Mage Armor (3.5e Feat)
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Mage Armor [General]
An invisible barrier of force envelopes you like armor. Only when struck, does it resonate with a faint shimmer.Prerequisites: SpellcastingBenefit: You gain special mage armor. You may dismiss or reactivate this supernatural force effect once per round as a free action on your turn. It is suppressed in areas of antimagic.
The power of this mage armor is based off how many levels you have in classes that grant spellcasting. See the table below.
As it grows more powerful, it also gains an enhancement value. These enhancement bonuses can be applied as an enhancement bonus to your armor class or be applied as armor abilities that have their values calculated in enhancement bonuses. This enhancement can be swapped out for the bonus or other abilities when spells are refreshed.
Table: Spellcasting Levels & Armor Bonuses
Total Spellcasting Class Levels |
Armor and Enhancement Bonuses |
---|---|
1 | +4 |
2 | +5 |
3 | +5 |
4 | +5, +1 enhancement |
5 | +5 |
6 | +5 |
7 | +6 |
8 | +6, +2 enhancement |
9 | +6 |
10 | +6 |
11 | +6 |
12 | +7, +3 enhancement |
13 | +7 |
14 | +7 |
15 | +7 |
16 | +7, + 4 enhancement |
17 | +8 |
18 | +8 |
19 | +8 |
20 | +8, +5 enhancement |
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Article Balance | Very High + |
Author | Ganteka Future + |
Identifier | 3.5e Feat + |
Prerequisite | Spellcasting + |
Rating | Unrated + |
Summary | Mage armor all the time that grows with your levels in casting classes. + |
Title | Mage Armor + |
Type | General + |