Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Rebuild the Body and Mind (3.5e Spell) + (Restores ability score drain.)
- Power Word Heal (5e) + (Restores all [[SRD5:Hit Point|hit point]]s and removes some [[SRD5:Condition|condition]]s from target creature.<br /><br />)
- Power Word Heal (One) + (Restores all [[SRD5:Hit Point|hit point]]s and removes some [[Condition (One)|condition]]s from target creature.)
- Raise Dead Enemy (3.5e Spell) + (Restores life to unwilling subject.)
- Infernal Lash (3.5e Spell) + (Restrain and damage foes with diabolic chains.)
- Boneclaw MToF (5e) + (Result of failing the ritual to become a [[SRD5:Lich|lich]]. Appearance is that of an emaciated [[SRD5:Humanoid|humanoid]] corpse with extended arms and claws (the claws are about ⅓ the body length).)
- Boneclaw MotM (5e) + (Result of failing the ritual to become a [[SRD5:Lich|lich]]. Appearance is that of an emaciated [[SRD5:Humanoid|humanoid]] corpse with extended arms and claws (the claws are about ⅓ the body length).)
- Resurrect Fossil (3.5e Spell) + (Resurrect fossil creatures.)
- Greater Resurrect Fossil (3.5e Spell) + (Resurrect fossil creatures.)
- Final Resurrect Fossil (3.5e Spell) + (Resurrect fossil creatures.)
- Eldritch Retort (3.5e Invocation) + (Retain floating eldritch orbs which fire into eldritch blasts when you are attacked.)
- Necessary Evil (3.5e Feat) + (Retain the class abilities of an "evil" class despite being good.)
- Uncanny Dodge (3.5e Grim Alteration) + (Retain your [[SRD:Dexterity|Dexterity]] bonus to [[SRD:AC|AC]] (if any) even when caught [[SRD:Flat-Footed|flat-footed]] or struck by an [[SRD:Invisible|invisible]] attacker.)
- Karmic Justice (3.5e Spell) + (Retaliate with the accumulated spite from your enemies' assault.)
- Mirria Delvane (5e) + (Retired soldier, now blacksmith)
- Time to Think (3.5e Skill Trick) + (Retry a failed knowledge check, and remove the penalties of No Time to Think.)
- Revenant Pursuer (3.5e Prestige Class) + (Return from the dead as an undying ghost in an armor shell, as you pursue your killers, justice, or merely a persistent desire to not die.)
- Force Resurrection (3.5e Force Power) + (Return someone from the dead using the Force.)
- Trueform Crystal (3.5e Equipment) + (Return those shifty shapeshifters to their rightful shape, or protect yourself from being transformed. This crystal can be fitted to a weapon or armor, with different results.)
- Turn Back The Moon (3.5e Maneuver) + (Return to any location you've been in the last hour, change your season, and recover more maneuvers.)
- Turn Back The World (3.5e Maneuver) + (Return to any location you've been in the last day, change your season, and recover all maneuvers.)
- Turn Back The Wheel (3.5e Maneuver) + (Return to the season and location you had 1 round ago.)
- Infinite Ammunition (3.5e Equipment) + (Returning ammunition that is infinitely reusable.)
- Reject (3.5e Spell) + (Returns a subject to a recent state, leaving them as if the intervening time had not occurred.)
- Ice IV- Desiccate (3.5e Phrase) + (Returns an area briefly to the primordial cold)
- Discern Birthdays (3.5e Spell) + (Reveals birthdays)
- Reveal Greatest Sin (3.5e Spell) + (Reveals the target's greatest sin.)
- Reverse The Wheel (3.5e Maneuver) + (Reverse the cycle of your power.)
- Invert Motion (3.5e Spell) + (Reverse the direction creatures move in, causing them to move in unexpected ways.)
- Gold Pin (3.5e Equipment) + (Reverse the effects of paralysis or petrification on a target.)
- Spilled Salt (3.5e Maneuver) + (Reverse the normal effects of negative and positive energy.)
- Reactive Aegis (5e Eldritch Invocation) + (Reversed Eldritch Smite.)
- Punishing Ward (5e Eldritch Invocation) + (Reversed Lifedrinker, with a little extra kick.)
- Rebuild Item (3.5e Utterance) + (Revert the damage to an item, or damage an item with a touch.)
- Quivering Blow (3.5e Alternate Class Feature) + (Revised quivering palm)
- Reactive Stealth (3.5e Variant Rule) + (Revised rules for hide and move silently checks that make them success checks rather than DC setting checks.)
- Life Bond (3.5e Spell) + (Revive an ally immediately by bonding yourself to them. You will share their fate if you both fall.)
- Revenant Moss (3.5e Spell) + (Revive someone from the dead as a grassy doppelganger. The revival is temporary, but can make the difference in a tight battle.)
- Corpselight Assassin (3.5e Prestige Class) + (Revived from death rogue who becomes stronger against outsiders and undead.)
- Mass Revivify (5e Spell) + (Revivify 3 targets with 1 action, get more with upcasting.<br /><br />)
- Third Eye of Forced Regression (3.5e Equipment) + (Rewinds time at the cost of XP whenever you fall unconscious. Cannot be removed.)
- Undead Fortitude (3.5e Feat) + (Reworking the Immortal Fortitude from Tome of Battle. Your necromancy spells are so potent that they empower your undeath and make you harder to kill. These effects all count as Extraordinary Abilities (Ex).)
- Adaptive Style Errata (3.5e Variant Rule) + (Reworking the poorly thought out prerequisites on a feat to allow for future classes.)
- Rhadamanthus (3.5e Deity) + (Rhadamanthus the Stone Judge is the god of justice, order, wisdom, and respect. Born of disapproval, he opposes Nemesis Rhamnusia. His scion are the 9 Judge Knights of the Ordo Inquiere.)
- Giant Space Hamster (5e) + (Rhino-sized hamsters known throughout [[Wildspace (5e)|Wildspace]].)
- Froghemoth Juvenile (5e) + (Rhinoceros sized frog-like creature with four tentacles)
- Giant Beetle (5e) + (Rhinoceros-sized beetle.)
- Aristocrat (3.5e NPC Class) + (Rich people who get by on the fact that they have money more than actual ability.)
- Bone Rider (3.5e Prestige Class) + (Rider of an undead mount)
- Rieyou (3.5e Deity) + (Rieyou is the Uzarran god of good dragons. His followers revere nature and do what they can for all life to prosper.)
- Rings of Matrimony (3.5e Equipment) + (Rings of Matrimony come as a set. They represent the bond of marriage, and let the significant other know when the bond if broken by injury, death, or transgression.)