Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Swarm Thermoball (3.5e Spell) + (Conjure a [[Bee Swarm (3.5e Monster)|swarm of bees (or dire bees)]], then watch them encapsulate a creature and burn them to death with their own bodies!)
- Sandy Gust (3.5e Invocation) + (Conjure a [[SRD:Gust of Wind|''gust of wind'']] along with a large quantity of sand to buffet foes with.)
- Honey Ambrosia (3.5e Spell) + (Conjure a cup of honey ambrosia, which is good for eating, patching up wounds, disinfecting, preservation, and a host of other things.)
- Sky Hammer (3.5e Power) + (Conjure a giant column to crush your foes under its weight.)
- Lunging Maw (5e Spell) + (Conjure a giant mouth to swallow your enemies.<br /><br />)
- Just 3 Days (3.5e Epic Spell) + (Conjure a gigantic moon and drop it toward … Conjure a gigantic moon and drop it towards the earth. [https://m.youtube.com/watch?v=JgFNf4nLGNk The moon will make impact in just 3 days and obliterate all life on the plane where it makes impact], leaving a scorched wasteland behind. Just be careful, as you can't evacuate the plane you've doomed until the moment of armageddon, and the act of casting the spell automatically informs all who can stop you of just what you're up to.ho can stop you of just what you're up to.)
- Tesla Coil (3.5e Spell) + (Conjure a metal torus that shocks nearby creatures each round.)
- Bot Interface (3.5e Spell) + (Conjure a phantom console which you can use to interact with the [[Bot (3.5e Subtype)|Bot]] subtype.)
- Poison Needle (3.5e Spell) + (Conjure a poison dart to throw at your enemy.)
- Luminaire (3.5e Spell) + (Conjure a radius of light, which damage all enemies around you.)
- Pocket Conjuration (3.5e Spell) + (Conjure a single ordinary object or animal at the drop of a hat.)
- Dark Seeker (3.5e Spell) + (Conjure a unliving mass of negative energy to chase your opponent down.)
- Moral Guidance (3.5e Spell) + (Conjure an invisible mental celestial, fiend, slaadi, or inevitable to advise you on moral matters.)
- Elemental Binding (3.5e Feat) + (Conjure evocation spells through summoned creatures instead of the traditional way)
- Pact Weapon (One) + (Conjure or enchant a weapon to be your [[Warlock (One)|Warlock]] pact weapon)
- Skeletal Tooth (3.5e Equipment) + (Conjure skeletons by throwing necromantic enchanted teeth.)
- Blades of Vanquished Armies (5e Spell) + (Conjure spectral warrior spirits to swirl around you, harming those who come close. You can also command them to surge forth and strike your foes for you.<br /><br />)
- Infernal Spheres (5e Spell) + (Conjure sphere of flame to protect you, striking those that harm you.<br /><br />)
- Aurora Assault (3.5e Spell) + (Conjure the aurora borealis to shock foes into submission.)
- Needle (3.5e Blood Spell) + (Conjure up a small needle useful for extracting blood, injecting substances, or pricking fingers.)
- Gauntlet of Infinite Alchemy (3.5e Equipment) + (Conjure up alchemist fire, acid, and more and throw them rapidly as you conjure them from this gauntlet.)
- Conjure Hezrou (5e) + (Conjures a [[Hezrou (5e)|Hezrou]], ([[SRD5:CR|CR]] 8 [[:Category:5e Demons|Demon]]).<br /><br />)
- Conjure Shadow Demon (5e) + (Conjures a [[Shadow Demon (5e)|Shadow Demon]], ([[SRD5:CR|CR]] 4 [[:Category:5e Demons|Demon]]).<br /><br />)
- Conjure Vrock (5e) + (Conjures a [[Vrock (5e)|Vrock]], ([[SRD5:CR|CR]] 6 [[:Category:5e Demons|Demon]]).<br /><br />)
- Jelly Katamari (3.5e Spell) + (Conjures a katamari of uncountable poisonous jellies that suffocate and burn creatures caught inside.)
- SRD5:Poison Spray + (Conjures a puff of noxious gas that deals 1d12<br /><br />)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)