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Let try this
|prereqs=<!-- All prerequisites, including feats -->
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=This metamagic feat may only apply to spell with the [death] descriptor or that deal damage. A creature slain by an annihilating spell has it body reduced to ashes (as per [[SRD:Disintegrate|''disintegrate'']]). An annihilating spell is particularly destructive on objects, ignoring hardness and always dealing maximum damage against unattended objects and terrain. An annihilating spell uses a spell slot +1 level higher than the spell’s actual level. If a creature is slain by an annihilating spell of at least 6th level (before any metamagic modifiers) the spell would already reduce also destroy it soul. This essentially make the body slain creature stop existing, leading to ashes you no afterlife and making resurrection difficult. The target cannot be [[SRD:Raise Dead|raised]] but may instead destroy be [[SRD:Resurrection|resurrected]], however the caster must make an opposed caster level against the caster of the target's soul, preventing any afterlife annihilating spell or the resurrection unless attempt fail and all resource in it casting are wasted. Alternatively the soul is restored slain creature may be resurrected through a [[SRD:True Resurrection|true resurrection]], [[SRD:Miracle|''miracle'']] or [[SRD:Wish|''wish'']]. An annhilating spell is particularly destructive on objects, ignoring hardness and always dealing maximum damage against unattended objects and terrain. An annihilating spell uses a spell slot +1 level higher than the spell’s actual levelwithout chances of failure.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=