Search by property

Jump to: navigation, search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Summary" with value "A feat for King of Racers that allows your astral car to carry weapons!". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Battle Scoundrel (3.5e Alternate Class Feature)  + (A expanded version of [[Publication:Uneart
    A expanded version of [[Publication:Unearthed Arcana/Rogue Variant|UA's variant rogue]] adapted to pathfinder. A battle scoundrel does not rely on getting an easy hit in, rather she meets her mettle in a direct confrontation. While lighter and weaker than most combatants, she uses her cunning to give herself an edge in her fights. The battle scoundrel archetype is perfect for a highly skilled martial character.
    ct for a highly skilled martial character.)
  • Insidious Allure (3.5e Invocation)  + (A faint and subtle glamour envelops you.)
  • Glaceon (3.5e Monster)  + (A faint wind blows apart the haze of frost to reveal a vaguely canine being, covered in prickly fur and surrounded by an arctic chill. It beckons for you to follow it, either to danger or to safety.)
  • Nostrum (3.5e Spell)  + (A fake curative spell, as real as the subject believes it to be.)
  • Poros (3.5e Deity)  + (A fallen deity of divination and foresight, he continues to whispers secrets from his prison.)
  • Shard, the Plane That Never Was (3.5e Location)  + (A fallen world made of the broken and shattered parts of other worlds.)
  • The Dangerous Druid (3.5e Quest)  + (A fanatical Child Of Winter-wannabe druid targets frontier towns, poisoning the local populations and driving them away.)
  • Ichorous Black Steel (3.5e Equipment)  + (A fantastically powerful but volatile material, named after its black color and burning core.)
  • Farshot (3.5e Equipment)  + (A farshot weapon grows in power the father it travels past its ideal range.)
  • Hare (3.5e Class)  + (A fast moving traveler that becomes increasingly hard to hit or pin down the faster he runs)
  • Zergling (3.5e Monster)  + (A fast, scary beast that tears people apart and runs in groups.)
  • Greater Gaseous Form (3.5e Spell)  + (A faster ''[[SRD:Gaseous Form|gaseous form]]'' spell which can save you from death.)
  • Love Ward (3.5e Spell)  + (A favorite of adventurers, bards, and sorcerers in magic college. This spell protect you against the negative side effects of lovemaking.)
  • Your Eternal Reward (3.5e Equipment)  + (A favorite of assassins, those who you kill have their bodies vanish, and you assume their identity.)
  • Detect Virgin (3.5e Spell)  + (A favorite of princess-kidnapping dragons, suspicious kings with princesses, evil cultists looking for sacrifices, and juvenile wizards in school. Detects if a creature is a virgin.)
  • Fearcaster (3.5e NPC)  + (A fear based sorcerer who can terrify opponents to death.)
  • Sorrowswamp Mage (3.5e NPC)  + (A fear based sorcerer who can terrify opponents to death.)
  • Living Aspect (5e Feat)  + (A feat chain. You are discovering the powers granted to you by The Mana.)
  • Dive Drive (3.5e Feat)  + (A feat for King of Racers that allows your astral car to swim, and protect its users while swimming.)
  • Drill Drive (3.5e Feat)  + (A feat for King of Racers that allows your astral car to burrow, and deal piercing damage on their slam attack.)
  • All Terrain Wheels (3.5e Feat)  + (A feat for King of Racers that allows your astral car to travel over rough terrain, up walls, and across water.)
  • Expand Astral Car (3.5e Feat)  + (A feat for King of Racers that allows your astral car to hold multiple people or additional carrying capacity.)
  • Hydraulic Acrobatics (3.5e Feat)  + (A feat for King of Racers that allows your astral car to do jumps and squeeze in tight spaces.)
  • Sealed Vehicle (3.5e Feat)  + (A feat for King of Racers that allows your astral car to be a sealed vehicle that provides cover.)
  • Sky Drive (3.5e Feat)  + (A feat for King of Racers that allows your astral car to fly, and prevent falling damage.)