and helping others know where their destinations are.
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* [[Taboo _(3.5e_Cleric_Domain)| Taboo ]] You can’t do that.
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* [[Infestation _(3.5e_Cleric_Domain)| Infestation ]] Diseases and the creatures that spread them.
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* [[Crops _(3.5e_Cleric_Domain)| Crops ]] Sowing and reaping.
  
A character with this class feature no longer takes aging effects for aging and cannot be magically aged. Any such effects that she has already taken, however, remain in place. Background points still accrue, and the character still dies of old age when her time is up.  
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===Other Stuff===
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* [[Dweomerwing (3.5e_Race)| Dweomerwing (3.5e_Race)]]  Tiny, flying, highly magical kindred
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* [[Combat Rhythm (3.5e_Variant_Rule)| Combat Rhythm (3.5e_Variant_Rule)]]  Encouraging pauses in combat.
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* [[Ignoring Opponents (3.5e_Variant_Rule)| Ignoring Opponents (3.5e_Variant_Rule)]]  A dangerous way to ignore that flanking penalty.
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* [[Combat Fatigue (3.5e_Variant_Rule)| Combat Fatigue (3.5e_Variant_Rule)]]  Giving hit point loss above 0 a bit of meaning. 
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* [[Relapses (3.5e_Variant_Rule)| Relapses (3.5e_Variant_Rule)]]  It should be possible for dying from wounds to take days, even if tended.
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* [[Divine Spells Known and Deific Quests (3.5e_Variant_Rule)| Divine Spells Known and Deific Quests (3.5e_Variant_Rule)]] A method of limiting a divine caster’s ‘spells known’ in a manner that fits the ‘feel’ of divine classes
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* [[Replacing_XP_Cost_with_Essence_Point_Cost_(3.5e_Variant_Rule)| Replacing XP Cost with Essence Point Cost  (3.5e_Variant_Rule)]] XP costs paid from an unrelated pool of points.
  
=== Background Points ===
 
  
Background points are used to purchase ranks in skills much as skill points. However, no more than four background points can be spent on one skill, the normal rank maximums apply, and the only skills background points can be spent on are Craft, Knowledge, Perform, and Profession. These skills always count as class skills when spending background points, whather or not they count as class skills when spending skill points.
 
  
=== Background Skill Deterioration===
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==My favorite pages==
  
At intervals, (as determined by the minimum background skill retention), a character may 'unspend' one previously spend background point. The rank gained from the previous expenditure is lost, though it may be replaced in the future. The background point thus gained must be immediately spent on a different skill as above.
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* Add links to your favorite pages on the wiki here!
 
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* Favorite page #2
=== Aging Effects ===
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* Favorite page #3
 
 
Each of the aging effects listed below has a specific game effect. Some aging effects can only be taken by a character who meets a special requirement.
 
 
*[[Publication:Unearthed Arcana/Feeble|Feeble Aging Effect]]
 
*[[Publication:Unearthed Arcana/Frail|Frail Aging Effect]]
 
*[[Publication:Unearthed Arcana/Inattentive|Inattentive Aging Effect]]
 
*[[Publication:Unearthed Arcana/Meager Fortitude|Meager Fortitude Aging Effect]]
 
*[[Publication:Unearthed Arcana/Murky-Eyed|Murky-Eyed Aging Effect]]
 
*[[Publication:Unearthed Arcana/Noncombatant|Noncombatant Aging Effect]]
 
*[[Publication:Unearthed Arcana/Pathetic|Pathetic Aging Effect]]
 
*[[Publication:Unearthed Arcana/Poor Reflexes|Poor Reflexes Aging Effect]]
 
*[[Publication:Unearthed Arcana/Shaky|Shaky Aging Effect]]
 
*[[Publication:Unearthed Arcana/Slow|Slow Aging Effect]]
 
*[[Publication:Unearthed Arcana/Unreactive|Unreactive Aging Effect]]
 
*[[Publication:Unearthed Arcana/Vulnerable|Vulnerable Aging Effect]]
 
*[[Publication:Unearthed Arcana/Weak Will|Weak Will Aging Effect]]
 
 
 
 
 
 
 
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{{3.5e Variant Rules Breadcrumb}}
 
 
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:Transformational Variant Rule]]
 
{{Navboxes}}
 

Revision as of 00:30, 5 June 2013

About me

I call myself Ideasmith (or ideasmith) on this and other gaming sites. I started playing and GMing D&D in the mid-1970s (at which time house rules were inevitable) and have been homebrewing ever since. I have a large collection of RPG books, about half or which are 3.5-compatible, and surprisingly little of which was published by WotC.

My Homebrew Posting Assumptions

My homebrew postings assume that the core books are in use, including all races, classes, skills, feats, equipment, etc., this being what gamers have the most practice correcting from. I also assume other books are in use, but don't make assumptions about which books. When use of a homebrew I post requires more than the core books and itself, I include a link thereto.

Also, I try to keep my homebrew "catgirl-safe."

My contributions

Scroll of Generations

A collection of rules to help with long time-skips between adventures.

The Unfledged

Other Base Classes

  • Spellbinder A spontaneous arcane caster with lots of spells known.
  • Crackerjack A PC version of the expert class.
  • Weaponmaster A weaponmaster, as the name implies, is very good with a weapon, and possibly more than one. Their combat training tends to be more specific than that of the fighter.
  • Moondancer Graceful shapeshifter.

Other Spells

Domains

  • Orientation AKnowing where one’s destination is, and helping others know where their destinations are.
  • Taboo You can’t do that.
  • Infestation Diseases and the creatures that spread them.
  • Crops Sowing and reaping.

Other Stuff


My favorite pages

  • Add links to your favorite pages on the wiki here!
  • Favorite page #2
  • Favorite page #3