Bard (5e24)

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Bard exists in other D&D editions see:

Bard (disambiguation).

 5th edition (2024) Pointer  + 


Bard is a class in 5th edition (2024).


Core Bard Traits[edit]

Core Bard Traits  [1][2] 
Primary Ability Charisma
Hit Point Die D8 per Bard level
Saving Throw Proficiencies Dexterity and Charisma
Skill Proficiencies Choose any 3 Skills
Weapon Proficiencies Simple Weapons
Tool Proficiencies Choose 3 Musical Instruments
Armor Training Light
Starting Equipment Choose A or B: (A) Leather Armor, 2 Daggers, Musical Instrument of your choice, Entertainer's Pack, and 19 GP; or (B) 90 GP


Unofficial Description: Bards utilize performace (spoken word, song, musical instruments, and/or dance) to perform magic. They are also trained in a vast array of skills.

Becoming a Bard[edit]

As a Level 1 Character[edit]

  • Gain all the traits in the Core Bard Traits table.
  • Gain the Bard’s level 1 features, which are listed in the Bard Features table.

As a Multiclass Bard[edit]

  • Gain the following traits from the Core Bard Traits table: Hit Point Die, proficiency in one skill of your choice, proficiency with one Musical Instrument of your choice, and training with Light Armor.
  • Gain the Bard’s level 1 features, which are listed in the Bard Features table. See the Multiclassing rules to determine available Spell Slots.

Bard Features[edit]

As a Bard, you gain the following class features when you reach the specified Bard levels. These features are listed in the Bard Features table.

Bard Features[1][2]
Level Proficiency
Bonus
Features Bardic Die Cantrips Prepared Spells Spell Slots per Spell Level
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +2 Bardic Inspiration, Spellcasting d6 2 4 2
2nd +2 Expertise, Jack of All Trade d6 2 5 3
3rd +2 Bard Subclass d6 2 6 4 2
4th +2 Ability Score Improvement d6 3 7 4 3
5th +3 Font of Inspiration d8 3 9 4 3 2
6th +3 Subclass Feature d8 3 10 4 3 3
7th +3 Subclass Feature d8 3 11 4 3 3 1
8th +3 Ability Score Improvement d8 3 12 4 3 3 2
9th +4 Expertise d8 3 14 4 3 3 3 1
10th +4 Magical Secrets d10 4 15 4 3 3 3 2
11th +4 d10 4 16 4 3 3 3 2 1
12th +4 Ability Score Improvement d10 4 16 4 3 3 3 2 1
13th +5 d10 4 17 4 3 3 3 2 1 1
14th +5 Subclass Feature d10 4 17 4 3 3 3 2 1 1
15th +5 d12 4 18 4 3 3 3 2 1 1 1
16th +5 Ability Score Improvement d12 4 18 4 3 3 3 2 1 1 1
17th +6 d12 4 19 4 3 3 3 2 1 1 1 1
18th +6 Superior Inspiration d12 4 20 4 3 3 3 3 1 1 1 1
19th +6 Epic Boon d12 4 21 4 3 3 3 3 2 1 1 1
20th +6 Words of Creation d12 4 22 4 3 3 3 3 2 2 1 1

Bardic Inspiration[edit]

1st, 5th, 10th, and 15th level [1][2] 
Unofficial Summary: You can use a Bonus Action to give another creature a Bardic Inspiration die (see Bard Features table), which lasts an hour. If that creature fails a D20 Test it can expend the die, rolling it and adding the result to the test and possibly succeeding. The Bardit Inspiration die type increases at 5th, 10th and 15th levels.

Spellcasting[edit]

1st level [1][2] 

Also see: Bard Spells


Unofficial Description: You can cast spells from the Bard Spell list (see Bard Features table for cantrips, number of spells known, and Spell Slots). Charisma is the bard's spellcasting ability. Bards can use a Musical Instrument as a spellcasting focus.

Expertise[edit]

2nd, 9th levels [1][2] 
Unofficial Description: You gain Expertise in two skills, and two more at 9th level.

Jack of All Trades[edit]

2nd level [1][2] 
Unofficial Description: You add half your Proficiency Bonus to any skill check with which you do not have proficiency.

Bard Subclass[edit]

3rd level [1][2] 
Unofficial Description: You choose a Bard Subclass, and gain its benefits.

List of Bard Subclasses[edit]

(5 official and unofficial Bard subclasses.)

Subclass Features Flags Source
College of Dance Dazzling Footwork, Inspiring Movement, Tandem Footwork, Leading Evasion Canon, Pointer Player's Handbook (5e24)
College of Glamour Beguiling Magic, Mantle of Inspiration, Mantle of Majesty, Unbreakable Majesty Canon, Pointer Player's Handbook (5e24)
College of Lore Bonus Proficiencies, Cutting Words, Magical Discoveries, Peerless Skill Canon, Pointer
College of the Moon Moonshae Folktales, Primal Lorist, Blessing of the Moonwells, Bolstered Folktales Canon, Pointer UA2025 Forgotten Realms Subclasses
College of Valor Combat Inspiration, Martial Training, Extra Attack, Battle Magic Canon, Pointer Player's Handbook (5e24)

Ability Score Improvement[edit]

4th, 8th, 12th, 16th level [1][2] 
Unofficial Summary: Gain a Feat that you qualify for. Ability Score Improvement is one such feat.

Font of Inspiration[edit]

5th level [1][2] 
Unofficial Summary: You regain expended uses of Bardic Inspiration at the end of a Short or Long Rest. You can also convert a spell slot to a use of Bardic Inspiration.

Countercharm[edit]

7th level [1][2] 
Unofficial Summary: If a creature near you that fail a saving throw against being Charmed or Frightened, you can use a Reaction to allow that creature to reroll it with Advantage.

Magical Secrets[edit]

10th level [1][2] 
Unofficial Summary: When you learn a new spell, you may choose one from the Bard, Cleric, Druid, and Wizard spell lists, which now counts as a Bard spell for you.

Superior Inspiration[edit]

18th level [1][2] 
Unofficial Summary: If you roll Initiative you have a minimum of two unexpended uses of Bardic Inspiriation.

Epic Boon[edit]

19th level [1][2] 
Unofficial Summary: You gain an Epic Boon feat (or another qualifying feat).

Words of Creation[edit]

20th level [1][2] 
Unofficial Summary: You always have the Power Word Heal and Power Word Kill spells prepared. Also, these spells can target two creatures near each other.

Sources and Notes[edit]

  1. Jump up to: 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Wizards RPG Team (3 September 2024). 2024 D&D Free Rules. (5e 2024) Wizards of the Coast, D&D Beyond. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jump up to: 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 Wizards RPG Team (17 September 2024). Player's Handbook. (5e 2024) Wizards of the Coast. ISBN 9780786969821. p. 58-67. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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Facts about "Bard (5e24)"
AbilityCharisma +
Armor TypeLight +
Author2024FR + and PHB5e24 +
Canontrue +
EquipmentChoose A or B: (A) Leather Armor, 2 Daggers, Musical Instrument of your choice, Entertainer's Pack, and 19 GP; or (B) 90 GP +
FeaturesBardic Inspiration +, Spellcasting +, Expertise +, Jack of All Trades +, Bard Subclass +, Ability Score Improvement +, Font of Inspiration +, Countercharm +, Magical Secrets +, Superior Inspiration +, Epic Boon + and Words of Creation +
Hit Died8 +
Length20 +
NameBard +
Pointertrue +
Publication2024FR + and PHB5e24 +
SaveDexterity and Charisma +
SkillsSkills +
SortTextBard (5e24) 5e24 +
Summary<-- --> +
ToolsMusical Instruments +
WeaponSimple Weapons +