Improved Racial Hit Dice (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 20th February 2016
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Improved Racial Hit Dice [General] Prerequisites: Must possess at least one racial hit diceBenefit: Any racial hit dice you possess that are not Dragon or Outsider hit dice gain the following changes: the attack bonus improves by one step, the hit die increases by one step (to a maximum of d12), the number of skill points it grants increases by 2 (to a maximum of 8 per level), and one of the bad saves becomes a good save.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4514 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust possess at least one racial hit dice +
RatingUndiscussed +
SummaryYour racial hit dice are a lot better than normal. +
TitleImproved Racial Hit Dice +
TypeGeneral +