Nightmarish Illusion (3.5e Feat)
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Nightmarish Illusion [General]
A talented oneiromancer can make truly nightmarish construct with a little creativity.Prerequisites: OneiromancyHoHBenefit: You may imbue the power of nightmare in your illusion, making them horrifying to behold. When you cast an illusion spell, you may charge it with nightmarish energy, if you do so you add the [Mind-Affecting] descriptor to the spell. Then the spell receive one of the following bonus depending on it target:
- Area of Effect: The terrifying and alien nature of the illusion cause all creatures to become At Bay from the area of the illusion unless they disbelieve it. This last for the spell duration or 1 round, whichever is longer.
- Personal Spell: You cause yourself to become shifted and twisted, causing all hostile creatures who see you to make a Will save (same DC as the spell would have) or become At Bay from you for the duration of the spell or until they successfully strike you.
- Targeted Spell: If the target or targets of the spell fail the Will save against the spell they take 2 points of Wisdom damage in addition to the normal effect of the spell. If the spell had no Will save, the target is allowed one equal to the normal spell DC to negate the Wisdom damage.
Finally if you use this feat on a phantasmal spell (such as phantasmal killer) it increase the DC of the Fortitude by 2 if the Will save is failed. This in addition to the normal benefits granted by a targeted spell.
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Facts about "Nightmarish Illusion (3.5e Feat)"
Article Balance | Very High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | OneiromancyHoH + |
Rating | Undiscussed + |
Summary | You imbue your illusion with terrible nightmares from + |
Title | Nightmarish Illusion + |
Type | General + |