Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Unweave (3.5e Feat) + (You can untie weaves)
- SRD:Improved Psicrystal + (You can upgrade your psicrystal.)
- Greater Rapid Shot (3.5e Feat) + (You can use)
- Instinctive Darkness (4e Feat) + (You can use ''Cloud of darkness'' as an immediate reaction.)
- Urticating Hair (4e Feat) + (You can use ''Urticating hair'' as an [[4e Index (4e Other)#daily power|daily power]].)
- Scytodidae Aspect (4e Feat) + (You can use ''spit'' as a daily power.)
- Swift Swimmer (3.5e Feat) + (You can use Dexterity instead of Strength on swim check and can swim faster than others.)
- Shadow Telepath (3.5e Feat) + (You can use Shadow Manifesting to replicate Telepathy powers.)
- Undetectable Spell (3.5e Feat) + (You can use Silent or Still Spell with no level adjustment, or both at once at a +1 adjustment.)
- 3D Maneuver Gear Proficiency (3.5e Feat) + (You can use [[3D Maneuver Gear (3.5e Equipment)|3D maneuver gear]] as more than just a pair of [[Hookshot (3.5e Equipment)|hookshots]].)
- Quicken Bioweapon (3.5e Feat) + (You can use [[Bio-Energy (3.5e Creature Ability)|bio-energy]] to make your [[Bioweapon (3.5e Feat)|bioweapon]] fire more quickly.)
- Empower Bioweapon (3.5e Feat) + (You can use [[Bio-Energy (3.5e Creature Ability)|bio-energy]] to forcibly increase the power of your bioweapon.)
- Reckless Rift Slash (3.5e Feat) + (You can use [[Riftwalker,_Project_Atrea_(3.5e_Class)#Rift_Slash | Rift Slash]] to teleport farther at the expense of accuracy.)
- Manystance (3.5e Feat) + (You can use a 1st-level stance in addition to other stances.)
- Angled Arrow (3.5e Feat) + (You can use a bow when prone.)
- Publication:Hyperconscious/Psionic Feats/Dorje Blade + (You can use a dorje as a simple light weapon.)
- Signature Focus Power (3.5e Feat) + (You can use a focus power more efficiently, reducing its mental focus cost.)
- Greatreach Maneuver (3.5e Feat) + (You can use a maneuver from farther away.)
- Imagined Performance (3.5e Feat) + (You can use a performance without any instrument or even voice, but doing so make it so it can only affect yourself.)
- Butt Stroke (3.5e Feat) + (You can use a polearm or spear like a quarterstaff)
- Shield Efficiency (3.5e Feat) + (You can use a shield on your arm, even while holding something in that hand.)
- Talk:Shield Efficiency (3.5e Feat) + (You can use a shield on your arm, even while holding something in that hand.)
- Grappling Hook Style (3.5e Feat) + (You can use a spiked chain to start grapples and may even use it to move.)
- Quickened Supernatural Ability (3.5e Feat) + (You can use a supernatural ability as a swift action.)
- Kappa Shell Style (3.5e Feat) + (You can use a tower shield on your back effectively!)
- Gaze of Two Minds (One) + (You can use a willing [[SRD5:Humanoid|humanoid]]'s senses and cast spells through them.)