Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Radiant Champion (3.5e Class) + (An elite holy warrior of the church, whose … An elite holy warrior of the church, whose goal is not to route out and punish evil, but to protect his allies, and the innocent who cannot protect themselves. These righteous defenders are powered by a close personal relationship with their deity, and link to the positive energy plane itself.link to the positive energy plane itself.)
- Elsebane (3.5e Equipment) + (An elsebane weapon embodies a strange sort of xenophobia — if the target isn't the right enemy, it will make them into it.)
- Skaldic Maestro (3.5e Class) + (An emotional mage who projects rage)
- Attunement Staff (3.5e Equipment) + (An empty staff)
- Agar in a Jar (5e Magic Item) + (An enchanted jar that allows you to summon gelatinous cubes to fight for you.)
- Amber Vial (3.5e Equipment) + (An enchanted potion vial that makes one kind of potion when ingredients are poured in.)
- Defiant (3.5e Equipment) + (An enchantment that evens the odds.)
- Warforged Juggernaut (5e Subrace) + (An endurance based Warforged.)
- Energy Brand (3.5e Equipment) + (An energy brand weapon is assigned to a particular type of energy (acid, cold, electric, or fire). Half the weapon's physical damage becomes the appropriate energy damage (round down for energy damage).)
- Energy Attunement (3.5e Equipment) + (An energy weapon deals either acid, cold, electric or fire damage (chosen by the crafter).)
- Santa Engine (3.5e Equipment) + (An engine that converts happiness and good-will into materials.)
- Craft Explosives (3.5e Skill) + (An engineer merges knowledge gained from pyromania and trap making into making explosives.)
- Mecha-Wolf Mercenary (3.5e NPC) + (An enhanced lugaru with construct implants. They are skilled mechanics and ruthless mercenaries of the Iron Fangs Corps.)
- Sniper Mode (3.5e Equipment) + (An enhancement favored by assassin, turning any ranged weapon into a powerful long ranged sniper.)
- Kindling (3.5e Equipment) + (An enhancement that allows the owner of the weapon to rest peacefully.)
- Palefire (3.5e Equipment) + (An enhancement that allows to infuse [[Ghostflame (3.5e Other)|ghostflame]] in your weapon.)
- Aeon Nix (3.5e Equipment) + (An enhancement which protect the item it is applied to from corrosion and the wear of ages.)
- Venomoth (3.5e Monster) + (An enormous violet-winged moth flies by, scattering scales from its wings and powders from its fur. Its eyes glow with mental energies.)
- Initiate of the Black Tower (3.5e Prestige Class) + (An enslaver of fiends)
- Hickory Honey Dipper (3.5e Equipment) + (An ensorcelled honey dipper that creates honey and can preserve items.)
- Josho (3.5e Equipment) + (An epic level Weapon of Legacy made by the fusion of two others.)
- Pizizzap's Epidemic Allergen (3.5e Spell) + (An epidemic allergy that troubles several victims for a period of time.)
- Spirit Fission (3.5e Spell) + (An esoteric spell which allows the caster to separate two creatures fused as one, possession or separate a body from its soul.)
- Espionage Kit (3.5e Equipment) + (An espionage kit contains a variety of spying devices, including listening wires, peephole drill, silver pellet, invisible ink, etc.)
- Conduit of the Lower Planes (3.5e Class) + (A new class-based way to create fiends and characters from the lower planes.)
- Fiendish Brute (3.5e Class) + (An example Fiendish Brute.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)