Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Theurgist (3.5e Alternate Class Feature) + (You draw your spell from inner faith rather than logic.)
- Psychotic Decay (3.5e Spell) + (You drive the enemies into such confusion that their minds begin to decay from the madness in their brain.)
- Boulder Jaunt (3.5e Maneuver) + (You drop a boulder on area, dealing damage and crushing your opponents underneath)
- Molten Jaunt (3.5e Maneuver) + (You drop a large ball of lava on an area, dealing damage and burning your opponents underneath)
- Meteor Strike (3.5e Spell) + (You drop a meteor from the sky. Self-explanatory, really.)
- Stone Jaunt (3.5e Maneuver) + (You drop a rock on the target's head, dealing damage and dazzling them.)
- Under the Ice (3.5e Spell) + (You drop an entire glacier on the opposition. Painful dying ensues.)
- Butt Slam (3.5e Feat) + (You drop down and crush the opponent with your thiccness.)
- Drowning Grasp (3.5e Feat) + (You drown your enemies in your watery embrace.)
- Call Death (3.5e Sacrifice) + (You duplicate the effect of [[SRD:Finger of Death|Finger of Death]].)
- Speak Rock to Mud (3.5e Utterance) + (You duplicate the effects of ''[[SRD:Transmute Rock to Mud|transmute mud to rock]]'' or ''[[SRD:Transmute Mud to Rock|transmute mud to rock]]'')
- Shadow Puppet (3.5e Invocation) + (You duplicate yourself with a shadowy copy that appears adjacent to you, allowing to act remotely.)
- Sellsword (3.5e Feat) + (You earn your living by fighting at service of those who pay the best)
- Merchant (5e24) + (You earned a living as a traveling seller and buyer of goods.)
- Criminal (5e24) + (You earned a living by breaking the law.)
- Sage (One) + (You earned a living by copying documents and recording information.)
- Entertainer (5e24) + (You earned a living by music, dance, oratory, or some other form of entertainment.)
- Sailor (One) + (You earned a living working on a boat or ship.)
- Farmer (5e24) + (You earned from growing plants or tending animals.)
- Sailor (5e24) + (You earned your living on a ship, merchant or military.)
- Scribe (5e24) + (You earned your living writing and studying documents)
- Wayfarer (5e24) + (You earned your living writing and studying documents)
- Entertainer (One) + (You earned your money by providing entertainment.)
- Gladiator (One) + (You earned your pay by fighting for the entertainment of others.)
- Stillness (3.5e Cleric Domain) + (You embody the stillness of the void, the calm mind, the unmoving existence. Grant your enlightenment to others.)
- Beholder Aspirant (3.5e Prestige Class) + (You embrace the powers of beholders, gaining eyestalks which can launch your spells out at range.)