Sagittarius (3.5e Monster)
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Bla bla Sagittarius bla.
Stuff bla.
Combat[edit]
Stuff.
The spirit of Sagittarius is treated as a 19 HD creature when targeted by HD-dependent effects, and its natural weapons and any weapons it wields are treated as chaotic-aligned and magical for the purpose of overcoming damage reduction.
Divine Aura (Ex): Sagittarius' divine aura hedges out all spells and spell-like abilities of level 2 or lower.
Divine Presence (Ex): Sagittarius' divine presence extends out in a 30-foot emanation. Its frightful presence effect affects all non-chaotic creatures, frightening those of 6 HD or less, and rendering others shaken. A DC 25 Will save negates the effects.
Domain: The spirit of Sagittarius has access to its own personal Sagittarius Domain. It may grant access to the domain and its special domain power to mortal followers. Of this domain, the spirit of Sagittarius may cast the first five spells at will, the 6th and 7th spell 3 times per day, and the 8th and 9th spell once per day.
Maneuver-Like Abilities (Ex): Sagittarius possesses several unique maneuver-like abilities. It may choose to spend one round to recover an expended maneuver. During this recovery round it may make only a single move action (with or without an attack action), or a full attack. It may use any of its special stances at will.
MANEUVRS AND STUFF.
Regeneration (Ex): Lawful-aligned magical weapons and spells with the Lawful descriptor deal normal damage to the spirit of Sagittarius. If Sagittarius loses a limb or body part, the lost portion regrows in 3d6 minutes. Sagittarius can reattach the severed member instantly by holding it to the stump.
Smite (Ex): Sagittarius' attacks deal extra damage to lawful creatures as per the holy smite spell, caster level 3rd.
Spell-Like Abilities: At will—; 3/day—; 1/day—. Caster level 17th. Sagittarius' spell-like abilities count as divine. Save DCs are Charisma-based.
The following abilities are always active on Sagittarius' person, as the spells (caster level 19th)
detect chaos, detect thoughts (DC 17), true seeing, tongues.
Spells: The spirit of Sagittarius can cast divine spells as a 9th-level cleric. The save DCs are Wisdom-based.
Sagittarius Domain
This is the domain granted by Sagittarius, one of the twelve Zodiac spirits. Its abilities center around fleetness of foot, quickness of action, precision and archery.
Granted Powers[edit]
A number of times per day equal to your Wisdom bonus, you may cast any divine spell that requires a standard action to cast as a move action, or a spell that requires 1 round to cast as a standard action. If you use this ability, you can still only cast one spell per round.
Sagittarius Domain Spells[edit]
- Accelerated movementCA
- Curse of arrow attractionPHb2
- Darkflame arrowCoR
- Freedom of movement
- Arrow stormCA
- Bloodfreeze arrowCoR
- Arrow of white bloom
- Prismatic bowCM
- Maw of chaosSpC
Back to Main Page → 3.5e Homebrew → Monsters
Alignment | Chaotic good + |
Author | Sulacu + |
Challenge Rating | 17 + |
Environment | The astral plane + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Undiscussed + |
Size | Medium + |
Subtype | Chaotic +, True Celestial + and Zodiac + |
Summary | This is the domain granted by Sagittarius, one of the twelve Zodiac spirits. + |
Title | Sagittarius + |
Type | Outsider + |