Hydraulic Acrobatics (3.5e Feat)
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Hydraulic Acrobatics [General]
Your car is great at dance parties.Prerequisites: Astral Car class featureBenefit: Your astral car can now make jump checks on its own as if it were a creature, and may be treated as having a running start even at a standstill by charging up its hydraulics for 1 round. It can also tip on its side easily, allowing it to travel through spaces as if it were a creature one size smaller than normal.
If you have the Vehicle Link ability, you may right your vehicle as a move action instead of a 1 round action. If this vehicle is your astral car, you may right yourself as a swift action which does not provoke attacks of opportunity.
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Facts about "Hydraulic Acrobatics (3.5e Feat)"
Article Balance | Moderate + |
Author | Eiji-kun + |
Identifier | 3.5e Feat + |
Prerequisite | Astral Car class feature + |
Rating | Undiscussed + |
Summary | A feat for King of Racers that allows your astral car to do jumps and squeeze in tight spaces. + |
Title | Hydraulic Acrobatics + |
Type | General + |