Hellkin (3.5e Race)

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Author: Leziad (talk)
Date Created: 21st April 2015
Status: Finished
Editing: Clarity edits only please
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Hellkin[edit]

Hellkins are the artificial creation of devils, usually created using tormented human souls and a vessel of some sort. They act as the agents of powerful devils and archdevils on the material plane, usually as muscle and representatives. Although some hellkins manage to escape servitude and strike a life for themselves.

A hellkin character can consider taking levels in hellkin paragon.

Personality[edit]

The overwhelming majority of hellkins are mischievous and sadistic, they typically enjoy causing pain and fooling mortals. Some hellkins are of gentler or more scheming nature, but they are fairly rare. Hellkins demeanor is overall very impish and they relish in trickery and deceit.

Physical Description[edit]

Hellkins are about of average human in height and weight, they tend to have red skin of varying shades. Hellkins have small horns on their head and tend to be bald, although not all of them are. Hellkin have a long and fine tail which is not useful for anything really.

Relations[edit]

Existing as agents for devils, hellkins typically have poor relation with all races not friendly with devils, doubly so for goodd-aligned races. Hellkins however find plenty of positive relation with evil races and cults within good and neutral races.

Alignment[edit]

Hellkins are almost always evil and usually lawful, although they are a few hellkins with more chaotic behavior it is not encouraged by their devil masters.

Lands[edit]

Hellkins have no lands of their own, additionally they tend not to be welcomed in most lands.

Religion[edit]

While most hellkins reject the Gods and religion itself, many worship Asmodeus and rarely other Archdevils. If anything out of fear and respect (and a good dose of boot-licking).

Language[edit]

Hellkins speak both common and infernal, although many learn

Names[edit]

Hellkins tend to have a variety of name typical for devils.

Racial Traits[edit]

At 4 HD she gain resistance to acid and cold equal to her character level.
At 8 HD she gain immunity fire.
At 12 HD she gain telepathy out of 100 feet. 

Vital Statistics[edit]

Table: Hellkin Random Starting Ages
Adulthood Simple Moderate Complex
15 years +1d4 +1d6 +2d6
Table: Hellkin Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
— years — years — years +— years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Hellkin Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4’ 10” +2d10 120 lb. × (2d4) lb.
Female 4’ 5” +2d10 85 lb. × (2d4) lb.

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Leziad's Homebrew (4522 Articles)
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Facts about "Hellkin (3.5e Race)"
AuthorLeziad +
Effective Character Level2 +
Favored ClassAny +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability Adjustments+2 Any Attribute +
Rated ByEiji-kun +
RatingRating Pending +
SizeMedium +
SubtypeEvil, Native +
SummaryHellkins are spawn of devil lineage, they are essentially the stereotypical red devil. +
TitleHellkin +
TypeOutsider +