Talk:Enduring Willpower (3.5e Feat)
Ratings[edit]
Silly Unsane, don't rate your own stuff. It's not kosher... though, I didn't remove it automatically cause it's kind of amusing that the author doesn't like his own work in this case. Check out the advice in my rating for help, you might be able to save this.
FYI, I find the name a bit dull. Think you have a better name for it? -- Eiji-kun (talk) 08:07, 25 September 2012 (UTC)
Well, Will power made sense in my head. Although your idea I like. I am going to work a bit on it. Unsanemaker
- Alright, I did some grammar rewording and linked some things, and added an example, but your mechanics are the same. Also, moved it since you changed the name. -- Eiji-kun (talk) 11:27, 25 September 2012 (UTC)
- Thank you Eiji-kun. Unsanemaker
Eiji-kun is neutral on this article and rated it 2 of 4. | |
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Are you familiar with the Frenzied Berserker? One of its main benefits is Deathless Frenzy, which makes the guy almost invincible cause he'll keep fighting well into the negatives. It's a big deal, but its fortunately limited to barbarians who burned a few feats and have to be moderately high level. But this... this gives almost the same thing at level 3, no questions asked. I have a feeling you probably didn't realize how big a deal it was, but I assure you it's a big deal. Might I suggest an alternative. If you drop below 0 hp, make a Will save. The result is how much further beyond -10 you can continue to fight without penalty. Give it the pre-req of Endurance, and under Special, say "this counts as Diehard". I think that gets the same flavor across, minute the brokeness. \ Much better now. Personally, I would say this is Moderate, not High level. Also, this still should count as Diehard IMO, but now it's good and usable and stuff. +1 horse points. |
Foxwarrior dislikes this article and rated it 1 of 4. | |
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Well, that's really stupid. Most battles don't last that long normally at all, so if you enter a battle by skydiving into lava, you'll be able to methodically kill off each and every opponent of relevance over the course of the next minute while they flail miserably at you with rays of disintegration and other immensely brutal yet totally useless weapons. Unless you just meant it as a Diehard variant, in which case this feat is excessively boring. |
Leziad is neutral on this article and rated it 2 of 4. | |
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Much better but still not very good. Still do it job. |
Da Fuck?
What does that feat even DO??? --Leziad (talk) 07:47, 25 September 2012 (UTC)
- Alright allow me to be more explicit now that the shock settled. First the feat subtype, there is no such thing as a rogue, monk or ranger feat. Fighter feat are in the fighter bonus feat, many other feat and ability cross-reference fighter feats. As for the wording you may want to say: You are able to act normally at 0 hit points and lower for a number of round equal to your will save bonus. That is your basic wording, now Diehard is a feat with a similar effect, so just copy paste some of it text. Even then there many issues that are not clear or need fixing, by example will save bonus is not something I would base myself on. But for now let just focus on the wording and feat type. --Leziad (talk) 07:58, 25 September 2012 (UTC)
- I am going to point out some problems and a potential fix.
Will power [Fighter]
Great when you are consistently fighting hordes of enemies ( I would recommend something like: Your will power allow you to fight for longer than any other men could.)Prerequisites: Level 3 (Weird prerequisite, but nothing bad there.)Benefit: Can continue fighting for your WILL save rounds after hp had reached 0 and gives a plus +2 to damage when in this state (The wording is bad, very bad)
- Now let see if I can clean it up a bit.
Enduring Willpower [Fighter]
Your will power allow you to fight for longer than any other men could.Prerequisites: EnduranceBenefit: You incredible willpower allow you to endure well past the natural limit of the humanoid body. For a number of round per days equal to your will save bonus you may act normally at 0 hp or lower. Additionally you gain a +2 bonus to damage roll when you are under 0 hit point.
- I added a bit from Leziad, who understood where I was going with it and Eiji-kun who who made it better. Thank you two! Unsanemaker
- If you're looking for a feat that allows you to "stay up" when you'd be under 0, might I suggest this feat? --Ghostwheel (talk) 08:54, 25 September 2012 (UTC)
Prereqs?[edit]
Considering that this feat makes Diehard utterly obsolete, shouldn't Diehard be a prerequisite for it? --Luigifan18 (talk) 01:24, 20 October 2012 (UTC)
- Not if it's intended as a replacement. - Tarkisflux Talk 01:26, 20 October 2012 (UTC)