Portal Teleporter (3.5e Feat)
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Portal Teleporter [General]
Prerequisites: Must be able to cast a spell of the [teleportation] subschool, or have a supernatural ability which allows for teleportation.Benefit: Whenever you cast a spell of the teleportation subschool, or use a supernatural ability that teleports you, instead of its normal effect you can create a portal where one end is adjacent to the location you were when you cast the spell or use the ability, and the other end leads to the location of the teleport. You may decide to remain in your current square, or move to a square adjacent to the other end of the portal.
The portal occupies a 5-ft. square, and adjacent creatures to the portal may spend 5-ft of movement to move to a square adjacent to the other end of the portal, doing so provokes an attack of opportunity as normal for the movement. While it is possible to see through the portal, it isn’t possible to attack or target through the portal.
The portal lasts for 1 round, but you may concentrate (as per concentrating on a spell) to keep the portal open for as long as you wish.
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Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Must be able to cast a spell of the [teleportation] subschool + and or have a supernatural ability which allows for teleportation. + |
Rating | Undiscussed + |
Summary | You have the ability to create portals to other places with your teleportation. + |
Title | Portal Teleporter + |
Type | General + |