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:::: Loyalty to the source material is no excuses. The problem with everlasting dream is not just the DR, which is 10 + character level when you get it. It a huge buff, size cat increase, +8 str/con and 7 tentacles attack is already pretty damn good. Then you get DR 25 with magic, silver AND good which is really really hard to surmount, especially for a rogue or a volley archer. Then the 7 tentacles have improved grab and double reach, which is real crazy if you increase your size cat again. Then you get to say "Fuck you, you die" to anything you grapple. Then you get all [[SRD:Abomination|this]]. Telepathy 1000 ft., blindsight 500 ft. all of your spell-like abilities are now 20th level, epic feat selection, constant non-detection, immunities, resistances, high spell resistance, true seeing at will. You literally get two laundry list of abilities, and if im not mistaken in the source material (I might), it defeated by a little girl. Like seriously, most of that shit wouldn't be kosher at level 20, never mind 15! --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 20:26, 5 November 2015 (UTC)
 
::::: Agree with Lez here. Add onto that, that at level 15, a rogue is doing 4 attacks per round, each attack doing around 10d6 damage, averaging to 35. That's supposed to be great damage from one of the strongest strikers in the game when they get off their strongest attacks, and instead of doing 140 damage, all this creature takes is 40... if all attacks hit. Honestly, 3.5 did well when it reduced DR from around 20 max to around 10 max. If you want massive DR 10 is more than enough, else even something like a [[SRD:Twelve-Headed_Hydra|12-headed hydra]] (which is a few CR lower, but SHOULD still be able to do SOMETHING) has no chance of damaging it at all.
::::: tl;dr: Change DR to 10 static. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 21:09, 5 November 2015 (UTC)

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