Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Mystic Arts Synthesis (3.5e Feat) + (Must be able to cast 3rd-level arcane spells)
- Spell Cascade (3.5e Feat) + (Must be able to cast 4rd-level spells)
- Secret of the Black Lightning (3.5e Feat) + (Must be able to cast 7th level [electricity] arcane spells and [[Bolt of Indra (3.5e Spell)|''bolt of indra'']].)
- Utterdark Necromancer (3.5e Feat) + (Must be able to cast [[SRD:Animate Dead|''animate dead'']] as a spell or spell-like ability.)
- Deep Divination (3.5e Feat) + (Must be able to cast [[SRD:Augury|''augury'']] or [[SRD:Divination|''divination'']] or their psionic equivalent.)
- Hydromancy (3.5e Feat) + (Must be able to cast [[SRD:Control Water|''control water'']])
- Telempathic Sense (3.5e Feat) + (Must be able to cast [[SRD:Detect Thoughts|''detect thoughts'']] or manifest [[SRD:Read Thoughts|''read thoughts'']])
- Reactive Jaunter (3.5e Feat) + (Must be able to cast [[SRD:Dimension Door|''dimension door'']] or use an ability which replicate [[SRD:Dimension Door|''dimension door'']].)
- Scion of Annihilation (3.5e Feat) + (Must be able to cast [[SRD:Disintegrate|''disintegrate'']] as a spell)
- Deflection Barrier (3.5e Feat) + (Must be able to cast [[SRD:Protection from Arrows|''protection from arrows'']] or [https://www.d20pfsrd.com/magic/all-spells/m/mental-barrier/ ''mental barrier''])
- Telekinetic Proficiency (3.5e Feat) + (Must be able to cast [[SRD:Telekinesis|''telekinesis'']].)
- Wintersmith (3.5e Feat) + (Must be able to cast a 1st level [cold] spell or spell-like ability)
- Elemental Surge (3.5e Feat) + (Must be able to cast a 1st level spell or spell-like ability.)
- Supercell Reactor (3.5e Feat) + (Must be able to cast a 1st level spell with the [electricity] descriptor)
- Hostile Figment (3.5e Feat) + (Must be able to cast a 2nd level illusion (figment) spell)
- Necromantic Immortality (3.5e Feat) + (Must be able to cast a 5th level necromancy spell.)
- Fey Curse (3.5e Feat) + (Must be able to cast a Curse-like spell (or [Curse] spell if you play Pathfinder).)
- Evil Ghost Possession (3.5e Feat) + (Must be able to cast a Enchantment (Compulsion) spell of 1st level or higher)
- Gloomy Apparition (3.5e Feat) + (Must be able to cast a Illusion spell of 1st level or higher)
- Tracerlight Spell (3.5e Feat) + (Must be able to cast a [Light] spell.)
- Augment Summoning, Variant (3.5e Feat) + (Must be able to cast a [summoning] spell or effect.)
- Angled Dimensional Attack (3.5e Feat) + (Must be able to cast a [teleportation] spell)
- Portal Teleporter (3.5e Feat) + (Must be able to cast a spell of the [teleportation] subschool)
- Electrical Torment (3.5e Feat) + (Must be able to cast a spell or spell-like ability (or manifest a power or psi-like ability) with [electricity] descriptor of 2nd level or higher.)
- Spontaneous Combustion (3.5e Feat) + (Must be able to cast a spell or spell-like ability (or manifest a power or psi-like ability) with [fire] descriptor of 7th level or higher.)
- Rune Focus (3.5e Feat) + (Must be able to cast an Abjuration [Force] spell.)
- Scarification Magic (3.5e Feat) + (Must be able to cast any kind of magic with limited uses.)
- Spontaneous Metamagic (3.5e Feat) + ([[SRD:Intelligence|Int]]: 13)
- Magical Scholar of Sorcery (3.5e Feat) + (Must be able to cast arcane spells spontaneously.)
- Skeletal Lord (3.5e Feat) + (Must be able to cast at least 1st level necromancy spells and have the Corpsecrafter feat and already be an undead)
- Symbol Specialist (3.5e Feat) + (Must be able to cast at least one ''Symbol'' spell.)
- Reinforce Compulsion (3.5e Skill Trick) + (Must be able to cast at least one [Compulsion] spell.)
- Extra Dark Invocation (3.5e Feat) + (Must be able to cast dark invocations; Character Level 21)
- Holy Bonekeeper (3.5e Feat) + (Must be able to cast divine spell with a holy symbol.)
- True Disciple (3.5e Feat) + (Must be able to cast divine spells)
- Stolen Powers (3.5e Feat) + (Must be able to cast divine spells.)
- Deathvow Druid (3.5e Feat) + (Must be able to cast druid spells)
- Secret of the Mightiest Wave (3.5e Feat) + (Must be able to cast level 7th [water] spells)
- Teleport on your Feet (3.5e Feat) + (Must be able to cast or use a [Teleportation] ability.)
- Exalted Spell Learning (3.5e Feat) + (Must be able to cast spells)
- Instantaneous Jaunting (3.5e Feat) + (Must be able to cast spells from the [Teleportation] subschool)
- Ravages of Nature (3.5e Feat) + (Must be able to cast spells from the druid spell list.)
- Spontaneous Prodigy (3.5e Feat) + (Must be able to cast spells spontaneously)
- Wishcasting (3.5e Feat) + (Must be able to cast spells spontaneously or use invocations.)
- Evolving Sorcerous Lore (3.5e Feat) + (Must be able to cast spells spontaneously.)
- Efficient Casting (3.5e Feat) + (Must be able to cast spells.)
- Improved Channeling (3.5e Feat) + (Must be able to cast spells.)
- Scaling Spell Focus (3.5e Feat) + (Must be able to cast three spells of the chosen school.)
- Direct Undead Control (3.5e Feat) + (Must be able to control undead via spells or rebuking.)
- Intelligent Design (3.5e Feat) + (Must be able to create or summon construct in some way.)
- Devoted Arrow (3.5e Feat) + ([[SRD:Precise Shot|Precise Shot]])