Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Rolling Reload (3.5e Skill Trick) + (You reload when you tumble away.)
- Bomber Rogue (3.5e Alternate Class Feature) + (You rely less on sneak attack and trapfinidng and more on blowing things up with bombs.)
- Natural Cunning (3.5e Feat) + (You rely more on your cunning rather than instinct, using your intelligence instead of wisdom on your ranger abilities and some skills check.)
- Instinctively Skilled (3.5e Feat) + (You rely on instinct rather than intelligence for your skills.)
- Alternative Scoundrel Recovery (3.5e Alternate Class Feature) + (You rely on your quick wit and fast blade. You recover maneuvers much more quickly, but leave yourself open when you do so.)
- Tiny Terror (3.5e Trait) + (You remain scary even though you are small.)
- Page Turner (3.5e Feat) + (You remember precisely which page you put each spell on.)
- Transfer Emotion (3.5e Spell) + (You remove the ability to feel an emotion from you or the target, and the other becomes more emotional in that way.)
- Remove Weakness (3.5e Feat) + (You remove up to -2 of a racial penalty.)
- Fell Contract (3.5e Prestige Class) + (You renew your pact, gaining more invocations at the cost of normal class abilities.)
- Skeletal Restoration (3.5e Spell) + (You repair and harden a skeleton.)
- Dream Evocation (3.5e Spell) + (You replicate an evocation spell using dreamstuff.)
- Dream Evocation, Greater (3.5e Spell) + (You replicate an evocation spell using dreamstuff.)
- Skyward Dive (3.5e Maneuver) + (You replicate the effect of ''updraft''<sup>SpC</sup>.)
- Photosynthetic Beam (3.5e Invocation) + (You replicate the effect of the [[Solar Beam (3.5e Spell)|''solar beam'']] spell with a healing effect upon yourself.)
- Friction Burn (3.5e Maneuver) + (You reposition the target to a new grounded square, dealing slashing and fire damage.)
- Miracle (3.5e Spell) + (You request a favor from your deity, or philosophy, or some other supernatural superbeing. This lets you do some pretty amazing stuff.)
- Bound By Avarice (3.5e Trait) + (You require payment. Up front.)
- Energy Reshaper (3.5e Feat) + (You reshape the energies released by your magic, turning them to new uses.)
- Publication:Hyperconscious/Psionic Powers/Clot + (You resist bleeding.)
- Improved Rearm (3.5e Feat) + (You resist disarms, and can arm yourself rapidly if you are ever disarmed.)
- Endure II- Energy (3.5e Phrase) + (You resist fire or cold.)
- Retributive Discharge (3.5e Spell) + (You resist, absorb, and eventually release electrical damage onto your opponents.)
- Cardiac Recovery (3.5e Maneuver) + (You restart your own heart, bring you back from the dead.)
- Dark Atoner (3.5e Feat) + (You retain all class features of an evil paladin while good or neutral aligned.)
- Memories of Death (3.5e Feat) + (You retain your memories perfectly after you are slain and brought back from the dead.)