Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Soundproof Foam (3.5e Equipment) + (Soundproof foam can make a room impossible to hear from the outside and vice versa.)
- Sourcelinked (3.5e Template) + (Sourcelinked are creature who permanently made a bond between each others using inconceivable power.)
- Sovereign Storm (3.5e Martial Discipline) + (Sovereign Storm is a discipline favoring thrown weapons, dealing with both melee and ranged combat. It calls upon the primordial powers of lightning and wind.)
- Crops (3.5e Cleric Domain) + (Sowing and reaping)
- Solar Eaters (3.5e Equipment) + (Spaceborne creatures which are farmed and used for many interstellar dishes.)
- Magic Missile Battery (3.5e Spell) + (Spam ''[[SRD:Magic Missile|magic missile]]'' at the darkness!)
- Confetti Juice (3.5e Equipment) + (Sparkling liquid that's kind of syrupy. It explodes with a kazoo sound.)
- Power Word Fortify (One) + (Speak a magic word that grants [[Temporary Hit Point (One)|Temporary Hit Point]]s to up to six [[Creature (One)|creature]]s.)
- Far Whisper (3.5e Utterance) + (Speak or whisper up to 60 ft away, or obscure your whisper attempts up close.)
- Quicken Phrase (3.5e Feat) + (Speak the phrase as a swift action.)
- Enlarge Phrase (3.5e Feat) + (Speak the phrase from farther away.)
- Secure Phrase (3.5e Feat) + (Speak the phrase while taking 10.)
- Command Plants (3.5e Feat) + (Speak to plants, rebuke them, and and control the growth and death of plants.)
- Charlotte's Tongue (3.5e Feat) + (Speak with a kind of vermin.)
- Speak With Creatures (3.5e Feat) + (Speak with everything. Literally everything. And use the power of language against others as well.)
- Dragoon (3.5e Monster) + (Spear-wielding dragon-shaped nobody from Kingdom Hearts IIs.)
- Baatorian Arcanovore (3.5e Prestige Class) + (Special agents of a cryptic and infernal order from the 9 Hells that specialize in the elimination of arcane spellcasters and outsiders. Intended for campaigns that allow Outsider PCs, or as an NPC Outsider class.)
- Publication:Dread Codex/New Feats/Undead Sensitivity + (Special intimacy with the undead gives you a special sight to detect their presence. Physically, the whites of your eyes turn an inky black.)
- Defender (3.5e Class) + (Specialist in melee defense and guarding his allies.)
- Item God (3.5e Prestige Class) + (Specialist with a specific item.)
- Swordsman (3.5e Prestige Class) + (Specialists in the art of swordsmanship, whether with rapiers, longswords or mercurial greatswords.)
- Dual Specialist (3.5e Alternate Class Feature) + (Specialize in two schools, but you are more restrained in your casting.)
- SRD5:Hunter + (Specialized Hunter)
- SRD5:Specter + (Specters appear as ghost-like humanoids.)
- Spectral Genasi (5e Subrace) + (Spectral Genasi are the rarest, and are beings of light half-personified.)
- Spirit Meister (3.5e Class) + (Speed and elements based martial class.)
- Hurl Self (3.5e Maneuver) + (Speed is increased by 5 feet per rank in [[SRD:Autohypnosis|Autohypnosis]] for one round.)
- Swift Death (3.5e Sacrifice) + (Speed up by leaving fragments of your life behind.)
- Medical Knowledge (3.5e Feat) + (Speeds up the Heal skill.)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Spell Power Enhancements (3.5e Equipment) + (Spell Power enhancements increase the effectiveness of an Implement bonus when casting certain spells.)
- SRD:Widen Spell + (Spell area doubles.)
- Spell Dampening (3.5e Creature Ability) + (Spell dampening (and subsequently power dampening) reduces the [[SRD:Caster Level|caster level]] of the incoming spell for the purposes of determining how it affects the creature with SD, reducing its effectiveness, duration, range and other effects.)
- SRD:Extend Spell + (Spell duration is doubled.)
- SRD:Repeat Spell + (Spell effect is cast again at the beginning of your next turn.)
- Picture Frame of Weakened Barriers (3.5e Equipment) + (Spell effects and non-illustrated creatures and objects can pass into or out of the [[Plane of Pictures (3.5e Location)|Plane of Pictures]] much more easily with this frame.)
- Spell Focus: Divination (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Enchantment (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Evocation (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Illusion (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Necromancy (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Abjuration (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Conjuration (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- SRD:Persistent Spell + (Spell has a duration of 24 hours.)
- SRD:Enlarge Spell + (Spell range increases by one step.)
- Spell Penetration, Variant (3.5e Feat) + (Spell resistance can't stop your favorite spells completely.)
- Spell Stance (3.5e Feat Type) + (Spell stance feats are much like reserve feat, giving combat abilities based on spell available for casting.)
- SRD:Still Spell + (Spell takes no somatic components.)
- SRD:Silent Spell + (Spell takes no verbal components.)
- Infiltrator (5e Martial Archetype) + (Spell-less Ranger as Fighter subclass)
- Proper Punctuation (3.5e Maneuver) + (Spellcaster must make a Concentration check or fail.)