Temporal Interaction (3.5e Feat)
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Temporal Interaction [General]
Prerequisites: Must be able to manifest temporal acceleration, cast time stop or otherwise replicate their effect.Benefit: You gain a limited ability to interact with creatures while under the effect of temporal acceleration or time stop. While you cannot attack, you may perform a single combat maneuver per creature. The target of each combat maneuver is considered flat-footed against the attempt and takes a -4 penalty on any check made to resist it. Any effect of the combat maneuver only happens once the temporal acceleration or time stop ends, with the exception of disarm, stealPathfinder and repositionPathfinder. A successful disarm or steal allows you to interact with the object you disarmed or stole as if it was an unattended object. If you successfully bull rush or dragPathfinder a creature, you do not move alongside them.
Pathfinder: The targets of each combat maneuver are considered flat-footed against the combat maneuver attempt and take a -4 penalty on their CMD against it.
Special: You may only use these maneuver while under the effect of your own temporal acceleration or time stop. The effects of this feat is a supernatural ability.
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Article Balance | Very High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Must be able to manifest temporal acceleration + and cast time stop or otherwise replicate their effect. + |
Rating | Undiscussed + |
Summary | You can use combat maneuvers against creature while under the effect of temporal acceleration or time stop. + |
Title | Temporal Interaction + |
Type | General + |