The sword is the second symbol of the paladin, as those who would seek to hinder their philosophy must be punished for such an action. While not all paladins use swords, it is the most common weapon of choice, and thus, the spell is named after them. While non-paladins have learned this spell, it is rare.
If the target is wielding a one-handed or light melee weapon, it transforms in appearance as described below. If the target is not wielding a weapon, a copy of any light or one-handed melee weapon that they are proficient with appears in their hand, with the appearance described below. In either case, this weapon's damage is subject to the rules for [Force] abilities, and deals typeless damage. Such a weapon cannot be passed on to anyone else, and if it affects an already-existing weapon, giving that weapon to anyone else causes it to lose these properties.
Additionally, the weapon gains abilities dependent upon the alignment of its user.
Lawful good: The weapon formed is Lawbringer, and it glows with inner white light, illuminating the area as a torch would. The weilder can declare one attack roll per round made with this weapon to automatically count as a 14. This must be done before any dice are rolled for the attack roll.
Chaotic good: The weapon formed is Liberator, and it glows with a multicoloured light, illuminating the area as a torch would. The wielder can make an attack (as part of any action that involves attacking) against any ability effect that impedes themselves or others (such as web or black tentacles) using this weapon. Treat their attack roll as a dispel roll (as per dispel magic) against that specific ability, even if it could not normally be dispelled.
Lawful evil: The weapon formed is Enslaver, and it is pitch-black, producing the effects of a shadowlight spell around the user. The wielder can choose to exclude any number of creatures from it, and change who is excluded as a swift action. Additionally, those that have been dealt damage at least once with the weapon must make a Will save using its Charisma modifier instead of its Wisdom modifier to make any movement away from the paladin. This effect fades after 1 minute of not being dealt damage, or when a save is made successfully, whichever comes first.
Chaotic evil: The weapon formed is Slayer, and it is constantly dripping with blood, as if the weapon were wounded, while radiating a sickly-red light at the same intensity as a torch. Any creature struck with this weapon must make a Fortitude save using its Charisma modifier instead of its Constitution modifier or else is dealt 5 ongoing damage. Recovery ends the ongoing damage.
Enhanced: Lawbringer - The light shed is equivalent to a daylight spell instead.
Liberator - The weapon causes any target struck by it to become sickened (recovery ends).
Enslaver - Even if the save is successful, the speed of the target is halved for that instance of movement.
Slayer - No save is given for the ongoing damage.
Diminished: Lawbringer - The user must expend a swift action to cause an attack roll to become 14 automatically.
Liberator - The weapon can only dispel spell and spell-like abilities that impede or limit movement.
Enslaver - Those damaged by the weapon receive a +4 bonus on their saves to avoid the additional effect.
Slayer - Those damaged by the weapon receive a +4 bonus on their saves to avoid the additional effect.
Immune: No effect, although the weapon still forms if the user lacks one, and it is still a [Force] ability.
Augment (+1 level): The weapon improved its critical multiplier and critical threat range by 1 point each.
MisterSinister's Homebrew (322 Articles)
MisterSinisterv
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Sourcebooks
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Liber Demonica
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Classes
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Abyssal Blackguard, Adept, Liber Demonica, Barbarian, Sublime, Battle Scholar, Blood Warlock, Fleshcrafter, Liber Demonica, In-Denial FATALite, Jedi, Possessed, Priest, Ravaged By Abaddon, Ravaged By Dagon, Ravaged By Demogorgon, Ravaged By Fraz-Urb'luu, Ravaged By Graz'zt, Ravaged By Malcanthet, Ravaged By Obox-ob, Ravaged By Orcus, Ravaged By Pale Night, Ravaged By Pazuzu, Shadow Magister, Shadow Theurgist, Stranger in the Night, Warlock, Abyssal, Warrior, Liber Demonica
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Character Options
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Abaddon's Hatred, Adamantine Body, Tome, Alchemical Mastery, Armour Training, Assassination Training, Attack on the Run, Baphomet's Stature, Bloodseeking Spell, Burst of Speed, Child of Night, Combat Expertise, MS Variant, Combat Reflexes, MS Variant, Dark Awareness, Darkest Shadow Devotee, Demogorgon's Insanity, Diabolic Disciple, Dodge, MS Variant, Exalted Spell Learning, Fraz-Urb'luu's Duality, Graft Flesh, Graz'zt's Shadows, Improved Combat Maneuver, Improved Feint, MS Variant, Improved Unarmed Strike, MS Variant, Infinite Lotus Disciple, Juiblex's Slime, Orcus' Affinity, Pale Night's Veil, Pazuzu's Freedom, Perfect Lotus, Precise Shot, MS Variant, Ruination of Malcanthet, Servant of the Obyrith, Shadow Focus, Solar Resistance, Tentacles of Dagon, Thrall to Demon, Two-Weapon Defense, MS Variant, Two-Weapon Fighting, MS Variant, Venom of Obox-ob, Vision of the Lotus, Weapon Focus, MS Variant, Yeenoghu's Victory
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Class Ability Components
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Abaddon's Prowess, Abaddon's Radiance, Abyssal Counsel, Abyssal Gift, Acid, Acid Sheath, Air, Liber Demonica, Anarchy, Anonymous Function Call, Apocalypse From The Sky, Artifice of Demogorgon, Ashe's Mind Lance, Ashe's Spell Seizure, Ashe's Transformative Counterspell, Axiom of Choice, Axiom of Determinancy, Beherit's Arrow, Bounded Infinity, Brutal Eyes' Vengeance, Chaos, Collapse Eternity's End, Conquest, Continuum Hypothesis, Corrupt, Dagon's Blessing, Dagon's Icy Grip, Delirium of Demogorgon, Demise Unseen, Detect Alignment, Diabolic, Diagonal Argument Proof, Draining of Orcus, Drown, Eclipse, Elush's Elemental Extraction, Elush's Epiphyseal Erosion, Elush's Explosive Exsanguination, Elush's Eye-Blasting Explosion, Elush's Leaden Investiture, Elush's Limb Calcification, Eratosthenes' Sieve Defence, Erzebet's Skull Bomb, Erzebet's Soul-Flensing Ligature, Evil, Exclusion of Pale Night, Expurgation of Juiblex, Eyes of the Obyrith, Faith's Reactive Nest, Fist of Baphomet, Flaying Wind, Floating-Point Instability Process, Gaze of Orcus, Good, Graz'zt's Schemes, Hatred, Healing, Hijack Spell, Hijacking Dispel, Hyperbolic Asymptote, Incompleteness Theorem, Infinite Lotus, Insanity, Integer Understanding, Interval of Confidence, Invigoration, Irrational Number Inculcation, Ishara's Enticing Directive, Ishara's Fiery Ring, Ishara's Fiery Transfiguration, Itharius' Unerring Strike, Jealousy of the Abyss, Lamashtu's Lantern, Law, Lesharr's Entrapment, Lesser Miracle, Logic-Overriding Postulate, Lust, Lust's Immolation, Malcanthet's Beckoning, Malcanthet's Chains, Mass Drown, Mathematical Induction Principle, Natural Number Understanding, Nealan's Disturbing Image, Nealan's Erotic Gaze, Nealan's Erotic Touch, Nealan's Unbuckling, Nerameshu's Weather Possession, Norton's Bone-Freezing Explosion, Pain, Pale Night's Veil, Pazuzu Splits the Skies, Phantasmagorical Image, Quickness of Pazuzu, Rapture of Rupture, Real Number Understanding, Reality is but a Stream, Shadow, Shadow of Azzagrat, Shadows of the Mage-Lords... further results
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Equipment
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Babau Skin, Balor Blood, Bar-lgura Arm, Bayonet, Blunderbuss, MS Variant, Bomb, Chakram, Infinite Lotus, Demon Armour, Greater, Demon Armour, Lesser, Demon Heart, Demon Weapon, Least, Demon Weapon, Lesser, Demonic Essence, Greater, Demonic Essence, Least, Demonic Essence, Lesser, Demonic Essence, Moderate, Demonic Essence, Superior, Duskdagger, Eye of the Obyrith, Face of the Obyrith, Feet of the Nalfeshnee, Hellfire Gatling Cannon, Hellfire Jezzail, Hellfire Shot-Glaive, Hellfire Thrower, Hellfire Warpspitter, Jaw of the Abyss, Jezzail, Lightsaber, Standard, Maurezhi Tongue, Mobius Whip, Molydeus Snake, Para-Bow, Pistol, MS Variant, Sacrificial Sac, Swordplane, Third Eye of Damnation, Tri-Dagger, Vocal Cords of the Vrock
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Variant Rules
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Ability Arrays, Better Full Attacks, Better Hit Points, Better Initiative, Condensed Skills, Cross-Discipline Maneuvers, Declaratory Initiative, Fixed Bonus Types, Masterwork Guns, More Stable Saves, New Level-Dependent Benefits, Revised Size, Simplified Items, Simplified Skills
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For GMs
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Abaddon, Celestial Chicken, Chicken, Dire Chicken, MS Variant, Fiendish Chicken, Graz'zt, Malcanthet, Shadow Demon, Young Lava Dragon
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Talk to me!
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