9,699
edits
Changes
→Class Features: Adding some invocations
'''{{Anchor|Flight}} {{Su}}:''' Art Flow Users are empowered to [[SRD:Fly|fly]] by the dimension's artistic energy. They can fly as soon as they awaken to the power, but it does take experience in order to fly '''well'''. A 1st-level Art Flow User has a fly speed of 20 feet and poor maneuverability. Fly speed improves by 5 feet at 2nd level and every 2nd level thereafter. Maneuverability improves by 1 grade at 3rd level and every 3 levels thereafter (up to perfect at 9th). An Art Flow User is unable to fly if soaked, immersed in water, encased in ice, or enveloped in steam up to at least his or her waist, and does not regain the ability to fly until completely dry. (This means that flying out of a lake is not an option – an Art Flow User knocked into a body of water has to swim out the hard way. (And I do mean '''the hard way''' – [[SRD:Swim Skill|Swim]] is ''not'' a class skill for an Art Flow User! Have fun [[SRD:Environment#Drowning|drowning]]!))
'''{{Anchor|Invocations}}:''' An Art Flow User learns several spell-like abilities identical in nature to the warlock's<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref> invocations. He or she may use these invocations at will, though (s)he must still pay any relevant gold and experience costs, and (s)he is affected by [[SRD:Arcane Spell Failure Chance|arcane spell failure]] in any armor and with shields. Invocations do not provoke [[SRD:Attacks of Opportunity|attacks of opportunity]] unless otherwise noted. Invocations come in three types: artistic shapes, which alter the shape and spread of his/her [[#Paint Shot|''paint shot'']] class feature; artistic essences, which augment his/her [[#Paint Shot|''paint shot'']] class feature with a rider effect; and invocations, which duplicate spells or have other, sometimes long-standing effects. An Art Flow User is unable to cast invocations if soaked, immersed in water, encased in ice, or enveloped in steam up to at least his or her waist (though some invocations can be cast in such a state (though sometimes at reduced power), which will be noted in the description), and does not regain the ability to cast invocations until completely dry. Becoming wet will suppress any invocations the Art Flow User cast upon him/herself that could not be cast while wet in the first place, though their effects will resume if the Art Flow User becomes dry again before the effect expires.
At 1st level, (s)he can select one invocation known, and an additional invocation at each level. At first, (s)he may only select from least invocations. At level 4, (s)he may select from least or lesser invocations. At level 7, (s)he may select from least, lesser, or greater invocations. Finally, at level 10 and beyond, (s)he may select from least, lesser, greater, or master invocations. At every even level, (s)he may choose to switch out one of his/her invocations known for another, so long as the invocation swapped is the same or lower level invocation as the original. (S)he may only swap out one invocation at each even level. Any saving throws are [[Charisma]]-based. Artistic essences which force a save against an effect only need one save each round, regardless of how many times you hit. Art Flow Users choose their invocations from the following list<sup>1</sup>.
Least — (to be filled in)''earthen grasp''<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>, ''eldritch spear''<sup>2, 4</sup><ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>, ''hideous blow''<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>, ''leaps and bounds''<sup>2</sup><ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>,
Lesser — (to be filled in)''eldritch chain''<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>, ''fell flight''<sup>3</sup><ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>, ''flee the scene''<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>,
Greater — (to be filled in)''eldritch cone''<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>,
Master — ''eldritch doom''<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>, ''[[Painter's Soul (to be filled in3.5e Invocation)|painter's soul]]'',
<small>
#Some invocations taken from official materials work differently for the Art Flow User than they do for the warlock. Where differences exist, they will be pointed out in footnotes like this one.<!-- #1 -->
#This invocation can be cast even if the Art Flow User is wet. If the invocation is somehow reduced in effectiveness when wet, it will be pointed out in a second footnote. <!-- #2 -->#If the Art Flow User's [[#Flight|innate flight]] exceeds the speed and/or maneuverability of the flight this invocation would grant, it instead improves the Art Flow User's flight speed by 10 feet plus 5 feet per caster level, as well as improving maneuverability by one grade (to a maximum of perfect). These improvements are treated as an enhancement bonus. <!-- #3 -->#This invocation changes the paint shot's range increment to 200 feet (rather than the default 60). If the Art Flow User is wet, the range instead becomes 100 feet. <!-- #4 -->
</small>