Talk:Gravitic Spell (3.5e Feat)

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Ratings[edit]

RatedFavor.png Foxdownfarms3100 favors this article and rated it 4 of 4!
Tested this feat last night: well done, well balanced, and allows for creative usage of it

say in tight tunnels, or low-ceiling rooms

Well done.

What's the idea behind?

I like it, but I wanted to ask what was the reasoning behind "transform an energy spell into a gravitational effect". --The bluez in the dungeon (talk) 13:09, 2 September 2021 (UTC)

Thought it was cool for a warmage to bring down fortifications with a ball of gravity. Mechanically it heavily inspired by the Pathfinder Benthic Spell metamagic feat. --Leziad (talk) 17:04, 2 September 2021 (UTC)
Ooh, it is indeed. The feat has quite the destructive power, given that you may apply it to area spells that are very large. Having a castle being half destroyed and half of it rain down 9 rounds later from 90 ft is quite the show. I have Locate City Bomb's flashbacks, ahah. --The bluez in the dungeon (talk) 17:16, 2 September 2021 (UTC)


Just a general query: the area-effect, having low or heavy gravity option, is this to keep balance on the usage of the :feat, as compared to the no-gravity usage on a single-target? Asking out of curiosity. (Foxdowfarms3100 7:22 AM 4 Sept 2021)

Somewhat yes. It a slightly different effect with heavy/light gravity vs levitate/prone between instantaneous and longer duration spells. I didn't want longer duration spells to force a save every round, so them changing gravity felt like the best way to handle it. --Leziad (talk) 15:36, 4 September 2021 (UTC)
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