Difference between revisions of "SRD:Rakshasas (Race)"
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A rakshasa is about the same height and weight as a [[SRD:Humans (Race)|human]]. | A rakshasa is about the same height and weight as a [[SRD:Humans (Race)|human]]. | ||
− | <onlyinclude>* | + | <onlyinclude>* {{Property Link|Racial Ability Adjustments|SRD:Strength|+2 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Dexterity|+2 Dexterity}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|+6 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Intelligence|+2 Intelligence}}, {{Property Link|Racial Ability Adjustments|SRD:Wisdom|+2 Wisdom}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|+6 Charisma}}. |
− | * '' | + | * ''{{Property Link|Type|SRD:Outsider Type|Outsider}} ({{Property Link|Subtype|SRD:Native Subtype|Native}})'' |
* {{Racial Size|medium|rakshasha}} | * {{Racial Size|medium|rakshasha}} | ||
* A rakshasa’s [[SRD:Base Land Speed|base land speed]] is 40 feet. | * A rakshasa’s [[SRD:Base Land Speed|base land speed]] is 40 feet. | ||
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* ''Weapon and Armor Proficiency:'' A rakshasa is automatically proficient with all [[SRD:Simple Weapon|simple]] and [[SRD:Martial Weapon|martial weapons]]. | * ''Weapon and Armor Proficiency:'' A rakshasa is automatically proficient with all [[SRD:Simple Weapon|simple]] and [[SRD:Martial Weapon|martial weapons]]. | ||
* ''[[SRD:Natural Weapon|Natural Weapons]]:'' [[SRD:Bite|Bite]] (1d6) and 2 [[SRD:Claw|claw]]s (1d4). | * ''[[SRD:Natural Weapon|Natural Weapons]]:'' [[SRD:Bite|Bite]] (1d6) and 2 [[SRD:Claw|claw]]s (1d4). | ||
− | * ''[[SRD:Change Shape|Change Shape]] | + | * ''[[SRD:Change Shape|Change Shape]] {{Su}}:'' A rakshasa can assume any [[SRD:Humanoid Type|humanoid]] form, or revert to its own form, as a [[SRD:Standard Actions|standard action]]. In [[SRD:Humanoid Type|humanoid]] form, a rakshasa loses its [[SRD:Claw|claw]] and [[SRD:Bite|bite]] attacks (although it often equips itself with weapons and armor instead). A rakshasa remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, but the rakshasa reverts to its natural form when killed. A ''[[SRD:True Seeing|true seeing]]'' spell reveals its natural form. |
− | * ''[[SRD:Damage Reduction|Damage Reduction]] | + | * ''[[SRD:Damage Reduction|Damage Reduction]] {{Ex}}:'' 15/piercing. |
− | * ''[[SRD:Damage Reduction|Damage Reduction]] | + | * ''[[SRD:Damage Reduction|Damage Reduction]] {{Su}}:'' 15/good. |
− | * ''Detect Thoughts | + | * ''Detect Thoughts {{Su}}:'' A rakshasa can continuously use [[SRD:Detect Thoughts|detect thoughts]] as the spell ([[SRD:Caster Level|caster level]] 18th; [[SRD:Will Save|Will]] negates). It can suppress or resume this ability as a [[SRD:Free Actions|free action]]. The save [[SRD:DC|DC]] is 13 + the character’s [[SRD:Charisma|Cha]] modifier. |
* [[SRD:Spell Resistance|Spell resistance]] equal to 27 + [[SRD:Classes|class levels]]. | * [[SRD:Spell Resistance|Spell resistance]] equal to 27 + [[SRD:Classes|class levels]]. | ||
* ''Spells:'' A rakshasa character casts spells as a 7th-level [[SRD:Sorcerer|sorcerer]]. If the character takes additional levels of [[SRD:Sorcerer|sorcerer]], these levels stack with the rakshasa’s base spellcasting ability for spells known, spells per day, and other effects dependent on [[SRD:Caster Level|caster level]]. A rakshasa character likewise uses the sum of its racial spellcasting levels and [[SRD:Classes|class levels]] to determine the abilities of its [[SRD:Familiars|familiar]]. | * ''Spells:'' A rakshasa character casts spells as a 7th-level [[SRD:Sorcerer|sorcerer]]. If the character takes additional levels of [[SRD:Sorcerer|sorcerer]], these levels stack with the rakshasa’s base spellcasting ability for spells known, spells per day, and other effects dependent on [[SRD:Caster Level|caster level]]. A rakshasa character likewise uses the sum of its racial spellcasting levels and [[SRD:Classes|class levels]] to determine the abilities of its [[SRD:Familiars|familiar]]. | ||
* ''[[SRD:Automatic Language|Automatic Languages]]:'' Common, Infernal. ''[[SRD:Bonus Language|Bonus Languages]]:'' Sylvan, Undercommon. | * ''[[SRD:Automatic Language|Automatic Languages]]:'' Common, Infernal. ''[[SRD:Bonus Language|Bonus Languages]]:'' Sylvan, Undercommon. | ||
* ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Sorcerer|Sorcerer]]. | * ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Sorcerer|Sorcerer]]. | ||
− | * ''[[SRD:Level Adjustment|Level Adjustment]]:'' +7</onlyinclude> | + | * ''[[SRD:Level Adjustment|Level Adjustment]]:'' [[Level Adjustment::+7]][[Effective Character Level::14| ]]</onlyinclude> |
{{Random Heights and Weights | {{Random Heights and Weights | ||
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{{SRD Race Footer}} | {{SRD Race Footer}} | ||
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Revision as of 19:53, 9 February 2011
This material is published under the OGL |
Rakshasas
Also see the rakshasa creature listing.
A closer look at a rakshasa reveals that the palms of its hands are where the backs of the hands would be on a human.
A rakshasa is about the same height and weight as a human.
- +2 Strength, +2 Dexterity, +6 Constitution, +2 Intelligence, +2 Wisdom, +6 Charisma.
- Outsider (Native)
- Medium: As a Medium creature, a rakshasha has no special bonuses or penalties due to its size.
- A rakshasa’s base land speed is 40 feet.
- Darkvision out to 60 feet.
- Racial Hit Dice: A rakshasa begins with seven levels of outsider, which provide 7d8 Hit Dice, a base attack bonus of +7, and base saving throw bonuses of Fort +5, Ref +5, and Will +5.
- Racial Skills: A rakshasa’s outsider levels give it skill points equal to 10 × (8 + Int modifier). Its class skills are Bluff, Disguise, Listen, Move Silently, Perform, Sense Motive, and Spot. A rakshasa has a +4 racial bonus on Bluff and Disguise checks, and it can gain further bonuses by using change shape (+10 on Disguise checks) and detect thoughts (+4 on Bluff and Disguise checks).
- Racial Feats: A rakshasa’s outsider levels give it three feats.
- +9 natural armor bonus.
- Weapon and Armor Proficiency: A rakshasa is automatically proficient with all simple and martial weapons.
- Natural Weapons: Bite (1d6) and 2 claws (1d4).
- Change Shape (Su): A rakshasa can assume any humanoid form, or revert to its own form, as a standard action. In humanoid form, a rakshasa loses its claw and bite attacks (although it often equips itself with weapons and armor instead). A rakshasa remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, but the rakshasa reverts to its natural form when killed. A true seeing spell reveals its natural form.
- Damage Reduction (Ex): 15/piercing.
- Damage Reduction (Su): 15/good.
- Detect Thoughts (Su): A rakshasa can continuously use detect thoughts as the spell (caster level 18th; Will negates). It can suppress or resume this ability as a free action. The save DC is 13 + the character’s Cha modifier.
- Spell resistance equal to 27 + class levels.
- Spells: A rakshasa character casts spells as a 7th-level sorcerer. If the character takes additional levels of sorcerer, these levels stack with the rakshasa’s base spellcasting ability for spells known, spells per day, and other effects dependent on caster level. A rakshasa character likewise uses the sum of its racial spellcasting levels and class levels to determine the abilities of its familiar.
- Automatic Languages: Common, Infernal. Bonus Languages: Sylvan, Undercommon.
- Favored Class: Sorcerer.
- Level Adjustment: +7
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 4’ 10” | +2d10 | 120 lb. | × (2d4) lb. |
Female | 4’ 5” | +2d10 | 85 lb. | × (2d4) lb. |
Back to Main Page → System Reference Document → Races
Facts about "Rakshasas (Race)"
Effective Character Level | 14 + |
Identifier | Race + |
Level Adjustment | +7 + |
Racial Ability Adjustments | +2 Strength +, +2 Dexterity +, +6 Constitution +, +2 Intelligence +, +2 Wisdom + and +6 Charisma + |
Size | Medium + |
Subtype | Native + |
Title | Rakshasas + |
Type | Outsider + |