Whip Master
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There isn't a "grapple check" in 5e, and if there's a DC then it's not "contested". If you would like to help improve the indicated sections, you may directly edit the page if allowed by editing restrictions. If editing restrictions ask that you not make needed changes, or you disagree with the application of this template to the article, please discuss the issues further on the talk page. If the reason behind placement of this template on the article is found to be inapplicable or wrong, or the issues prompting the call for additional work have been sufficiently addressed, the winter cleaning template will be removed. See Winter Cleaning for additional information. |
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This page has been identified being unbalanced compared to similar content in this edition. DMs should be careful of including this material in their campaign. The following areas were specifically noted as needing improvement:
This can cause a creature to drop to 0 speed while 10 feet away from you for multiple rounds, making it a bit too strong. Could fix this by making it only work against enemies within 5 feet. If you would like to help improve the indicated sections, please discuss the issues further on the talk page. If the reason behind placement of this template on the article is found to be inapplicable or wrong, or the issues prompting the call for additional work have been sufficiently addressed, the template will be removed. See Unbalanced for additional information. |
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Whip Master (Feat)
Prerequisite: Requires proficiency with whips
- While wielding a whip, the weapon's damage die for an attack is a d6, and it deals slashing damage.
- While using a whip, on a successful attack roll against a creature that is no more than 1 size category larger than your character, you may immediately spend a bonus action to force the creature to make a contested grapple check DC 12 + Proficiency bonus. The creature can willingly fail this check. You may only grapple one creature at a time. If you attack a creature other than this target the creature is immediately freed from the grapple. The creature can use an action on its turns to contest the grapple. You can drag the creature while it is grappled at half movement speed.
- When wielding a whip, you may use your reaction to make an attack of opportunity with a whip when an opponent first enters your range.